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Oh man I died, after doing nothing. And quite a while ago too. poo poo, I had been working on this great journal entry too! Oh well, here, I edited some of it in light of recent events, but I think its pretty good. Not going to bother sticking a pretty picture on it since it's pretty incomplete, but here it is. 16 Stone Minearal Something Something posted:I am writing this down as I go along my patrol, dictating it to my trusty pal over yonder there. I am writing this, since, ooch, I cannat help but notice that despite being on patrol in these mucky and dangerous caves, WHY DONT I HAVE A WEAPON ARE YOU INSANE. I take pride in my martial arts, but when I see a giant cave ogre and have to punch it, I canno- oh sh- is that anoAAAAAA ITS KILLING ME AND MY TINY FISTS DO NOTHING, WHOAAAAUGH MY HAND, MY HAUAAGGGAH AAAAH SOMEONE DO SOMETHING STOP WRITING YOU BLOATEAAAAAAA incomprehensible screaming followed by muttering about blood, add something better here later I don't think its really worth remembering, tbh.
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# ? Oct 4, 2012 20:19 |
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# ? Apr 27, 2024 20:21 |
Arglebargle III posted:Is there any way to get victims to wear armor? They shouldn't! TildeATH posted:Ogres have really, really thick skin in this mod. That's why spear users like Peas are so effective against them in comparison to sword-wielding dwarfs like Mr. Vile. They shouldn't either! I went through the migrant reports to check if Mr. Vile was too feeble to lift his sword, but nope. I'll inspect the raws on the save that's up and see if there's something fishy going on in there. Now I know what the complaint in the main DF thread was all about.
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# ? Oct 4, 2012 20:48 |
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Combat in this game will never make sense. Accept it.
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# ? Oct 4, 2012 21:17 |
No, I got it. TildeATH nailed it with his last-week guess. It's the goddamn clothes. Apparently, the game's idea of what a garment looks like to a sword goes a little haywire when we're dealing with creatures 20% larger than elephants (6 million size units, about six metric tons). I don't have an intuitive understanding of how armor is simulated besides being an extra layer of matter in the blade's way, but it seems that the garment's thickness is also relative to the creature it's tailored for. Instead of an ogre's shirt being like a tarp with buttons the size of your head, it's more like a a normal, everyday IRL shirt that got struck with an enlargement ray. This loving game, I'm telling you. I can't think of a fix other than taking away their [EQUIPS] tag, since they inherit their desire to wear stuff from the goblin civ they're under. Eh, they're good at punching anyway.
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# ? Oct 4, 2012 21:38 |
Swords always suck against larger creatures, even when they are running around naked. Axes also tend to go the same route of crappiness. Spears are piercing weapons and can reach those juicy organs. Personally, I prefer hammers (For the same reason). My sword wielding adventurers were only ever able to knock dragons out with sword blows to the head and my best sever on a dragon was its toes. My Hammer adventurers can quite easily one shot dragons. Swords and axes are tons better against regular sized opponents though. Honestly, the fort should set up several sword and axe groups of soldiers, and maybe one or two groups of hammer/speardwarves. Removing the equips tag will not make a lot of difference. The skin is also scaled up with the creature. Without really lucky shots, all a sword dwarf will do is cause bleeding, and on a really large creature death by blood loss is something that happens really slowly or not at all. They might get lucky if they randomly elect to stab the ogre in the head with the sword, but sword dwarves tend to go for slashing a lot more.
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# ? Oct 5, 2012 00:49 |
Dragons are over four times the size of ogres, so the short sword's penetration and heft per contact area deficits start shining through there. However, these terminator shirts turn away direct thrusts from adamantine spears - flimsy cave cotton just shouldn't do that poo poo! Even a steel sword in the hands of a mildly skilled average dwarf tears the muscle and fucks organs up when it hits a bare ogre torso. The clothes are definitely at fault. Only the torso region of giant humanoids is big enough fall under this spazout. Hands and heads just go flying, garments or no. I haven't taken the time to find the exact size threshold yet, but I'm guessing it's around the million mark. And bleeding wounds still help. Anything that breaks an artery has to go through the skin, fat and muscle, penalizing the victim to hell and back from pain and pushing it closer to blacking out. scamtank fucked around with this message at 01:21 on Oct 5, 2012 |
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# ? Oct 5, 2012 01:16 |
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quote:Violating a production order? That's a hammerin'. Always nice to see justice served. I like to think that the production order punishments are just technicalities nobles use to stick it to the dwarves they don't like.
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# ? Oct 5, 2012 04:22 |
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Barring any more sieges, this will be my new play schedule for the rest of my time. Limestone Thad stood at the 'base' of the spire that the minerdwarves had uncovered. Not sure I trust this thing, he thought to himself. It almost sounds like it's empty back there. Let's leave this be for the moment. Brannock had finally decided to trade. Thadius came up and noticed the large amount of goods the humans had that he wanted, so he said four words to Brannock. "Trade for it all." It wasn't even close to being fair for the humans. They were wiped out of any useful goods in an instant. Across the river... Was the world's smallest cloud of drifting murk. And just as word of the trading being done reached the mayor's ears... She forbid high boots from being exported. Let's just hope this doesn't cause any problems, aye? The Archivist finally gathered all of his materials... Which did not exclude a hunk of raw adamantine. ----- Speaking of which! ----- Thad was taking a stroll through one of the sealed areas of cavern, when suddenly... He met several ugly...things. He couldn't think of a better term to describe them, except also 'hostile,' as when he went to get a better look, they attempted to claw at him. Thad pointed Mr Vile at the problem... But it was Mad Whack who got there first. Not that Thad would argue with results. Just the amount of time it takes to achieve them. Especially if the foes deflected the chops. Mr Vile knew how to cut to the heart of the matter. Or stab. Whichever worked. He killed two in less than ten swings. ----- "Your majesty, thank you for seeing me." "Not a problem, Thadius. What did you want to see me about?" "Well, firstly, nearby, some dwarf had built a 'house'... And put up a silver statue. Just in case anyone complains about it, let them know that I'm taking the statue and having it either placed in the dining room or melted down." "Why would you melt it down? It's a lovely statue." "Oski, another one of my 'projects,' has gone through all the steel that has been produced thus far. We're working on more, true, but until then, I've got him on large silver weapons. Useful for knocking things around." "Aaah. And that statue..." "Could easily be worth a few weapons." "I see. Anything else?" "Yes, I was looking through the quarters up north.. And somebody had placed up there two of the fortresses great artifacts on pillars of soap. I've had it deconstructed, and when I can, I'll put those in the dining room as well. Also, it will no longer be called former Ugathville. I'm working on spiffing up as much of the place as can be. I've asked the dwarves to name this place now." "I still can't believe such a place existed." "Mm. Though it does lead me into two separate other points. Firstly..." "The Archivist has made his mug." "It's valued at 685200, and might I say, is spiffy. I'm putting it up on a block of gold in the dining room so that it'll make every dwarf ecstatic to even LOOK at it." "A good plan. The second point?" "I've declared war on all indoor foliage that is NOT a part of the caves. I've told the herbalists and lumberjacks to hop to it, I don't want to see a SINGLE mature plant in this fortress anymore unless we GREW it." "Anything else, Overseer?" "Just a few more talking points left, your majesty." "The humans had lignite with them, so we're making coke with that instead of wood in case we need it." "I noted a problem with the power supply for The Screw, so I'm adding to it. Hopefully I'm doing so as the designer intended, I have no way to know." "And a child has been allowed to waddle around on its own." "All in all, Limestone was a pretty quiet month, your majesty." "Please, Thadius, you're doing so well. I think you deserve to know my name, but swear not to tell the others just yet. Not until you step down." "Call me Sankis." Thadius fucked around with this message at 18:10 on Oct 5, 2012 |
# ? Oct 5, 2012 06:03 |
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Odd. Saw that one coming. I haven't been keeping on top of things so much, but I figured the Sankis card was going to be played.quote:"All in all, Granite was a pretty quiet month, your majesty." Limestone? So confused
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# ? Oct 5, 2012 13:44 |
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Artifacts displayed on pillars of soap is hilarious. Love how small things like that get mentioned in passing.
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# ? Oct 5, 2012 15:18 |
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Dined in a horrible dining room recently? Can't say I've seen that complaint before...
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# ? Oct 5, 2012 16:33 |
Khisanth Magus posted:Dined in a horrible dining room recently? Can't say I've seen that complaint before... #nobleproblems
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# ? Oct 5, 2012 16:51 |
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scamtank posted:#nobleproblems At least no one gets hammered due to her not liking her dining room!
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# ? Oct 5, 2012 17:21 |
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I propose we lock her in the dining room for a month and see how she likes it after that.
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# ? Oct 5, 2012 17:33 |
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Internet Kraken posted:I propose we lock her in the dining room for a month and see how she likes it after that. I second this motion.
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# ? Oct 5, 2012 17:38 |
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Nooo, don't wreck the "house". Turn it into a dwarven rec center. Each room gets at least one statue or cage to turn them into statue gardens or zoos. Giving dwarf kids more places to hang out encourages them to stay under ground, away from kidnappers. A statue garden or zoo in the tower would give them a safe place to hang out, and help prevent cave adaptation. Assuming that there are empty floors above the archers.
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# ? Oct 5, 2012 18:11 |
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Angela Christine posted:Nooo, don't wreck the "house". Turn it into a dwarven rec center. Each room gets at least one statue or cage to turn them into statue gardens or zoos. Giving dwarf kids more places to hang out encourages them to stay under ground, away from kidnappers. Speaking of the tower...it's been a while since anyone gave us a 3d view of the map - since there's been a lot of construction in the last few years, its hard for me to visualize the fort, would love to see what kind of shape its in.
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# ? Oct 5, 2012 18:14 |
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OhCrap posted:Limestone? D'oh! Fixed. Knockknees posted:Speaking of the tower...it's been a while since anyone gave us a 3d view of the map - since there's been a lot of construction in the last few years, its hard for me to visualize the fort, would love to see what kind of shape its in. Hey, my compy complains when I try to run the fortress as is. You want a person who can do a 3D view of the fort, I am not your guy. Angela Christine posted:Nooo, don't wreck the "house". Turn it into a dwarven rec center. Each room gets at least one statue or cage to turn them into statue gardens or zoos. Giving dwarf kids more places to hang out encourages them to stay under ground, away from kidnappers. "I'll take Things Thad Doesn't Know for a thousand, Alex Trebeck."
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# ? Oct 5, 2012 18:15 |
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FINALLY caught up with this. It is amazing how overwhelmingly competent most of the Overseers have been, both in-game and writing style. I'd think about tossing my hat in the ring, except I'm not sure I can stand up to these giants.
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# ? Oct 6, 2012 02:33 |
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Sky Shadowing posted:FINALLY caught up with this. Failing is an important theme in Dwarf Fortress...the only real problem is making sure you have the actual time to do the updates, since they are a major sink. Heck, maybe its even about time to get someone with more balls than sense going, just to shake things up. Anyone up for some good ol' fashion "manifest destiny"? Who knows just how much bread and cheese those French spiders are cooking up in those caverns, in total defiance of the pantheon? thetruegentleman fucked around with this message at 05:49 on Oct 6, 2012 |
# ? Oct 6, 2012 05:42 |
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This update is boring. Mostly due to the great haulfest. So have me being drunk for it instead. Sndstun The hoomans arrrrr still here.. Why? 's not like we want anything from 'em anymore. They even said they were goin'. Oh. Maybe it was the two hunnderd socks we traded them. Might take a while to pack up. This guy. This fecking guy. He's just standin' there where he killed a bunch of ugly things. Just standin'. Maybe he's thinking on it? I dun eve n know. I jus...I just built some! And I was buildin' more! And now this screw wants MORE? We're never gonna get this done at this rate. Wha? Oh man. Somebody thinks they can keep artifacts fer themselves on pedistals. Not in my fortress. Well technically it isn't mine but I'm overseer. So not while I'm overseer. Put those in the dining room. Gonna have Oh man! The miners are starting in on the obsidian. 's good. I need it. drat. Did you just, like turn the water red by stepping in it? You seriously need to take baths more often, guys. "OVERSEER!" Oh poo poo It's Sankis. Okay, be cool. Act natural. She doesn't need to know I'm drunk near the forges. "Yesh yer majester?" "Are you drunk?" Damnation. "Maybe." "What about my ballista bolts?" "I got sum guys on it riiiiight now, yer majester." "Good. Let me go give myself a buzz and we can have a drinking game." "Okay, yer majesteeee." Hey look. The humans are finally leaving. At least they didn't bring goblins down on us like the fecking elves. At least they leave via normal means unlike the elves. I could do with more humans. Hey that's a lot of stuff on the depot. Can we take it apart real fast? drat. How did all that fit on there? S'okay, we'll build another one. Up in the guardhouse looking building that is perfectly shaped for it. We'll even use some of this silver we took from the humans to do it too. Even the merchants will leave in awe of our ability to make wonderful things. All in all, Sandstone was even more boring than Limestone. At least Limestone had a bit of action in front of it. And now that I've said that, cue the goblins... Seriously. No moods, no goblins, no action. I just hit a lull, and the only thing I could do to make it interesting was get drunk. Which I did.
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# ? Oct 6, 2012 07:01 |
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Did you deconstruct the trade depot for no reason? And then put a new one in the tower? And build it out of silver?
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# ? Oct 6, 2012 11:33 |
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So many living children. Dwarf daycare out front of the fort? Oh, go on. Pleaaaassssseee.
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# ? Oct 6, 2012 13:28 |
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Thadius posted:Seriously. No moods, no goblins, no action. I just hit a lull, and the only thing I could do to make it interesting was get drunk. You're on the right track but next time smash things
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# ? Oct 6, 2012 17:55 |
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Thadius posted:Seriously. No moods, no goblins, no action. I just hit a lull, and the only thing I could do to make it interesting was get drunk. You know what this means right? It's "Stupid Gaudy Murderous Vanity MegaProject Time"!
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# ? Oct 6, 2012 18:29 |
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I should check the LP forum more often, I can't believe there was a Dwarf Fortress LP going on for months and I didn't notice it. Just got caught up after a few marathon sessions. Great so far!
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# ? Oct 6, 2012 18:34 |
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I can walk! Time to work on a journal entry.
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# ? Oct 6, 2012 21:04 |
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Why is calling the queen "Sankis" a big deal?
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# ? Oct 6, 2012 21:48 |
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Wubbles posted:Why is calling the queen "Sankis" a big deal? Boatmurdered.
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# ? Oct 6, 2012 21:52 |
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Weaponize the murk! It's totally doable!
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# ? Oct 6, 2012 21:55 |
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Wubbles posted:Why is calling the queen "Sankis" a big deal? Sankis was the one who arranged for the fort to be founded, in the fluff fiction. It turns out that wasn't an agent of the queen, but the queen herself. Maybe.
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# ? Oct 6, 2012 22:16 |
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Angela Christine posted:Sankis was the one who arranged for the fort to be founded, in the fluff fiction. It turns out that wasn't an agent of the queen, but the queen herself. Maybe. This is it, exactly. Re-read the first couple of entries of the first year if you need a refresher. "Sankis" told Leperfish she was acting on behalf of the queen when she convinced him to found Bronzestabbed. If Sankis was the queen, that could have implications as to her motivations. It also makes one wonder why she's been avoiding Leperfish (will he or won't he recognize her?), and why, since her arrival, she's just been mostly doing the typical rear end in a top hat noble type stuff (demanding royal apartments, issuing export bans, being lazy). And... well, I hesitated to point this out, but it was right there in the screenshot Thadius posted, and it'd be a shame if everyone missed it. The queen worships Ugath and only Ugath. That might be important? Bear in mind that when I started this LP, Ugath had no association with muck or mud, and I had no way of knowing if we'd get dangerous weather or what it'd do: officially he is the god of Deformity and Disease. But everything that Overseers post is canon and I have very much given them the reigns with regards to developing the story.
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# ? Oct 7, 2012 01:04 |
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Yeah, I was really excited that the queen showed up the turn after TildeATH's and expected a big hullabaloo from everything, and I didn't even know she would be Sankis. Seems to have lost a bit of narrative momentum being released this late.
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# ? Oct 7, 2012 05:16 |
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Rawkking posted:Yeah, I was really excited that the queen showed up the turn after TildeATH's and expected a big hullabaloo from everything, and I didn't even know she would be Sankis. Seems to have lost a bit of narrative momentum being released this late. Well, considering the Ugathers were "liberated" twice (once during Yeol's turn and again in Thadius' turn) I think that storyline was euthanized.
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# ? Oct 7, 2012 06:12 |
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This update brought to you by the inspirational Legend of Zelda Orchestra music. If it wasn't for it, I wouldn't have kept working when the caravan arrived. TIIIIIIMBER! "Your majesty, I have one question for you." "Yes, Thadius?" "What do you want most in life?" "Mead, honestly. I can't recall the last time I had some." "I can fix this. Possibly." "I've found some honeybees around the fortress." "Quite a few, actually." "We just need a few beekeepers..." "Oh look, Boing is stepping up to the duty." "We'll also need some presses to get the honey out of the combs." And then HiHo ChiRo became naught more than a cloud of bees as she transplanted a hive to one of the artificial ones. Hezelius joined her as the second hive was moved. Thad observed all from the new sterling silver Trade Depot that Humanspy had put together. I'm sure that he's a fine fellow. And then the murk arrived. Quite a huge cloud of it. It came quite close to the fortress before dissipating. Glad there weren't any honeybees over on that side of the river. Unfortunately... Nobody moved to make the ballista bolts before the arbitrary deadline. Gonna let Vox handle the bolts for a while, hope it distracts him. Also, bees are badass, avoid them. "CARAVAN! CARAVAN!" "THIEF!" "GOBLINS!" "How did we even SEE those guys?" "Some sort of high-pitched yowls of pain." "KILL THEM FROM RANGE! GNU, KERR, GIVE ME YOUR BOWS!" A little while later... The goblins came close enough for Thad to call for an even bigger force. "VILE! WE NEED YOUR BLADE!" "A DWARF IS IN NEED OF AID, VILE!" Most of the goblins ran off to elsewhere at the call for Vile... ...but one of them didn't make it, and one of the squad came up and finished off the final goblin. ALERT ALERT THE SCREW HAS SUFFICIENT POWER. WHATEVER CRAZY THING IT IS MEANT TO DO IT CAN NOW DO IT. The merchants arrived, finally. It'd take a while before ALL of them arrived, though. Oski needed a bit more work, so Thad threw the silver at him and told him to make weapons, heavy weapons. Meanwhile all of Oski's axes were put into a trap. And then into a few more. The rain began to fall... As Oski achieved the final tier of power. "Oski, you may now work with the Adamantine." Oski immediately made a wonderful sword. "This'll go straight to Vile." The only notable thing the caravan had was this, which would save the dwarves the trouble of making one later on. As the sun broke... Winter fell. "Your majesty, I have placed the four goblins that we have captured out in the courtyard and asked the dwarves of the fortress to determine their fate." "...A cunning plan. I approve." Time for input! What is the fate of our four goblins?
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# ? Oct 7, 2012 08:20 |
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Wrestled to death by recruits!
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# ? Oct 7, 2012 08:48 |
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Hang them in crow cages over the front gate! Gobbies arn't tolerated here!
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# ? Oct 7, 2012 08:52 |
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Place the cages in the queens bedroom. She will know what to do with those goblins. Will she kill them? Let them starve? Torture them? Embrace their culture? Only time will tell.
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# ? Oct 7, 2012 08:54 |
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Put them in a pit with all our surplus animals. Death by Kittens and Puppies
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# ? Oct 7, 2012 09:33 |
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# ? Apr 27, 2024 20:21 |
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Kill them and make them into stylish hats! Also, make soap pedestals from their fat. Display their skulls on the pedestals. Engrave in the soap surface some masterful renditions of goblins being disemboweled. Encrust the soap with gemstones onto which are carved tiny epic poems about how much we want goblins to die forever. But hats are the first priority!
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# ? Oct 7, 2012 09:34 |