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Die Zombie Die posted:Mount an expedition to find if this is true. It should be fun. There's no sign of that structure, but I'm having a dig around there anyway to see if it sunk even further down.
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# ? Apr 26, 2013 21:42 |
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# ? Apr 28, 2024 14:23 |
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Doesn't a cave-in vanish if it sinks into the semi-molten rock?
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# ? Apr 26, 2013 21:58 |
Sky Shadowing posted:Doesn't a cave-in vanish if it sinks into the semi-molten rock? That was my understanding, which is why I mentioned finding a hard point to land on. I can't remember if I ensured there was one, or not.
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# ? Apr 26, 2013 22:14 |
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Bad Munki posted:That was my understanding, which is why I mentioned finding a hard point to land on. I can't remember if I ensured there was one, or not. Well, there's buggerall down there besides semi-molten rock, so I'm gathering that everything vaporized upon impact.
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# ? Apr 26, 2013 22:18 |
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I think it melts unless it's magma proof, doesn't it?
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# ? Apr 26, 2013 22:23 |
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So how did that time-release deathtrap work? And what role did the cats play?
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# ? Apr 28, 2013 20:33 |
nvining? Mind if I field this one?
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# ? Apr 28, 2013 21:27 |
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Bad Munki posted:nvining? Mind if I field this one? You messed it up. You had to beg nvining to fix it. At least that's how I remember it. still bitter
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# ? Apr 28, 2013 22:31 |
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Bad Munki posted:nvining? Mind if I field this one? Please, go right ahead.
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# ? Apr 29, 2013 06:13 |
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SirPhoebos posted:So how did that time-release deathtrap work? Pretty poorly, I'd say.
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# ? Apr 29, 2013 07:13 |
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I'm really sorry if this is evident or discussed elsewhere, but where the heck do I get lepermod? I just got a new computer, and DF'ing without it :s
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# ? Apr 29, 2013 11:29 |
Tias posted:I'm really sorry if this is evident or discussed elsewhere, but where the heck do I get lepermod? I just got a new computer, and DF'ing without it :s Second post. As an aside, I hosed up a thing in the ASCII version that makes human civilians look like blank tiles. To fix it, open up creature_standard.txt from the human section and find & replace [CREATURE_TILE:"U"] with [CREATURE_TILE:'U']
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# ? Apr 29, 2013 12:06 |
SirPhoebos posted:So how did that time-release deathtrap work? And what role did the cats play? An Analysis of a Curious Structure or What Role Did the Cats Play? Author Unknown, dated mid-246, following the overseership of Internet Kraken or maybe Sky Shadowing, and the haunting by the ghost Bad Munki Foreword It was some time during the reign of Internet Kraken or maybe Sky Shadowing, and during the haunting by the ghost Bad Munki, both events coincidentally beginning at almost exactly the same time in the year 245, that work on a most curious structure began in the belly of Bronzestabbed. A great monolith, suspended high over the magma sea, near the forges and workshops far below. Many have wondered at its purpose, but with every answer found, more questions arise. And so I, dear reader, have taken it upon myself to collate all available knowledge pertaining to the Monolith, as it shall be known, and have attempted to discern the truth behind this most puzzling creation. It took me several years to fully investigate the structure: as it had been marked completely off-limits, and there was no apparent entrance anyhow, my only source of information was the dwarves that had helped build it. And while no dwarf was sufficiently involved to understand the entirety of the thing, I was able to piece together enough information to understand its operation, even if its actual purpose purpose still remains a mystery. The Monolith, Explored Inside the Monolith, there is a chamber. At the back of that chamber, there is a cage. In that cage, there is an angry, murked dwarf. Also in the room, perhaps to cheer up the caged, angry, murked dwarf, there is a pasture full of cats. Really full. Thousands of cat. All the cats. And perhaps all the kittens, too. At the entrance to that room, there is a pressure plate. This plate is connected to a lever supporting the Monolith at its very peak, the only thing holding the monolith up, in fact. However, this pressure plate is far too stiff for a cat--and especially a kitten--to trigger. It would take something much heavier, like a dwarf. Or an angry, murked dwarf. Throughout the Monolith there is a maze of corridors, twisting back and forth, over and around themselves. Miles of corridors, crammed into a small block of stone. It would take a focused creature, such as a dwarf--or an angry, murked dwarf--quite some time to make the trip through the monolith to the inner room, and even longer for a lazy, disinterested creature--such as a cat, or perhaps a kitten--to make the trip by idle wandering. Just inside the entrance to the Monolith--which, of course, had been walled off and engraved to be quite attractive, with carvings of angry, murked dwarves, cats, and perhaps kittens, too--there is a second pressure plate. This pressure plate, being much more hastily installed, and thus quite loose, could be triggered by nearly any creature, even a light, nimble cat, or perhaps a kitten. This pressure plate, incidentally, is connected to the cage in the inner chamber, the cage with the angry, murked dwarf. The Monolith, Explained Upon the departure from office of Overseer by Internet Kraken or maybe Sky Shadowing, and the dispersal of the ghost Bad Munki, the pasture was dissolved, leaving a room absolutely full of bored cats, and perhaps some bored kittens, too. Being the way cats--and kittens--are, these animals immediately began to wander aimlessly, leaving their place by the caged, angry, murked dwarf, and exploring the vast corridors of their new home. Eventually--and this could take decades, centuries, or even millennia, after countless generations of Monolith-living cats, and perhaps kittens, too--a curious cat, or perhaps a kitten, would spy a pebble, or maybe a mote of dust, or possibly just a curious twist of shadow, lying seductively atop a slightly raised tile in a corner of the maze few cats frequented. Being the ways cats--and kittens--are, a pounce would ensue. The cat--or kitten--would then carry on about its business, having vanquished the imagined foe. For a few minutes, anyhow. Having triggered the hastily-installed, loosely-operated pressure plate, the cage containing the angry, murked dwarf would immediately fall to pieces and the caged, angry, murked dwarf would suddenly find himself simply an angry, murked dwarf. As angry, murked dwarves are wont to do, he would immediately begin rampaging about, searching for any cat--or kitten--within reach, that he may rip it limb from limb. There may even be some cats--or kittens--still laying about in the same room! They would be the first to go. Eventually, however, the angry, murked dwarf would exhaust his supply of cats--and kittens--in the immediate vicinity, and depart the inner room in search of more victims. Of course, in order to do so, he would leave by the only exit available: the passageway with the pressure plate, which, as you may recall, while too stiff for a cat--or kitten--would be easily triggered by the weight of something as heavy as an angry, murked dwarf, and which happened to be connected to the only supporting pillar at the top of the monolith. The Monolith, Extrapolated What might happen next is anyone's guess, of course. Surely--and I write these words having long studied the curious physics of dropping large objects into large pools of magma--a great tidal wave of magma would appear, scouring the landscape and destroying all in its path. Surely. Bad Munki fucked around with this message at 16:40 on Apr 29, 2013 |
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# ? Apr 29, 2013 16:01 |
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Nice
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# ? Apr 29, 2013 18:51 |
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Wow. So how many tiles long and wide was the entire structure? How much corridors fit in there and how long were they? It took pretty darn long for those cats to wander enough. Also, how do you make a pressure plate a cat can trigger? Game mechanics wise.
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# ? Apr 29, 2013 19:41 |
The Monolith was, what, maybe 12x15x12-ish? Something like that. The corridors really did go up and down and around and through each other, it was a big complicated knot that made following dwarves through it (without the use of the "follow" v-cursor option) practically impossible. As for the pressure plate, when you're installing it, you can set the weight required to trigger the plate (it gives you, as an example, the largest creature for any chosen weight) and whether or not citizens can trigger it. It's all in the menu on the right when you're building the plate.
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# ? Apr 29, 2013 20:12 |
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Ok. I've never built pressure plates.
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# ? Apr 29, 2013 20:48 |
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I'll ask the important question: How did you get all the cats in there? Cage hundreds of them at once, then have dwarves run them in and release them? Edit: VVVVV I had no idea pastures were a DF thing. And I sure as hell didnt expect pastures to work on cats. Spermy Smurf fucked around with this message at 21:12 on Apr 29, 2013 |
# ? Apr 29, 2013 21:04 |
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He already said; via a pasture that was later dissolved.
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# ? Apr 29, 2013 21:10 |
Spermy Smurf posted:I'll ask the important question: Where is our update? It has been three and a half days. Everything okay nvining? Also, asking for a clarification on two things: If this image means I have finally risen as a ghost and if so, what kind of ghost I am. Pickled Tink fucked around with this message at 22:27 on Apr 29, 2013 |
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# ? Apr 29, 2013 22:15 |
Nine of Eight posted:He already said; via a pasture that was later dissolved. But yes, the cats had to be hand-delivered one-by-one. It was tedious, and time consuming. Like all good dwarven projects. Bad Munki fucked around with this message at 23:02 on Apr 29, 2013 |
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# ? Apr 29, 2013 22:59 |
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Pickled Tink posted:I have a more important question: The trapped inside in Protection Grid kind. You're like a baby ghost twinkie in the magma sea.
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# ? Apr 30, 2013 01:14 |
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Pickled Tink posted:I have a more important question: Update should be out this evening. (Has it really been that long? I thought I put this up on Saturday, or am I losing the ability to perceive time?) And yes, you are, indeed, a ghost! Wooo. Spooooooky. I don't know what kind of ghost you are, but you seem to mainly just be hanging out in the lavadome.
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# ? Apr 30, 2013 03:42 |
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It's made of coke, so would it be vulnerable to being set on fire? Or would you then just have to battle a flaming forgotten bilious beast?
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# ? Apr 30, 2013 03:48 |
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Jesus loving Christ. My nightmares.
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# ? Apr 30, 2013 04:00 |
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I first read that as "Composed of code". I was afraid DF had finally gone skynet on us!
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# ? Apr 30, 2013 04:15 |
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Decoy Badger posted:
Fire is weird in DF. If dwarfs interact with fire lots of times they won't die, instead all the fat on their bodies melts off and they continue through life just fine with a low body fat percentage. Dwarfs have the best weight loss program, but when they say it burns fat they mean it burns fat.
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# ? Apr 30, 2013 04:28 |
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Decoy Badger posted:
Wow, this is terrifying. Also, really really dark. Do you maybe have your monitor's gamma turned way up or something? Added it to the 3rd post anyway, though, because drat. e. I used Irfanview to auto-adjust and this is the result: If it's OK with you, I'd like to sub this in. Leperflesh fucked around with this message at 07:51 on Apr 30, 2013 |
# ? Apr 30, 2013 05:07 |
No way, that's awful. The dark is super good and appropriate, it makes you stare at it and then you realize what you're looking at and recoil in disgust. Also, Decoy Badger, what the hell is wrong with you
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# ? Apr 30, 2013 05:09 |
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Wonderful explanation, BadMunki.
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# ? Apr 30, 2013 05:25 |
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Leperflesh posted:If it's OK with you, I'd like to sub this in. Please don't do that, it looks like a pastel drawing! I have a brighter version below for people using older/laptop LCDs, but I think the drawing works better if it's dark as your monitor can handle. Can't show the whole monster at once and all that.
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# ? Apr 30, 2013 05:38 |
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Alright. I will not interfere with artistic intent!
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# ? Apr 30, 2013 07:51 |
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That picture is fantastic and yeah, I agree the dark version is much better. More mysterious and ominous. Cool picture!
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# ? Apr 30, 2013 17:24 |
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Rurik posted:I agree the dark version is much better. More mysterious and ominous. I like the dark one for this reason, but I'm glad the lightened one got posted, so I could actually see the details.
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# ? May 1, 2013 04:25 |
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Dear readers, may I present the newest collection of migrants to the humble fortress of Bronzestabbed, this great summer of 248. Vadoc, a humble Worker of Wood: nuvan, another Worker of Wood: Quanta, a Stonecutter: Davincie, a Gem Cutter: Anticheese, Strand Extractor: Kithrixx, a Peasant: Orv, another Peasant: Red October, Trader and one more, a trader, whose identity SHALL REMAIN NAMELESS FOR NOW. This, dear reader, is Dramatic Tension. Believe it or not, dear reader, I learned about Dramatic Tension in a school for writers. We wrote many fine books, including a very special book which you cannot read today, but mainly I wrote books about history and the problems of Dwarven Society. Yes, my professors scoffed at me. They said I would never amount to anything, and that I would never show the world the secrets of life and death. My parents told me that there was always money in bone carving, but today... today, my education pays off. Dramatic Tension is suitable for Dwarven Lore. They scoffed at my theories. They said Dramatic Tension was only for the Elves, and that my writing was too modern! But now we shall see who has the last laugh. I'll show them all. Now, then, dear reader, let me control myself. Special note should be made at this point of the trader Red October. Red October, you see, had visited the fortress of Bronzestabbed many times before, as a member of various trade caravans. In fact, we have had traders on previous years arrive as migrants, and they have all, in turn, visited Bronzestabbed as humble bearers of supplies. Now, dear reader, please ask yourself the following skill-testing question: What kind of dwarf visits Bronzestabbed from a peaceful, ordinary, dwarven colony, and upon encountering: - its giant mounds of vomit - its vomit-covered statues of mosquitoes - its dead animal collection - dogs exploding with miasma, covered in vomit - fiendish clouds of murk - ghostly children - vomit storage piles - creepy, vomit-covered woolen masks depicting the slaying of Erush Firelanterns - multiple Forgotten Beasts from beyond the dawn of time - Qword, poor father and then abusive Ghost Dad[1] - terrifying alcohol shortages - death traps full of cats - Bad Weasel - water necromancy - vomit-covered dwarves stumping about the place in threadbare rags spewing forth bile and more vomit on every available surface, grinding it into the food, the statues, and occasionally smearing it on each other in some elaborate form of sexual congress or maybe just an arcane ritual - vomit thinks to themselves, "Armok be praised! Bronzestabbed is the place for me!" and COMES BACK AS A MIGRANT?! ... why, any true dwarf, of course! All hail the traders! All hail Red October! All hail Bronzestabbed! [1] Dear reader, even if I even knew who Bill Cosby was, I would still think that Qword was the best Ghost Dad and that that movie could only be improved with dwarves. Please submit your foul human 'photoshoppings' now. Ptagh!
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# ? May 1, 2013 08:27 |
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You guys are all caught up in this dwarven saboteur conspiracy, but we never did catch Bad Weasel, did we?
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# ? May 1, 2013 19:38 |
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We never did catch those nefarious Water Necromancers, either.
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# ? May 1, 2013 20:34 |
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Flavius Belisarius posted:You guys are all caught up in this dwarven saboteur conspiracy, but we never did catch Bad Weasel, did we? I don't even remember what was so bad about that weasel...
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# ? May 1, 2013 20:38 |
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Knockknees posted:I don't even remember what was so bad about that weasel... Pretty sure the weasel refused to HEED.
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# ? May 1, 2013 20:45 |
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# ? Apr 28, 2024 14:23 |
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nvining posted:and one more, a trader, whose identity SHALL REMAIN NAMELESS FOR NOW. Oooh Ooh! I hope his or her name is both "Veekie" and "Vander"!
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# ? May 1, 2013 23:39 |