Slay the Spire

Slay the Spire

97 ratings
The Potionbrewer
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
25.118 MB
Mar 30, 2020 @ 9:39am
Nov 26, 2022 @ 1:01pm
19 Change Notes ( view )

Subscribe to download
The Potionbrewer

Description
Adds an original character: The Potionbrewer.

The Potionbrewer travels the Spire to collect ingredients to use to brew potions and further his alchemical research.

Each combat, he can collect 1 Reagent from an enemy and use it to brew a potion over 3 turns. Alternatively, after collecting 3 Reagents over several combats, he can combine them into a card with effects based on the Reagents collected.

- Includes 16 new potions
- 15 relics
- Catalyze mechanic (power up certain cards by using potions)
- Collect Reagents from monsters in the Spire and use them to brew potions or create custom cards.

Latest Changes:

Fix Ram's Horn not saving/loading potion stacks.
Fix the upgrade visual effect when upgrading multiple cards with a potency-increased blacksmith potion.
Fix wide blacksmith potion potency mismatch.

Fix a soft-lock that could occur when attempting to brew a potion without any reagents.

Make most relics added by this mod only appear for this character. (Character specific relics have a colored outline in the compendium)

Updated Russian translation.
Fixed some event text and added a relic preview to the event
Redid reagent collection to be more compatible with defect orbs
Moved the turn counter to the top right of the screen


Chinese translation courtesy of CaptainSnafu
Russian translation by SICreef
Popular Discussions View All (4)
4
Nov 26, 2022 @ 3:02pm
relic crash after 3-potions per 25 cards
pgames-food
2
Mar 30, 2020 @ 11:36am
Refined Process Bug
silver
1
Apr 3, 2020 @ 1:26pm
Made a mistake. Experimentation clarification?
silver
52 Comments
Phoenic Feb 27 @ 7:38pm 
Unsure if this is still being worked on, but attempting to claim a stored copy of a prototype from the Better Sensory Stone mod event, the card data doesn't seem to be saved and crashes the game
pgames-food Nov 20, 2022 @ 7:04pm 
(btw this is a different crash to any i posted previously in the past)
pgames-food Nov 20, 2022 @ 7:03pm 
hi i started having the same crash log with 1 of the relics, and posted here for you in case it helps to pinpoint:
https://steamcommunity.com/workshop/filedetails/discussion/2041287303/3553931489689151474/
Hearts™ Apr 29, 2022 @ 7:25pm 
Just a heads up for anyone who might be having the same problem as me: if you get a CTD when using Special Formula, see if you have any mods that add potions (in my case, The Blue Laboratory was doing it). So I can kind of confirm this mod is incompatible with The Blue Laboratory unless you're OK with Special Formula's effect being "Crash the game."
pgames-food Apr 29, 2022 @ 7:09pm 
ah cool, many thanks :)
NotInTheFace  [author] Apr 29, 2022 @ 7:43am 
Yes, this is caused by a corrupted save file. I'll push out a fix shortly that should let you continue your run.
pgames-food Apr 28, 2022 @ 8:47pm 
ah hi, during my game i have probably made at least 1 save per act,
and usually the final boss battles take about 1 hour to beat (or some build up time to boost strength etc and then 20mins with attacks to beat him),
i think i added this relic which gives potions during the last act (as i used it in the latest boss battle) and then when the next (current) act started, i had to save and go and eat a snack ;)
hornetcorset Apr 28, 2022 @ 8:10pm 
@pgames-food That definitely looks like a Potion Brewer issue to me. I don't recall what the Prototype card is, unless it's the card that has no defined data of its own and makes you define the card using the potion reagents you've collected from monsters.
I'd like to ask specifically whether the save/load functionality was working on that card before you got the relic in question, because I've seen quite a few STS mods that don't properly handle the save/load protocols when it comes to putting custom data on cards and relics.
pgames-food Apr 28, 2022 @ 4:44pm 
hi the potion brewer is cool, but i encountered an error which mentions this mod and base mod, and am not sure how to continue my game?

https://steamcommunity.com/workshop/filedetails/discussion/1605833019/1743356517516996356/#c3278067618872943560

basically, i was using a relic which makes me a potion once per combat, (for several combats) but when i saved my game, it crashes on loading it via continue game (as detailed in the above link).

if you happen to know if theres a possible fix for it, it will be cool as i manged to beat 3 endless mode Lord of Fortifications (with 40k hp they have) and the game has otherwise been going quite well :)
VeritasM1321 Sep 21, 2021 @ 6:22am 
Hey could I get some advice on playing this absolute chad of a class? I see all the pieces should fit, I just can't seem to get em right. Any and all advice is welcome cause I suck :^)