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Defiance Industries
Jul 22, 2010

A five-star manufacturer


If this were a standard 6-unit team, but it seems like the big guy is halfway between a combatant and a payload. So there is a five-element force working as primary combatant. Not that makes for automatic proof, since there's stuff like Invader Galaxy where they use a different organizational style.

Wherever they're from, I think the TacNet suggests they are a force that switches between multiple organization styles, since it's flexible and can be used in a Trey, Lance, Star or Level II.

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Green Intern
Dec 29, 2008

Loon, Crazy and Laughable

I really hope the Giant Enemy CrabSpider just sits down and explodes as it’s final objective.

Viva Miriya
Jan 9, 2007

Green Intern posted:

I really hope the Giant Enemy CrabSpider just sits down and explodes as it’s final objective.

What if it's actually metal gear?

Fuzzy Mammal
Aug 15, 2001

Lipstick Apathy

Viva Miriya posted:

What if it's actually metal gear?

Metal gear?

Stravag
Jun 7, 2009

Better than a plastic gear i guess

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!



Endo gear

propatriamori
Feb 13, 2012

there can be no peace until everyone is safe
It's doubly delicious to me that the Goons are the unknown force.

dis astranagant
Dec 14, 2006

Defiance Industries posted:

If this were a standard 6-unit team, but it seems like the big guy is halfway between a combatant and a payload. So there is a five-element force working as primary combatant. Not that makes for automatic proof, since there's stuff like Invader Galaxy where they use a different organizational style.

Wherever they're from, I think the TacNet suggests they are a force that switches between multiple organization styles, since it's flexible and can be used in a Trey, Lance, Star or Level II.

Though given the quality of the pilots it doesn't really do anything with less than a Star.

Viva Miriya
Jan 9, 2007


What if it has, y'know, a nuke launcher. Hidden arrow IV oneshot.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
Giant Spider Invasion 1

A dozen impacts shook the earth, shattering glass at ground level and throwing up clouds of smoke. Conner Sortek grimaced as he stared across Avalon City. Drop pods, dozens of them, far more than an average ‘Mech hauler. The meteor had to have been an Overlord-class DropShip, if not something larger like a Mammoth. The Mammoth’s shortcomings as a hauler hardly mattered if it didn’t need to survive reentry at all, even if such an insertion was hugely wasteful.

He leveled his Annihilator’s autocannons at the nearest pod, which had struck a hillside nearly two hundred meters away. He was ready to fire the moment the pod opened to reveal a ‘Mech. Its sides bulged, folding downward into ramps for easy offloading. Conner held his fire as the object inside unfolded like a flower and hummed to life. It was a transmitter array of some sort, neither armed nor weaponized. He toggled his radio, switching to his private channel with Ian.

“What do you make of that?”

The radio warbled a little, but was otherwise silent. It wasn’t overwhelmed, wasn’t full of static, it was just dead silent. Conner scowled. “… Heavy jamming. drat.” He swiveled a little as he considered the risks of exhausting his ammo against the benefits of blasting the jammer. “They don’t want us to know where they landed. Oakes, give me control of the searchlight.”

“On it,” Terrance Oakes was a capable officer. Conner had chosen him for his aggression, he liked to get in close and had a way of making their shared Annihilator seem even more threatening than its firepower alone could manage. A light on Conner’s console flashed from red to green. He twisted towards Ian’s BattleMaster and tapped out a message in Morse Code. He wasn’t sure if Ian was up to speed, but he knew Malcom would be. It was time consuming, but they seemed to have a few moments to spare. If the Annihilator had had hands, he’d have tried sign language instead.

“Heavy jamming comma target maybe NAIS stop We’ll reconnoiter comma you stay here fullstop”



[N/A]



[N/A]




Map Link


Player Status:



OpForce Status:




Primary Objectives
- Kill Prince Ian Yorinaga Kurita-Davion (0/1)
- Die a Glorious Death (0/5)

Secondary Objectives
- Protect the Cobalt Tarantula (0/1)
- Protect Disruption Pylons


Special Rules
SPA: Die Hard A unit with Die Hard is immune to guts rolls and never tests for forced withdrawal. Units with ‘Die Hard’ that withdraw or are otherwise forced off the map are captured by the enemy.

SPA: Blood Stalker A unit with Blood Stalker may chose a target at the start of a turn. Receive a -1 bonus ToHit that target, and a +1 penalty to hit all other targets until the selected target is defeated.

SPA: Demoralizer Instead of making a weapon attack, a Demoralizer may make an opposed test (Piloting vs. Guts) against one unit within 10 hexes. If the target fails the test, it enters forced withdrawal. The pilot in a dual cockpit 'Mech may use this ability at will.

SPA: Oblique Attacker Reduces the penalty for indirect fire attacks by 1

SPA: Hot Dog -1 bonus to avoid automatic shutdown due to heat

SPA: Dodge +1 evasion bonus vs. melee attacks

SPA: Tactical Genius Swift advice grants 1 allied unit ACE status as long as this unit is on the field and capable of communication.

SPA: Antagonizer Instead of making a weapon attack, an Antagonizer may make an opposed test (Piloting vs. Guts) against one unit within 10 hexes. If the target fails the test, it engages the Antagonizer instead of its declared target. The pilot in a dual cockpit 'Mech may use this ability at will.

SPA: Sandblaster A unit with Sandblaster gains a +2 bonus to the cluster hit roll

SPA: Serene Grace A unit with Serene Grace moves so precisely it expands its firing arc by one increment. It can fire front weapons into the arm arcs, and arm weapons into the rear arcs before taking a torso-twist into account.

SPA: Melee Specialist A melee specialist receives a -1 bonus to hit in Melee

SPA: Forward Observer A forward observer may spot for indirect fire and attack a target in the same turn with no penalty

Tactical Network Computer The TacNet Computer is a targeting computer than gains abilities the more units there are attached to the network. At 1-2 functioning units, a TacNet Computer provides no benefit. At 3-4 functioning units, a TacNet Computer functions as a basic targeting computer. At 5-6 functioning units, a TacNet Computer functions as an advanced targeting computer. Additionally, networked units receive a non-stacking -1 Crossfire bonus to hit any unit another member of their network has already attacked.

Shattered Armor Undamaged sections of shattered armor resist all damage types. Damaged shattered armor functions as laser reflective armor, resisting energy damage.

Unstable Armor Undamaged sections of unstable armor resist all damage types. Damaged unstable armor functions as kinetic resistant armor, resisting kinetic damage.

Explosive Armor Undamaged sections of explosive armor resist all damage types. Damaged unstable armor functions as ablative-reactive armor, resisting explosive damage.

Molten Armor Undamaged sections of molten armor resist all damage types. Molten armor regenerates damage as the carrying ‘Mech’s heat rises. At 6 points of heat, a ‘Mech with molten armor regains 1d6 armor in a random damaged location. At 16 heat, a ‘Mech with molten armor regains 1d6 armor in all damaged locations. At 26 heat, a ‘Mech with molten armor regains 6 armor in all damaged locations. A ‘Mech with molten armor does not gain bonus heat dissipation and cannot fully restore damaged armor, but has a chance to regain armor even if all the armor on a section is depleted.

ECM Mode: Reinforcements Disruption As long as the Cobalt Tarantula remains within 6 hexes of an undamaged Disruption Pylon, enemy reinforcements are prevented from entering the map.


Orders Due: Any Time On Saturday!


Attention, Mechwarriors! You will be receiving a PM / E-Mail soon. (Merry Christmas everyone!)

PoptartsNinja fucked around with this message at 22:26 on Dec 25, 2019

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
The opfor don't have battle computers? Ought to make the fight easy enough!

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

evilmiera posted:

The opfor don't have battle computers? Ought to make the fight easy enough!

Dual cockpit 'Mechs don't need them. It's more efficient for assault 'Mechs to pick up a dual cockpit than a computer.

Defiance Industries
Jul 22, 2010

A five-star manufacturer


If you ever do another version of the equipment rules, could you put the battle computer and dual cockpit stuff on there?

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
.....well now!

Hellcat driver here; I want to ask a few stupid questions before I get down to it. It's been, you know, a few years since I played and we've got new tech, so. :D

Between two AC/20s and Molten Armor, it certainly seems to me like my role is "get in close and blow giant loving holes in things." Molten Armor will add to survivability, one hopes, and the Hot Dog SPA means I should have the ability to keep running hot for a good long while. As such, once I'm in the thick of it, I should probably never not be firing the MLs unless I'm already running hot as hell, yes? Hell, if I can get up to 7 heat I can even get into the poo poo faster, so I'm half-considering shooting at some buildings in the first few turns to get positioning faster.

Someone correct me if I'm wrong - my 'Distracting' Quirk means if someone can shoot at me they must shoot at me, correct? Or at least that they have to fire anything that might have a chance of hitting me, if they fire anything at all?

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
Not entirely.

If an attacker splits attacks against two targets, normally the main attack is determined by the biggest weapon (1st) and the order the targets are declared (2nd). So if a 'Mech fires an LRM-20 at one target and a small laser at a second target, the LRM-20 attack becomes the primary attack and the significantly less dangerous small laser becomes the secondary attack.

A 'Mech with distracting short-circuits this and always becomes the primary target no matter what's being fired or what arc it's in. So if something takes a potshot at you with a small laser and an ally with an LRM-20, that small laser attack becomes that 'Mech's main attack and the LRM-20 eats the secondary target penalty instead.

Viva Miriya
Jan 9, 2007

I say exit stage right, take the road up and keep the buildings between you and green lance+green tanks. Avoid contact until you can force a decisive star on lance encounter and destroy them in close quarters. Then advance on the Prince. Enemy forces should close in on you as you move this way. Adjust the plan turn by turn to take advantage of any exploitable mistakes from their maneuvering.

Gwaihir
Dec 8, 2009
Hair Elf
Hail goonstar colleagues! Moving up the right side would be the easiest way to get in the engagement, but I don't see any disruption pylons on that side of the map. So we're going to have to use the more middle part of the city to keep from being mobbed by reinforcements before the Prince is in suicide rush range. I'm sorta guessing here that the Spider will move with us-ish.

Speaking of movement, how much heat do XXL engines generate post timeskip? Is it double a normal engine? 2walk/4run?

I know Sheep-dodger is on here, but if anyone else wants to chat without getting too spammy, we'll use the SA Battletech discord here: https://discord.gg/4SZYzA

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company

Gwaihir posted:

Hail goonstar colleagues! Moving up the right side would be the easiest way to get in the engagement, but I don't see any disruption pylons on that side of the map. So we're going to have to use the more middle part of the city to keep from being mobbed by reinforcements before the Prince is in suicide rush range. I'm sorta guessing here that the Spider will move with us-ish.

Speaking of movement, how much heat do XXL engines generate post timeskip? Is it double a normal engine? 2walk/4run?

I know Sheep-dodger is on here, but if anyone else wants to chat without getting too spammy, we'll use the SA Battletech discord here: https://discord.gg/4SZYzA

I will hop back on Discord and join you guys when I have a PC capable of running it again; sadly, mine died and I am on my backup machine which struggles to run anything more resource-intensive than, like, Chrome.

Gwaihir
Dec 8, 2009
Hair Elf

DivineCoffeeBinge posted:

I will hop back on Discord and join you guys when I have a PC capable of running it again; sadly, mine died and I am on my backup machine which struggles to run anything more resource-intensive than, like, Chrome.

Ouch :(

For what it's worth, Discord's phone app is very good too imo.

https://docs.google.com/spreadsheets/d/181X6LDwPN-29yNeRNnmly7ehxNQm4bN6Jc5WDe2vMw8/edit?usp=sharing

I made us a doc to coordinate, since with this battle computer and our various piloting skills, stuff like focus fire is gonna be pretty important!

I'm planning to rush up towards the hex 2225 area. We have really really overwhelming short range firepower, but not actually all that much ammo. Our LRM boat and Gauss snipers have enough for 12 turns of shooting, so we can't really afford too much plinking before we get to our primary target.

Gwaihir fucked around with this message at 01:50 on Dec 26, 2019

Olothreutes
Mar 31, 2007

DivineCoffeeBinge posted:

I will hop back on Discord and join you guys when I have a PC capable of running it again; sadly, mine died and I am on my backup machine which struggles to run anything more resource-intensive than, like, Chrome.

Discord works in a browser window.

berryjon
May 30, 2011

I have an invasion to go to.
Janice Rand? Well, that's a name I didn't expect to see.

Viva Miriya
Jan 9, 2007

berryjon posted:

Janice Rand? Well, that's a name I didn't expect to see.

What's the significance?

Technowolf
Nov 4, 2009




Viva Miriya posted:

What's the significance?

Janice Rand was one of the yeoman aboard the USS Enterprise NCC-1701.

mercenarynuker
Sep 10, 2008

I'm sorry, I believe you overlooked that this is Lt. Rand, who served on the Excelsior, under Captain Sulu

Rorahusky
Nov 12, 2012

Transform and waaauuuugh out!
If I had to wager a guess as to the identity of our Clan buddies here, I'd say they are the Clan soldiers that the Capellans had been forcing the Widowmakers to make after taking them in and wringing them of all their juicy secrets.

Defiance Industries
Jul 22, 2010

A five-star manufacturer


I thought that was a possibility, but then why wouldn't they take a swing at House Marik?

Olothreutes
Mar 31, 2007

Maybe it's the leftover clanners they captured, now that their job training the new sphere-clanners is done they've been offered the chance to die gloriously in one final mission. Even that elemental we saw in the vignette just wanted a death match with the mysterious power armor lady, I can't imagine any of the other captives have substantially different desires.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
I have left a few clues.

Viva Miriya
Jan 9, 2007

PoptartsNinja posted:

I have left a few clues.

Is the paint scheme Goliath Scorpion Omega Galaxy, as originally posted?

Viva Miriya
Jan 9, 2007

Strobe posted:

Holy gently caress. Are those Goliath Scorpions? :aaa:

Viva Miriya
Jan 9, 2007

Actually poo poo what if it's the Heartvenom cluster or guys trained by them for a suicide op? If we're still assuming scorpions for some reason.

Viva Miriya fucked around with this message at 20:27 on Dec 26, 2019

Defiance Industries
Jul 22, 2010

A five-star manufacturer


Strobe posted:

Holy gently caress. Are those Goliath Scorpions? :aaa:

That paint scheme is just one a fan made up, which... WOULD be an interesting meta nod to these not actually being Scorpions.

They really need to do a better job of splitting out which ones are official and which aren't, IMO

Viva Miriya
Jan 9, 2007

Defiance Industries posted:

That paint scheme is just one a fan made up, which... WOULD be an interesting meta nod to these not actually being Scorpions.

They really need to do a better job of splitting out which ones are official and which aren't, IMO

Agreed. Then I got no clue beyond capellan deniable ops or an unknown clan faction.

Narsham
Jun 5, 2008

Gwaihir posted:

Ouch :(

For what it's worth, Discord's phone app is very good too imo.

https://docs.google.com/spreadsheets/d/181X6LDwPN-29yNeRNnmly7ehxNQm4bN6Jc5WDe2vMw8/edit?usp=sharing

I made us a doc to coordinate, since with this battle computer and our various piloting skills, stuff like focus fire is gonna be pretty important!

I'm planning to rush up towards the hex 2225 area. We have really really overwhelming short range firepower, but not actually all that much ammo. Our LRM boat and Gauss snipers have enough for 12 turns of shooting, so we can't really afford too much plinking before we get to our primary target.

I'm in a speedy mech with one-shot rockets. I assume I'm looking at a balance between holding ammo or unloading to kill someone quickly. Given the Sun Spider's profile, I'm inclined to unload on the lighter lance and try to draw fire so our heavy hitters can get in close and achieve the objective. I'm wondering if it's worth someone trying to take out that Glory or if we should go hard right and try to engage the first lance behind the cover of the buildings. I also don't know if we're going to have to draw fire from our support spider sooner rather than later. Tentatively planning to end up in 1730 or 1829 depending upon how PTN answers the question below:

PTN: Can the Disruption Pylons be moved through, or do they occupy their hexes?

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.
Don't forget the jammer tech being used. That brings up the possibility of Comstar/Wobbies.
Also from taking a cursory look at the notable Mammoths and how the Prince was thinking about his namesake's death and other things political in the Federated Suns, it could be a Combine op. Using Hell's Horses mechwarriors (or reasonable facsimile's of. First Nova Cat guards would have a reason to do a suicide mission this suicidal.)
Of course, only one of the pilots is using a clanner designation, everyone else suspiciously just has their name/callsign.

I mean, assuming goonstar wins and the Prince dies, there's no heir apparent. Which means an internal war of succession in the Fed Suns. Who would want that? Overtly and covertly?

I imagine that's a list that's both surprisingly long and surprisingly short.

Viva Miriya
Jan 9, 2007

EponymousMrYar posted:

Don't forget the jammer tech being used. That brings up the possibility of Comstar/Wobbies.
Also from taking a cursory look at the notable Mammoths and how the Prince was thinking about his namesake's death and other things political in the Federated Suns, it could be a Combine op. Using Hell's Horses mechwarriors (or reasonable facsimile's of. First Nova Cat guards would have a reason to do a suicide mission this suicidal.)
Of course, only one of the pilots is using a clanner designation, everyone else suspiciously just has their name/callsign.

I mean, assuming goonstar wins and the Prince dies, there's no heir apparent. Which means an internal war of succession in the Fed Suns. Who would want that? Overtly and covertly?

I imagine that's a list that's both surprisingly long and surprisingly short.

I like your theory. Let's assume it's true: who would be our likely players?

PlasticAutomaton
Nov 12, 2016

Artoria Pendonut


Keep in mind that this decapitation strike also went right after the Lyrans and Kerenskye. (Plus the FWL has been left out of it.) This screams Wobbies. Cappies don't have a reason to go after the Lyran area right now, and if they were pulling something this ballsy, then Carlos Marik would be right at the top of their hit list. And at least three of those pilot names are right out of the Wobbie name book.

TheParadigm
Dec 10, 2009

PlasticAutomaton posted:

Keep in mind that this decapitation strike also went right after the Lyrans and Kerenskye. (Plus the FWL has been left out of it.) This screams Wobbies. Cappies don't have a reason to go after the Lyran area right now, and if they were pulling something this ballsy, then Carlos Marik would be right at the top of their hit list. And at least three of those pilot names are right out of the Wobbie name book.

Viva Miriya posted:

I like your theory. Let's assume it's true: who would be our likely players?

I'm not so sure. This is a lot of extremely advanced tech to be throwing around and not expecting to come back at all. Could this be a gift in disguise?
Who would want the fwl to get stronger in the long run after a short period of turmoil?

advanced c3 that nobody knew was possible until someone showed up with it is totally a wob or society thing... I'm looking at s-k and the black marauder, because that tacnet totally seems purpose made for drones, and molten armor iis exactlywhat I'd expect dragonmechas to be like.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
The pilot names are definitely religious in nature. The big spider is named after a mythological being responsible for maintaining the physical universe, the Sun Spider is God, Archon means 'ruler', Mara is a figure of death and rebirth, Malakbel is an ancient sun god.

And then we have Alexander, who was not born into gravitas, merely had it thrust upon him.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Strobe posted:

And then we have Alexander, who was not born into gravitas, merely had it thrust upon him.

Uhhhhhh

We have different ideas about Alexander, then.

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