Danny Glands posted:The solution may be to have an archive site just dedicated to DF then?
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# ? Jul 29, 2014 20:49 |
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# ? Apr 28, 2024 11:01 |
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Bad Munki posted:We could call it goondorfs Whois Lookup itisterrifying.com is available *
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# ? Jul 29, 2014 21:10 |
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Azhais posted:Whois Lookup The point is: Goondorfs already exists. It's hosting Gemclod
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# ? Jul 29, 2014 21:23 |
my dad posted:The point is: Goondorfs already exists. It's hosting Gemclod And one or two other things, like the dworacle, but for the most part it's stagnant. I had big plans, but and I was going to let it expire but Jazzimus offered to take it over so it'll live on.
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# ? Jul 29, 2014 22:44 |
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Yeah don't worry guys I also have Resources. I put way too much effort into this LP to see it just wind up stuck in archives with (eventually) a bunch of broken image links. We'll work out where and exactly how to preserve it when it's all done.
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# ? Jul 30, 2014 00:18 |
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1st Granite 253 Brougal, a clothier, had the duty to bear the body of the Queen. Many of us attended the moment although no dwarves are idle even for such a solemn moment. 4th Granite After a brief rest in a corpse stockpile in the innermost courtyard, RoboCicero carried Sankis up to her final resting place, in her tomb at the top of the Queen's tower. The tomb is simple but elegant, finished in silver with adornments of tin, lead, and other metals. The sun shines in through green glass and gem windows. I know that it met her approval in life. 6th Granite The great project carries on. I have ordered another area of dirt dropped. All of the digging above Ugathville is complete. The bedrooms there are cleared. It is time to wall off Ugathville. We will also begin the process of dropping the next section. Because the diggers will be exposed to the risk of the fiendish murk I have restricted mining again to only the less-skilled volunteers. These dwarves are excused from all other tasks until the dangerous digging is complete. 7th Granite Nemo2342 is the latest to fall into a hole after cutting loose a huge slab of earth. I will consider less direct methods for dropping the earth. 9th Granite The miners are out in force. I pray to Ngalak the Boulder of Mountains to grant them strength to dig quickly. 13th Granite Kalman's sock export ban is raised in time to assure any spring caravan will not abscond with socks. The upper connection to Ugathville is secured with a wall as solid as virgin stone. 16th Granite To provide escape in case a miner falls I ordered a staircase cut in the wall of the northern digs. Now haulers are using it to recover stray items from Ugathville. Reluctantly I decided it is acceptable for the time being. With the walls built Ugathville is now completely separate from Bronzestabbed. I will order the staircase removed after we drop the earth and then no dwarf can go in or out. 24th Granite All of the digging north of the river is done. Praise the miners, and praise the clear weather. I ordered a start on the large area south of the river. 27th Granite A dwarf reported a huge pile of items next to the staircase that leads up and down the long-abandoned “corkscrew” minecart tracks. Upon investigation I found bins of cloth, ammunition, cages, weapons, trade goods, seeds, armor, thread, buckets, and many other things. It is inexplicable why it should be here forbidden but at least now we can make use of these things. 4th Slate I decided we should eliminate a smaller pond to avoid cutting around it laboriously. The water poses no danger in such small quantity to a miner. A support pillar is finished. So Grey Hunter will not fall into a hole (also I will not) the earth is balanced on cut stone we will collapse remotely instead. I ordered the mechanism built while the next section is finished to collapse both at once. 7th Slate FebrezeNinja is old enough to walk. We need more space for stockpiles to store barrels and bags. I cannot divert the miners from more important digging on the surface. I re-purposed a mostly unused food stockpile instead. 12th Slate No more will the haunting cries of the baby Tarezax echo in our halls. The infant slain by a Draltha years ago is finally laid to rest. I did not tell Pickled Tink. An infant ghost I imagine was not a close friend but to put a ghost to rest makes him uneasy. 18th Slate We are again running low on food. I ordered increased processing of quarry bushes in storage for quarry bush leaves and more dwarves to prepare simpler meals. The spring planting has gone well so soon I am assured there will be good harvest. The latest stockpile for barrels and bags is already full. We must find more storage space. I chose fungus-filled rooms the oldest in Bronzestabbed where currently only cages full of mostly animal skeletons are stored. I ordered the final sections channeled in preparation to drop huge areas of tainted earth. 20th Slate- In the great hall Vetinari100 joyously birthed her third child a daughter she named “That Italian Guy.” Her husband Avlein is ecstatic. It is happy to record a family growing without tragedy. 22nd Slate some_guy Urdimdeler is a toddler today. A lamb being large enough to butt its head against every other thing in sight will make palatable roasts. It is the third ram so I ordered also butchered our oldest ram. 25th Slate Several batches of prepared meals were delivered to stockpiles relieving the latest shortage. They are rich in tallow but many roasts are composed now of half quarry bush leaves. Migrants have arrived! Six dwarves have braved the wilds to come to Bronzestabbed. As in the past I interviewed each dwarf as they came indoors. Malachite_Drago Kedzaneg “Feedrelics” is a fisherdwarf of middle age married to Konjuro. He is of no particular origin and reports no close relatives. He was happy to be at Bronzestabbed and when I informed no fishing outdoors was permitted he accepted assignment to hauling duties. Konjuro Ulariden “Idolpaddled” is a neophyte axedwarf wife of Malachite_Drago of middle age and no particular origin nor having close relatives. She appeared healthy and strong and will make a good recruit. She explained she is a slow learner but will eventually “figure it all out” but in my experience all recruits are slow learners. I advised to wear metal boots and recall that a weapon is good to bring to any battle. Admiral_Joeslop Ablelilral “Busttreaties” is a bachelor of middle age with no particular relatives or origin having several undeveloped skills but is experienced as a caravan guard and capable with his mace. He slew two goblins at Bronzestabbed nine years ago in 244 and returned with the trader 'deadbeat' to settle at Bronzestabbed seeking company and more regimented living conditions. I suggested he will cook meals when not practicing in his new squad. He accepted with admirable dwarven stoicism. etceterability Letmosag “Cobaltdaubs” is a an unmarried clothier in the prime of her life with no particular origin or close relatives. She came to Bronzestabbed seeking adventurous thrills hoping to see battles against our people's enemies and also new friends among our growing population. I informed we always can use clothiers and she will haul in the meantime and battle is a likely spectacle always in this dangerous region. Chachoregard Zasstorlut “Crystaldimple” is an unmarried dwarf in early middle age with no particular skills or abilities or family or origin. She winked at me and was enjoyable to talk with. Chachoregard came to Bronzestabbed seeking new experiences and in sympathy for our plight hoping to be of service. I informed she will serve by hauling barrels to stockpiles and may assist with farming otherwise. deadbeat Nangestulon “Beanroad” is an unmarried dwarf in early middle age who has previously come to Bronzestabbed as a trader and now returns seeking to settle down among her kind. In addition to appraising and negotiation skills she has caught many fish. We have far too many former traders and do not fish the dangerous waters at Bronzestabbed therefore deadbeat will haul bins. Her strong build suggested she may also make a good recruit. 26th Slate DarkHelmutt no longer must be carried about by her mother being old enough to walk. Rurik began work on the mechanics of the support linkage. 2nd Felsite It takes days of labor to link such a distant support by a novice mechanic. I am not a mechanic to understand how it is done. The spring wanes I am anxious to finish. 7th Felsite Rurik outside the great hall finally connected the lever. Immediately I ordered it pulled. A vast section of earth outside collapsed! Immediately however I could see a problem: the earth beyond the stream did not fall. The miners missed a spot. No matter. It is a minor setback. We will rebuild the support reattach the support pull the lever again and bring down the earth. In the meantime almost 50 dwarves are idle. We can begin digging out the next area. And I authorized recovery of long-abandoned items on the western hill slope to give idle hauler's hands work.
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# ? Jul 30, 2014 03:14 |
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Will there ever be an end to them?! You cry as you find several thousand more clothing scraps.
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# ? Jul 30, 2014 03:22 |
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While I'm not an expert in dwarven engineering, and there's probably a Traditional reason for leaving earth clods hanging then collapsing them, wouldnt carving the entire area into ramps or stairs, then cutting out the bottom of those be safer?
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# ? Jul 30, 2014 03:23 |
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Efficiency, I imagine. Collapsing means each of the squares only needs a dwarf to visit the square once, save for the support square. Cutting ramps/stairs and then clearing those is roughly double the mining labor needed.
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# ? Jul 30, 2014 04:45 |
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Worse than that, really. To undercut a cavern like that, you just have to trim off the edges and you can drop a LOT of floor. To do the same with ramps -> digging it out means you have to hit every tile twice to dig it out. A few minorly wounded dwarves is a small price to pay for the time you save. Slightly worse because of the current food issues, but still.
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# ? Jul 30, 2014 05:01 |
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Leperflesh posted:
I feel so proud - it is so nice to see things you built show up again to be used! Even quasi-symmetry was a real bitch for my OCD up there, too. My first, best LP so far.
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# ? Jul 30, 2014 05:32 |
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Veloxyll posted:Worse than that, really. To undercut a cavern like that, you just have to trim off the edges and you can drop a LOT of floor. To do the same with ramps -> digging it out means you have to hit every tile twice to dig it out. A few minorly wounded dwarves is a small price to pay for the time you save. Slightly worse because of the current food issues, but still. It's even worse. If you designate a big area of ground outdoors to channel, the dwarves skip every tile that contains a tree or a rock. So you have to cut down the trees and smooth the boulders too. I still have to do that for every perimeter tile, but the boulders just fall and the trees disappear, so there's no labor there. Also since the underground is all dirt, it mines out very quickly. And since I do that mining before doing the surface stuff, the dwarves aren't exposed to anything outdoors while doing it (and don't even get a bad thought from sunlight if they happen to be cave adapted). I'd have done even larger areas if I didn't have to work around the stream, the larger ponds, and the water tunnels that were cut during the first few years at bronzestabbed.
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# ? Jul 30, 2014 05:47 |
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Wow I figured my dorf died quietly some time ago, good to see he can lay around unconscious with the best of them
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# ? Jul 30, 2014 11:09 |
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This is a lot of work just to claim the Guinness World Record for World's Biggest Bathtub. And where's the cheese soap...
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# ? Jul 30, 2014 11:18 |
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From the journal of symuun Asteshtashem, 8th Granite 253 Perhaps it is inappropriate, even during a dwarven mid-life crisis, to seek adventures underneath giant slabs of earth slated for demolition. My arm hurts and my family informs I am an old fool. I cannot in good conscience disagree. And yet. The feeling of danger as I watched Nemo work above me, the roar of the earth collapsing... it was intoxicating. Adventures can certainly be entertaining. I wonder if I shall have more? Perhaps I will visit the magma forges next.
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# ? Jul 30, 2014 12:03 |
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So this is the Permanent Solution to murk, right?
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# ? Jul 30, 2014 18:18 |
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Just did a marathon read through this LP today. Good job Leperfish.
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# ? Jul 31, 2014 06:12 |
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Arglebargle III posted:So this is the Permanent Solution to murk, right? That, or he's going to accidentally pump the Murk all through Bronzestabbed. I am always open to possibilities.
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# ? Jul 31, 2014 06:47 |
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10th Felsite, 253 Our meal situation continues to improve. There is a new roast consisting of a lot of roasted muck root seeds held together with a little dog tallow. I did not try it. I drank Longland beer in the kitchen and was near my friend Scamtank who is cooking. Scamtank declared being long out of practice but appeared happily enjoying turning tallow into roasts. I am glad to see my friend contented. It was always his way to experiment in the kitchen. I formally inducted Admiral_Joeslop into The Lovely Treaties, the squad of hammer and macedwarfs. Konjuro who is novice with the axe I enrolled in The Bronze Delights. All of the squads are depleted. I resolved to review candidates at the next opportunity. 13th Felsite The section of earth in the north has collapsed! Although I had intended construction of a new pillar I erred in not canceling the order to channel the one remaining are of earth. The strange ex-overseer Neddy Seagoon undertook to make this cut which allowed all the suspended earth to crash down. The billowing rush of dust and air enveloped him and then he was gone. I learned later he fell five levels, hitting ledges at each level slowing him down but causing much bruising until he hit cut stone deep inside old Ugathville. He was knocked unconscious but recovered quickly. With many of the floors collapsed there is no way out. I have sent a miner to cut down to a stairway so he will not remained trapped. 14th Felsite MisterFuzzles and brute cut huge fungus trees from the long-disused hallway to allow the miners access to the new dig area. Dozens of haulers are bring in items from the western hill. They will have it cleared in days. 16th Felsite Igest the Silken Embrace has brought a rare rain to fall softly on the savannah. I will hope the unusual rain of ordinary water will wash away some of the gore. 17th Felsite Gamerofthegame braved the weather to carve stairs for Neddy Seagoon's escape. Neddy obligingly reported for duty. He was smiling broadly and made no mention of his fall. 19th Felsite The elves are here with their pack animals. When last they came, we suffered the greatest siege Bronzestabbed has ever fought. With great trepidation I ordered the bridge to remain open to allow them entry. The seven elf merchants led their laden steeds over the East gate and through our huge pack of yapping dogs. I felt weary to sit at my desk drafting new trade hauling orders. It is surely impossible we will export anything. Certainly not heaping mounds of ragged laundry. screens 1-4 of 100+ shown 21st Felsite Silently the tall folk began unpacking their animals at the depot. Silently dwarves file past hauling bins and barrels. There is no idle chat regarding the previous elven caravan. Any dwarf curious of the fate of the last elf to leave Bronzestabbed insane babbling wounded dragging a crippled horse did not brave to inquire. 23rd Felsite It rained for eight days. There is still blood awash the walls the ground the grass everywhere dwarves battled. Underground digging is proceeding well. I have decided to place a new bridge near the northwest entrance. It should make travel around our northern walls easier. My orders for hauling were distributed and items now flow toward the trade depot. Perhaps the exercise will do a few of us good. 28th Felsite There is a water tunnel running from the stream deep into our fortress. Unless it is redirected, we cannot remove that channel of earth from the surface without opening Bronzestabbed to invaders who can swim. However there is another option. Long ago some overseer provided water to Ugathville by digging directly under the stream. We can re-use that old well to bring water into the existing reservoir and then remove the existing tunnel just under the surface. Stopping the flow in the original tunnels will be another challenge. 1st Hematite Summer is upon us. Frederico de Soya our official broker reported to the trade depot and made initial exchange of goods. Among their goods the elves laded their steeds with clay. It is of no use to us but we may have to take it to give them capacity to haul away our unwanted things. Frederico foisted a few hundred items of clothing and armor including worn bloody rags and large armor pieces suitable for men or elves but not dwarves. Our initial offer weighed over 8000┌ which Frederico valued at over 20000☼. We traded it to the elves for two turkeys, a duck, an elephant, a head scarf, seeds, dye, booze, and a huge quantity of berries and weeds, collectively worth only about 3250☼. We will butcher the elephant it being an animal well known to be impossible to keep alive in captivity. Immediately after completing these initial negotiations Frederico left the depot to obtain alcohol. 2nd Hematite Artificer Ozkakkilrud suddenly yelled “eureka” and then fled the booze stockpile, refusing to acknowledge any query but it is obvious she is stricken by the artistic Mood. Digging along the river is finished. 4th Hematite M was seen making a heroic effort to drag the elephant cage to the animal stockpile. 5th Hematite Artificer claimed a Masonry in the deep levels. 6th Hematite Pierzak the hero of the last siege informed she will henceforth never relinquish her adamantine spear. To think any dwarf would dispute is a good joke. WeaponBoy Idenag, the former mayor, undertook to trade at the depot in Frederico's absence. We traded several hundred oversized or worn items for a capybara, a leopard gecko, a bucket, four rope reed fiber socks, and a bag of emerald dye collectively worth about 600☼. After entreating with the tall folk WeaponBoy immediately left the depot to get a meal. 11th Hematite Today I can scarcely write an entry in the Overseer's Journal. A bilious murk of fiendish aspect appeared just beyond our wall to the northeast. I ran to the nearest high point to best view it for this is the moment I have waited nearly a year to finally know! It heaved up and spread rapidly seemingly from several places, soon hovering over the stream as a deadly fog. As it cleared the stream northward, it flowed down, down the cut earthen wall, into the open space where we had labored to mine. Down into the space. It flowed down. With it sank my heart. Once I lay among the soft fungus with my Queen Sankis at my head as she showed me a Truth: beneath the glumprwongs beneath the tainted places beneath the realm from which flows all the evil that assails The Rare Ship, there was the cleanliness of good earth and moist roots and pillowing moss. There she asked me, “What is a dwarf that is not any other thing?” and I answered “A dwarf is a miner!” There was where she showed me that beneath the Fields of Vice Ugath protects us from the murk, the glumpwrongs up above. I conceived there the idea that if we were to excavate all the tainted ground that hung above my head, perhaps we could destroy the murk. Or Sankis conceived of it, and brought me in her strange way to understand that vision also. But now I see it is not so. If a dwarf carves away the surface, the murk flows down into the hole. It is not the soil itself that draws the murk. Perhaps instead it is the murk that taints the soil. I watched it roil and twist and finally fade and dissipate into nothing. I know now blackest despair of failure. Failure to my Queen, to Bronzestabbed, to The Rare Ship, to all good people of the world.
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# ? Aug 8, 2014 06:08 |
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Fission Mailed.
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# ? Aug 8, 2014 06:23 |
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It's a failure of your original vision. On the other hand, you have learned something valuable. The murk can be channeled.
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# ? Aug 8, 2014 06:35 |
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SynthOrange posted:It's a failure of your original vision. On the other hand, you have learned something valuable. Create a dam between the pit and the river, wait for murk to fill pit, open dam. You now have a pool of murk-tainted water to shower demons with .
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# ? Aug 8, 2014 06:37 |
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Neddy Seagoon posted:Create a dam between the pit and the river, wait for murk to fill pit, open dam. You now have a pool of murk-tainted water to shower demons with . Great, instead of fighting ridiculously powerful demons, we can fight even more ridiculously powerful murkified demon-zombies. That was your plan all along, wasn't it?
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# ? Aug 8, 2014 06:51 |
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You are going somewhere with this, right? I mean, after deviating from the succession format for months. Is there going to be a payoff? Do you have a battle plan?
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# ? Aug 8, 2014 06:57 |
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I suspect he has several plans. And we had run out of other overseers. There's still the possibility of making a murkervatory.
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# ? Aug 8, 2014 07:18 |
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That is err..... Quite a few dogs
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# ? Aug 8, 2014 08:21 |
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Without giving any spoilers, I'll just say that the LP isn't over yet, and please don't panic.
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# ? Aug 8, 2014 08:40 |
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You heard the overseer, we can panic later, when it's really justified!
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# ? Aug 8, 2014 09:28 |
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Build a wall around the entire map. A wall to the moon!
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# ? Aug 8, 2014 13:57 |
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Herr Zwiebel posted:You are going somewhere with this, right? I mean, after deviating from the succession format for months. Is there going to be a payoff? Do you have a battle plan? It's been like a year and this is the first hint of plot. This winding up is a joke. There won't be any payoff.
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# ? Aug 8, 2014 14:29 |
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Thus began the saga of the murk traders, haughty elves doomed to haul heaps of worthless rags across creation until Armok chooses to destruct the world again.
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# ? Aug 8, 2014 14:53 |
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New version's unstable anyway so new LPs aren't going to be starting right now.
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# ? Aug 8, 2014 15:21 |
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Nah it's cool, I'll keep reading the minutia of fights in a dwarf fortress game dressed up in epic proportions like in boatmurdered. I'm just hoping that we are going somewhere epic like in boatmurdered, because otherwise taking the format to one user only makes no sense. We don't even have the world's end lever being pulled, all we have is what anyone playing the game can get by playing and then starting adventure mode. But even more cumbersome. Please do something fun and exciting?
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# ? Aug 9, 2014 07:50 |
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Herr Zwiebel posted:Please do something fun and exciting? Yes, but don't do anything counterintuitive or stupid, please. good luck trying to please a diverse fanbase! but I think most readers are with me. right? right?!
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# ? Aug 9, 2014 08:13 |
*shrug* If I wanted to read boatmurdered I'd just go read boatmurdered.
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# ? Aug 9, 2014 08:15 |
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Fat and Useless posted:*shrug* If I wanted to read boatmurdered I'd just go read boatmurdered. I think he's taking the right approach so far, I don't want a forced ending, we've done that before here. I'm willing to wait.
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# ? Aug 9, 2014 08:22 |
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Herr Zwiebel posted:Please do something fun and exciting? Shut up, what he needs to do is build more walls and dig more fortifications! Right, see, what we need is a killing zone about a screen long, but get this, we put it and the ballistas underground...
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# ? Aug 9, 2014 08:22 |
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I understand and appreciate that I have dragged this out far too long. That was not my intention, but my determination not to cheat my way to an artificial ending or force the game to do something it didn't want to do or (especially) not to alter the way my in-game character writes, won out over my sense that I had let things go off the rails for months. For that I am very sorry. However I promise that I put things back in order a couple months ago and we are very near the end. I don't blame anyone for giving up on the thread, and actually assume that we lost most of our readers like six months ago. I regret that too. What I cannot promise is that everyone - or anyone - will like the ending. Herr Zwiebel I'm sorry if I ruined this for you. But it's far too late for me to change much of anything about how this will play out now, so I'm simply going to do what I intend to do, and you will have to decide whether it suits you or not.
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# ? Aug 9, 2014 08:32 |
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Who cares what some guy says? This is your thread. If he doesn't like it he's entitled to shut up.
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# ? Aug 9, 2014 09:51 |
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# ? Apr 28, 2024 11:01 |
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Leperflesh, I am totally unsatisfied with the way you have provided me with hours and hours of free entertainment for no personal gain. Why don't you...no, wait, why don't I just shut up and enjoy it.
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# ? Aug 9, 2014 15:02 |