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+flying, +first, +strike, +!reach, +=3, +=2 (11)

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Dragonsoul Knight
Dragonsoul Knight 2Red (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Drana, Liberator of Malakir
Drana, Liberator of Malakir 1BlackBlack (3)
Legendary Creature — Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Battle for Zendikar (Mythic Rare)
Jumpstart (Mythic Rare)
Streets of New Capenna Commander (Mythic Rare)
Dominaria United Commander (Mythic Rare)
Helica Glider
Helica Glider 2White (3)
Creature — Nightmare Squirrel (2/2)

Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Paragon of the Amesha
Paragon of the Amesha 2White (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

Conflux (Uncommon)
Sanctuary Raptor
Sanctuary Raptor 3 (3)
Artifact Creature — Bird (2/1)

Flying

Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.

Modern Horizons 2 (Uncommon)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Stillmoon Cavalier
Stillmoon Cavalier 1White or BlackWhite or Black (3)
Creature — Zombie Knight (2/1)

Protection from white and from black

White or Black: Stillmoon Cavalier gains flying until end of turn.

White or Black: Stillmoon Cavalier gains first strike until end of turn.

White or BlackWhite or Black: Stillmoon Cavalier gets +1/+0 until end of turn.

Eventide (Rare)
Thunder Spirit
Thunder Spirit 1WhiteWhite (3)
Creature — Elemental Spirit (2/2)

Flying, first strike

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Vodalian Knights
Vodalian Knights 1BlueBlue (3)
Creature — Merfolk Knight (2/2)

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

Blue: Vodalian Knights gains flying until end of turn.

Masters Edition (Uncommon)
Other Versions
Fallen Empires (Rare)
Voiceless Spirit
Voiceless Spirit 2White (3)
Creature — Spirit (2/1)

Flying, first strike

Innistrad (Common)
Wingbeat Warrior
Wingbeat Warrior 2White (3)
Creature — Bird Soldier Warrior (2/1)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

Legions (Common)
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