Late Granite? 239? I feel drained, and weary. That last stint was too long, it was all I could manage just to come back now. I've lost nearly a month of time, and this overseership will soon be at an end. I just want to see what happened, I just need to know how many--what is this?! It should have dropped, a wave of magma should have killed at least half the population of this fort! Looking back through the reports for an answer, I find no mention of the new scaffolding that's being installed, I find no mention of a disaster averted, nothing. How could this be? And on top of that, I find an unrelated report that disturbs me even more: Who is doing this?! It can't be my counterpart. I chose this body because it was the easiest fit, because I would find the least resistance. Surely someone else is responsible, there must be a new grave site or a hidden memorial yard. But where, then? There are no new graves in the catacombs, I find no memorial slabs in the usual locations, or anywhere else. I am being subverted, and I have no idea by whom! As if to punctuate the disaster this has all become, I receive word of a new handful of migrants. I don't have the energy to deal with this, it's hard enough staying in control as-is. I wave the messenger away and tell him to deal with it himself. I later get word that they opened the gate and stationed the squads as usual. While the gates were open, the murk zombie PHOOsun tried to make a run into the fortress. However, Boing decided to drive the child back, away from the gates, around to the southeast of the complex walls. Is there something between them, some cause for animosity? I don't think so, but you never know. With the child zombie PHOOsun escorted away from the gates, the migrants quickly make their way in. Eight of them all told, from various walks of life. A married couple or two, a handful of pets, a small but typical group. Eventually, Boing chased the child into a pond, at which point, apparently, the job was called done enough, and Boing returned inside. Not long after Boing and the migrants were safely inside, the most dangerous murk zombie remaining also attempted entry. This one, formerly John Dough, was armed with a high quality steel battleaxe, and supposedly was fairly well versed in its use. The report tells me there was no preventing it, and the soldiers had no choice but to attack it directly. Some dwarves were lost in the skirmish. They did their best, but in the end, a muscle-bound undead dwarf armed and trained in the use of a deadly weapon was too much. Hobglob and Arrhythmia, I'll see you soon, I suspect. Even with the losses, the dwarves continued to swarm the zombie John Dough. One even brought a baby to the fight. I may never understand why our kind chooses to do that. But the baby proved to be useless in combat, and another soldier was lost. In the end, though, they finally managed to kill the zombie. It sounds like it was a gruesome fight, but it resulted in the removal of one of the most serious threats lurking outside our walls to date. As if to commiserate with my outrage, I hear an angry, disembodied howl echo through the halls. With the removal of John Dough, the surrounding areas are strangely safe for once. Without my guidance, the dwarves have decided to leave the gates open for the time being. They remain so for nearly a month without event. Following my orders, during that time the monolith's new scaffolding is rapidly removed, and the backup plan begins to take shape. Given the circumstances, it's the best I can do. With the fort's population suddenly acting so relaxed, I find it even more difficult to stay in control. I stumble about in a daze most of the time, unable to stay focused on the task at hand. The orders are set in place, though, I know I can trust them to be completed as long as I remain in charge. Wandering aimlessly, I find myself near the kitchens, when suddenly I feel myself filled with a renewed vigor, as a wave of anger washes over me. Not from myself, but from a dwarf nearby. After claiming a tannery, Qword begins eyeing the nearby dwarves slowly. He does not move at first, but instead waits, watching. Never before have I seen such a predatory gaze from a dwarf. He moves from his workshop towards the kitchens, slowly, but not so slowly as to draw attention. He seems aware of all that transpires around him, his awareness suddenly honed to perfection. And then, almost too quick to see, he strikes, and throwing the victim's arm over his shoulder as if helping a drunk, returns the kill to his den. He begins work immediately, and once he has the parts he requires, the cadavar is shoved aside, tossed from the shop like a worn out cave spider silk sock. So as to prevent any further trouble, I "find" Hostile Rabbi's body and report that there were no other dwarves about, and thus the cause of death is a complete mystery. I'll have to remember to make sure no reports go through with any more detail than that. While Qword works feverishly, another murk cloud appears across the river. I order all inside, but leave the gates open. While the cloud drifts lazily about, someone insists on trying to go outside and immediately happens upon Darval's corpse. I order it sent to the magma dump. Really there's not much point anymore, I will never see its ghost in this world, but still I feel compelled. With the gate open, PHOOsun once again tries to enter the fort, having apparently extricated himself from the pond Boing had delivered him to. He is able to make it inside, but only just, as moments later the soldiers nearby rip him to shreds, marking the end to the last of the freely-wandering murk zombies. Finally, Qword finishes his "special project." As if to ridicule the futility of dwarven ways, he presents a small, singular earrings, unadorned in any way. The construction is exceptional, and the understatement of killing a dwarf to produce such a small object sits well with me. More time passes, I can't even tell how much anymore. An ogress makes herself known across the river, beating her chest and shouting incomprehensible eipthets. On a whim, I order it dispatched. The fight does not last long. The miner Zore goes missing. It is of little consequence. A child is born, they name it Flavius Belisarius. It is also of little consequence. I care only that my alterations be completed in time. I hardly ever leave the dig site anymore. I fear doing so would cause me to lose control for the last time, and I can not risk that. The excavation is complete, and the cage from near the bridge has been installed. The body I inhabit feels hunger and thirst, but they are numb and distant sensations, and mean little to me at this point. As if through a fog, I hear a voice telling me that some precious relics have been stolen while the gates were open. "Let them have it," I hear myself say absent-mindedly. "If our soldiers weren't using them, why did we have them in the first place? If we can not be bothered to equip our defenders properly, let them burn when the time comes." I hear no further response. I watch as the pressure plates are installed and the cats are locked in. In another life, I might have found the arrangement amusing. But I am spent, and must rely on whatever I am given. I don't know how long it will be before my plan comes to fruition, I may never know. But I have had my say, and there is nothing more I can do. Only time will tell if anyone hears me. I issue my final order, one last attempt to draw attention away from the monolith. It is harmless for now, the monolith. It sleeps, inert, and I can only hope that the dwarves will accept it as such. But I know that I will not be able to return to see for myself, for there is nothing left of me to do so.
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# ? Mar 6, 2013 17:26 |
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# ? Apr 27, 2024 22:09 |
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Wow. This exceptional update menaces with spikes of quality. :slowclap: Man, Bad Munki trying to become Overseer was a thing for so long that now that it's finally happened and over I feel a bit empty. What next?
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# ? Mar 6, 2013 18:54 |
Don't worry, I'll keep applying. gently caress DA
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# ? Mar 6, 2013 18:59 |
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Rurik posted:What next? Internet Kraken turns heel and wipes out the entire fortress, thereby obviating the need for more Overseers. Oh, and I still live!
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# ? Mar 6, 2013 19:00 |
If you can call that livin'.
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# ? Mar 6, 2013 19:11 |
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Took me a while to find Hogblob in the dwarfing list. Someone is bad at spelling. Anyway I'm not sure, but I think we're getting some kind of epilog or something? Bad Munki/Internet Kraken, please let me know when your year is officially over so I can start the next application cycle. And also open up the save and find out what the professions are for all these immigrants, because apparently I have to do these things myself
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# ? Mar 6, 2013 19:32 |
Yeah, IK's not done yet.
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# ? Mar 6, 2013 19:35 |
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Leperflesh posted:And also open up the save and find out what the professions are for all these immigrants, because apparently I have to do these things myself Not for me you didn't. Seriously, this was a fun turn. Both happy and sad to see it end- it was fun, but we get to see a new Overseer in action.
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# ? Mar 6, 2013 20:09 |
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You stopped getting migrants and baby dwarfs one before my name. You did that on purpose. You monster.
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# ? Mar 6, 2013 21:38 |
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In the last month, the structure has been hollowed out. Rather than having it dropped into the magma sea, it was instead lined with twisting passages and deadly traps. The deepest chamber is filled with kittens, mewing in confusion and fear. They cry out for someone to rescue them, to free them from this prison of stone. Looking at what I have done, I realize that I have gone insane. I could blame my actions on spirits, ghosts, evil, or whatever else, but I no longer see the point. Even if I am being possessed, it matters not. It is merely evidence of my own weakness. Having controlled this fort for a year and failed to change a single thing, I realize now that I am incapable of bringing the change I desire. Unlike most dwarves, I realize that the truth of the world is decay, death, and suffering. The forces of evil control these lands and our lives, and as the years go by their influence only grows. Yet this knowledge is useless when you lack the ability to do anything about it. I initially thought I could change Bronzestabbed. That I could make a stand against evil. Yet even after a year of work and labor, I have come up with nothing. I have spent this entire year battling with myself, trying to undo the destruction I created. A divided mind such as mine is unfit for a leader. I am not smart. I am not clever. I am not a leader. When I first took control of this fort, the northern wastes were consumed by fire. Now a year later and no evidence of the fires remain. Evil surges forth once again and heals the earth in its own twisted way. Even if I had succeeded my efforts to flood the surface with magma, it would all be for nothing. Evil would simply wait and reclaim what I had destroyed. Right now the dwarves have gathered together to select a new leader. I know it doesn't matter who they pick though, for nobody sees the world as I see it. I am alone in my knowledge that one day, this entire fort will be empty. The corpses of the dwarves that lived here will be decayed or corrupted. Evil will consume us all, and it will be as if Bronzestabbed never existed. When this happens, I’ll know that it was because of my inability to stop it. I need a loving drink. Internet Kraken fucked around with this message at 21:59 on Mar 6, 2013 |
# ? Mar 6, 2013 21:56 |
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Internet Kraken posted:I need a loving drink. Depression? Drink. Dehydration? Drink. Post-Traumatic Stress Disorder? Drink. Mystically-induced spiritual schizophrenia? All of the drinks.
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# ? Mar 6, 2013 22:51 |
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Bad Munki posted:
Simply delaying the inevitable. Xenocidal posted:
It's cool. We killed a murk zombie.
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# ? Mar 7, 2013 00:45 |
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Sevariat posted:Dwarven Remedies Dwarves are just the English but with booze instead of tea.
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# ? Mar 7, 2013 01:01 |
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I had no idea that "Fell moods" were a thing
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# ? Mar 7, 2013 01:49 |
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SirPhoebos posted:I had no idea that "Fell moods" were a thing It only happens if a dwarf enters a mood when they're unhappy, which is generally something people try to avoid. However, Bad Munki at the helm, a group of Dwarves getting murked, the massive amounts of casualties, the dwarves are, needless to say, rather unhappy.
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# ? Mar 7, 2013 01:57 |
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It's the classic start to a tantrum spiral.
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# ? Mar 7, 2013 01:58 |
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Sky Shadowing posted:It only happens if a dwarf enters a mood when they're unhappy, which is generally something people try to avoid. However, Bad Munki at the helm, a group of Dwarves getting murked, the massive amounts of casualties, the dwarves are, needless to say, rather unhappy. No actually, most of the dwarves are just fine. Yeah one guy went into a fell mood and another casually shot a tantruming dwarf but overall the fortress is pretty happy, which says a lot about the priorities of dwarves.
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# ? Mar 7, 2013 02:00 |
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Internet Kraken posted:No actually, most of the dwarves are just fine. Yeah one guy went into a fell mood and another casually shot a tantruming dwarf but overall the fortress is pretty happy, which says a lot about the priorities of dwarves. He only killed a lye maker. No big deal.
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# ? Mar 7, 2013 02:04 |
Internet Kraken posted:No actually, most of the dwarves are just fine. Yeah one guy went into a fell mood and another casually shot a tantruming dwarf but overall the fortress is pretty happy, which says a lot about the priorities of dwarves. Fell moods without tantrum spirals are actually a very delicate balancing act. YOU'RE ALL WELCOME.
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# ? Mar 7, 2013 02:30 |
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Bad Munki posted:Fell moods without tantrum spirals are actually a very delicate balancing act. YOU'RE ALL WELCOME. Next time make it a weaponsmith, gosh.
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# ? Mar 7, 2013 04:29 |
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The fact that he killed a fellow dwarf only to waste most of the corpse makes it all the more E: Or this: http://en.wikipedia.org/wiki/Stapes vvv Zapdos fucked around with this message at 04:39 on Mar 7, 2013 |
# ? Mar 7, 2013 04:35 |
I like to imagine he used something completely non-critical, too....a pinky toe or something. Or a bit of ear, like an actual earring.
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# ? Mar 7, 2013 04:38 |
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He used the whole dwarf to make a Giant Dwarfbone Earring. We use it as one of the wheels for the Monster
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# ? Mar 7, 2013 11:18 |
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You know, it's a good thing no one has decided to do a Friend Computer gimmick. "You report that you're unhappy? I'm sorry citizen, but you are guilty of treason. Please report to the nearest Termination Booth. Have a Pleasant Daycycle!" (Although in practice F.C. is more likely to give the moody clone a rear end-load of drugs. C'mon Toady, get alchemy working
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# ? Mar 7, 2013 14:42 |
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Bad Munki posted:Not long after Boing and the migrants were safely inside, the most dangerous murk zombie remaining also attempted entry. This one, formerly John Dough, was armed with a high quality steel battleaxe, and supposedly was fairly well versed in its use. The report tells me there was no preventing it, and the soldiers had no choice but to attack it directly. My only regret is not taking out more of you useless cavedwellers
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# ? Mar 7, 2013 16:01 |
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I like to think he just incorporated the extra bones into the workshop like one of those creepy medieval cathedrals. Sevariat fucked around with this message at 16:17 on Mar 7, 2013 |
# ? Mar 7, 2013 16:07 |
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So are we done? Internet Kraken, Bad Munki... it seems like you're done, but I'd like to hear from both of you if you are. And I need the saves.
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# ? Mar 7, 2013 19:31 |
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Leperflesh posted:So are we done? Internet Kraken, Bad Munki... it seems like you're done, but I'd like to hear from both of you if you are. And I need the saves. Unless Bad Munki has something he didn't tell me about we're done. He said he would send you the saves.
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# ? Mar 7, 2013 19:33 |
Yep, all done. I ran out the last half-day and called it good. You should have a PM on the topic.
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# ? Mar 7, 2013 19:38 |
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I've got it. Thanks Bad Munki and Internet Kraken. Your term was certainly a new experience for all of us, I'd say! Well done. But of course that means it's now time for a Call for Overseers! As usual, please apply using this form. You can see applicants on the spreadsheet. I will collect names for approximately 24 hours, and then choose randomly from among the legitimate applicants. The fortress is quite a mess, but honestly not that bad shape. There's a lot to be done, many unfinished projects, and of course it's lagging pretty good so you'll need to have some patience. I'm looking for someone with a reasonable amount of experience with Dwarf Fortress - you'll be overwhelmed otherwise - and you need to have copious amounts of free time for the next two or three weeks. Making updates is going to take you hours for each update. This is a significant time commitment. I'll expect you to post updates about every two days, although the occasional three-day period is OK. If you've previously had a term, you can apply, but I will not include you in the randomized selection unless there are no applicants who haven't had a turn yet. Readysetgo!
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# ? Mar 7, 2013 20:18 |
Number 1! Number 1!
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# ? Mar 7, 2013 20:36 |
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Leperfish Kelstakud, bookkeeper Addendum to Migration Reports of 246: Spring and Summer pre:Arrived in the Spring of the year 246 apophenium Butcher broken box Engraver Chariot Stoneworker, axedwarf Colon V Milker Gamerofthegame Peasant Moon Slayer Miller Namagem Clothier Tias Fishery Worker, swordsdwarf Ugly Ducklett Siege Operator, axedwarf Veryslightlymad Farmer Arrived in the Summer of the year 246 kzin Herbalist, swordsdwarf Magner Hunter, marksdwarf Phuzzy Medic Post Poste Child (aged 12 years) Unknown Brewer, swordsdwarf Reviction Brewer, macedwarf ranger Slashie Leatherworker Wilekat Miller xarph Cheesemaker
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# ? Mar 7, 2013 20:38 |
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Bad Munki posted:Number 1! Number 1! I think you caused enough of a mess. Who knows what goon will have the fortitude to try cleaning up the chaos you shaped the fort into!
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# ? Mar 7, 2013 20:55 |
LeJackal posted:I think you caused enough of a mess. Who knows what goon will have the fortitude to try cleaning up the chaos you shaped the fort into! Aww, CRAP! That reminds me that I completely forgot I was going to make all dwarves bleed ash from here on out as a curse. DAMMIT.
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# ? Mar 7, 2013 20:57 |
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Bad Munki posted:Aww, CRAP! That reminds me that I completely forgot I was going to make all dwarves bleed ash from here on out as a curse. DAMMIT. Oh god, the trails of ash would be non-symmetrical. YOU'VE DAMAGED MY OCD ENOUGH!
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# ? Mar 7, 2013 21:03 |
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Leperflesh posted:
Oh boy oh boy this might be me if you cant find the dwarf! Despite Munkraken's best efforts to deny me entrance to the fort this could be my big break! VVV Oh thems fightin words. I hereby create petition for Munki to get the very first dwarf-coffin made by the new overseer.
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# ? Mar 7, 2013 21:11 |
Spermy Smurf posted:Oh boy oh boy this might be me if you cant find the dwarf! Best to just kill it.
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# ? Mar 7, 2013 21:12 |
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Imagine Munki won again (that is good, but what is best in life?) How would his second term turn out? "Oh hey, ignore my fatalistic ranting from before, I feel as good as ever!" Not to mention how he'd make himself present now that possessing IK is out of fashion. You know who'd make an interesting Overseer again? TildeATH. The "nobody can hear me lemme outta here" Overseer.
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# ? Mar 7, 2013 21:14 |
I'd apply but I have no idea how I would run the fortress from the sealed tomb. Unless you want a year of updates with nothing but "Still trapped and buried alive, food and booze supplies low. Running out of objects for I-Spy. Send help."
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# ? Mar 7, 2013 21:33 |
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# ? Apr 27, 2024 22:09 |
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Rurik posted:You know who'd make an interesting Overseer again? TildeATH. The "nobody can hear me lemme outta here" Overseer. Shall I begin my tireless campaigning for re-election? I can blame everything on the elves and Internet Kraken. We could even have Magma Prison 2: Molten Boogaloo up in this fort. It was the elves!
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# ? Mar 7, 2013 21:36 |