summary: >- The party returned to the wrecked fortress they had previously explored and investigated a large pipe and cistern they had discovered. They heard strange sounds coming from the pipe, and when Arden called out, a massive, insectoid centipede-like creature emerged, startling the party. The party engaged the creature in combat, using a variety of spells and attacks, but the creature proved to be a formidable foe. Sly became grappled and restrained in the creature's mouth, putting him in grave danger. The party continued to fight, trying to free Sly and defeat the monster. Ultimately, Sly was found unconscious and badly injured, and the party used a revivify spell to bring him back. After exploring the surrounding area and discovering a large cistern-like mechanism, the party decided to take a long rest before continuing their exploration. They then encountered a large, domed scab-like structure and an obelisk with singing mouths carved into its sides. The party attempted to harmonize with the singing mouths, but their efforts resulted in damaging thunder damage. They were finally able to get the notes right and open a passage, revealing a rubenesque woman with horns and wings performing on a stage, which the party is now considering entering. outline: >- * The party returns to the wrecked fortress and examines the carvings on the bridge, which depict the history of Zariel's fall. * The party makes their way back to the large room with the giant snail creatures and the pipe in the center. * Arden calls out to see if anyone is stuck in the pipe, and a massive, insectoid monster emerges, startling the party. * The party hears noises coming from the pipe, including the slithering of large snails and tapping sounds, suggesting something is moving through the pipe. * Arden calls out to see if anyone needs help, and a massive, insectoid centipede-like creature emerges, letting out a loud screech. * The party engages the creature in combat, with Arden, Randall, Morty, and Lucius all taking actions against it. * Sly becomes grappled and restrained in the creature's mouth, putting him in grave danger. * The party continues to fight, trying to free Sly and defeat the monster. * The party attacks the creature, with Arden using spells and Randall shooting arrows. * Arden and others try to prop open the creature's mouth to help Sly escape. * Sly attempts to escape from inside the creature's mouth but fails. * The creature swallows Sly, leaving him unconscious and restrained inside. * Randall and Waffles dive into the creature's mouth to search for and rescue Sly. * The party attempts to rescue Sly from the creature's stomach. * Arden uses revivify to bring Sly back to life. * The party explores the surrounding area and discovers a large cistern-like mechanism. * The party decides to take a long rest before continuing their exploration. * The party levels up to level 8. * The bard character is considering taking the Spell Sniper feat to increase the range of their spells. * The bard character is also considering taking the Dual Wielder feat to gain additional attacks. * The bard character increases their Charisma and Constitution ability scores, improving their spellcasting and hit points. * The party discusses the benefits of the Inspiring Leader feat, which allows the bard to grant temporary hit points to the party. * The party decides to follow Arden's lead and explore the area in search of the oni master or old drax. * The party encounters a large, domed scab-like structure. * The party comes across a 30-foot square obelisk that rises 80 feet in the air, with dozens of singing mouths carved into its sides. * The party tries to mimic and harmonize with the singing mouths, but their efforts result in damaging thunder damage to the party. * The party tries to sing and harmonize with the mouths on a tower, but keeps failing the performance checks. * They try various spells and abilities to enhance their performance, including Lucius casting a spell covertly and Arden receiving bardic inspiration. * After several failed attempts, they finally manage to get the notes right and open a passage in the tower. * Behind the passage, they see a rubenesque woman with horns and wings performing on a stage. * The party is now considering entering the passage to see what lies beyond. npcs: - name: Sly description: >- A party member who is swallowed by the creature and left unconscious and restrained inside. - name: Rubenesque Woman description: >- A woman with purple feathered wings, a crown of horns, and a red gown, performing on a small stage. locations: - name: Wrecked Fortress description: >- A towering wreck that has risen out of the scorched hellscape, resembling a giant sword blade that is tilted. - name: Large Room description: >- A room within the wrecked fortress, containing giant snail creatures and a large, cylindrical pipe in the center. - name: Underground Pipe description: >- A dark, underground pipe where the party encounters the massive centipede-like creature. - name: Pipe description: The party is fighting the creature in a pipe-like structure. - name: Cistern description: >- A large cistern-like mechanism with gears and mechanisms, possibly related to powering the fortress. - name: Domed Scab description: A 300-foot high, domed scab-like structure in the landscape. - name: Obelisk description: >- A 30-foot square obelisk that rises 80 feet in the air, made of a red, alien-looking stone. - name: Tower description: >- The party is trying to interact with the mouths on this tower in order to open a passage. spells: - name: Magic Missile description: >- Morty casts Magic Missile, a guaranteed hit spell that deals damage to the creature. - name: Fangs of Fire description: >- Arden uses the Fangs of Fire spell, which connects with the creature and burns it, but also causes some necrotic damage to Arden. - name: Ray of Sickness description: Morty casts Ray of Sickness, a poison-based spell, on the creature. - name: Cure Wounds description: Arden uses this spell to heal Sly after he is pulled from the creature. - name: Revivify description: >- A spell that the party plans to use to bring Sly back to life after he is found unconscious. - name: Call Lightning description: Arden casts this spell to damage the creature. - name: Vicious Mockery description: Lucious uses this spell to taunt the creature. - name: Shadow Steed description: >- A spell that summons a magical steed, which the bard character is considering using as a constant buff before combat. - name: Crown of Madness description: >- A spell that forces a creature to attack its allies, which the bard character is considering adding to their spell list. - name: Phantasmal Killer description: >- A spell that creates an illusion of a creature's worst fears, which the bard character has added to their spell list. - name: Bestow Curse description: >- A spell that curses a target, which the bard character has added to their spell list. - name: Enhance Ability description: Lucius casts this spell covertly to boost his own performance abilities. - name: Bardic Inspiration description: Arden receives bardic inspiration to help with the performance. - name: Guidance description: Arden uses this spell to help guide Randall's performance. - name: Mass Healing Word description: Breck casts this spell to heal the party after their failed attempts. items: []