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Normal sudoku rules apply.

Normal Killer rules apply: Digits within a cage cannot repeat, and must sum up to the clue given in the top left corner (if given).

Special Red Light, Green Light rules apply:
(Feel free to skip to the tl;dr version below!)

The solver has to find and run along an orthogonally connected path, that starts and ends in the green cells. While on a green light, the solver must run as fast as they can, and while on a red light, they must try not to move! Don’t worry — the speed is represented by the value of the digits, so you won’t need your training gear in order to solve this sudoku! :-)

Actual rules — pay attention:
The solver has got a green light as long as the path goes on cells that aren’t part of a killer cage. On these green cells, the solver must keep up the speed, thus these cells must all contain high digits (>5). If the path crosses a killer cage, the solver has got a red light. Here the solver must try and stand as still as he can, in order not to be killed, thus the red cells must all contain low digits (<5). The path does not touch itself orthogonally or diagonally.

tl;dr version:
Find an orthogonally connected path that starts and ends in the green cells. Digits on the path that are inside killer cages must be low (<5), and cells on the path that are outside of killer cages must be high (>5). The path does not touch itself orthogonally or diagonally.

Good luck surviving!
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