Maybe it's worth spinning these updates off to their own thread? Looking at that list of DF LPs, I can imagine that there'll be quite a lot of them in the end and it will probably be easier to follow them if they aren't sprinkled in between Overseer/Journal updates
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# ? Aug 23, 2012 13:12 |
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# ? Apr 27, 2024 19:58 |
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I agree, if it's for historical purposes then throw them into a separate thread or the Dwarf Fortress game discussion here http://forums.somethingawful.com/showthread.php?threadid=3466523
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# ? Aug 23, 2012 14:50 |
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Slashrat posted:Maybe it's worth spinning these updates off to their own thread? Looking at that list of DF LPs, I can imagine that there'll be quite a lot of them in the end and it will probably be easier to follow them if they aren't sprinkled in between Overseer/Journal updates Fair point. I'll PM Zorak to see if making an 'LP History' thread is kosher.
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# ? Aug 23, 2012 15:30 |
As long as we're talking DFLP, what are the ones most worth reading? I've done Boatmurdered several times and it's awesome. I just got through Gemclod for the second time, and it's quite good as well, although it was really annoying to read charlie72 wreck the fort and kill all the notable characters through sheer incompetence. I vaguely remember having read Syrupleaf- was that the one where the embark zone had an ocean? And at some point a burning lignite block got dropped in, nuking the FPS? That's all I remember from it. I liked reading Gemclod in the LP Archives but I almost wonder if it would have been better to read the thread. Reading people whine about the current overseer and such is half the fun, and most of that wasn't preserved in the archives. Are there any other good LPs that have good goon commentary along with them? I liked the rise and fall dynamic of Gemclod even if the fall was mostly due to overseer failure rather than any obstacle in the game. And I think it'd be fun to read a thread and not just a summarized archives, to see the inevitable raging and complaints. Do Syrupleaf or Weepangels or another succession sound worth reading, in these respects?
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# ? Aug 23, 2012 21:42 |
Syrupleaf was a sort of sequal to Headshoots, and it was an embark on a glacier with some powerful modded foes. I don't recall reading any DFLPs that were on an ocean (Well, except the one over on the Escapist, but that seems to have been discontinued.)
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# ? Aug 23, 2012 21:58 |
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StrangeAeon posted:Syrupleaf was a sort of sequal to Headshoots, and it was an embark on a glacier with some powerful modded foes. I don't recall reading any DFLPs that were on an ocean (Well, except the one over on the Escapist, but that seems to have been discontinued.) It's not a goon DF LP, but Bleaktea's Glazedcoast(!) playthrough is pretty fantastic. It's set in a sinister biome where it rains slime constantly and the plants are all blinking eyeballs on stalks. It's quite the thing. quote:"Yes, Glazedcoast is a glass box filled with mud and dead plants, covered in sickening phlegm, below which sits a festering hole leading deep into the bowels of the earth; yes, its major exports are weapons and suffering; yes, there is not a single family that has not lost a child to monsters or the arrogance of the military. I have had endangered birds shot and left their bodies to rot on the ground. I allowed a four-hundred-year-old vampire queen to be ripped limb from limb to discover the limits of her powers. I have thrown innocents into battle with vicious goblins simply because the amazing works of art they produced did not amaze me quite enough. I have made pies out of puppies.
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# ? Aug 23, 2012 22:40 |
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Syrupleaf is interesting to read in its entirety because it neatly contains the life-cycle of a Thing that becomes popular on Something Awful. In this case, the Thing is journal entries. In short, journals were experimented with, then a few posters made excellent journals, then everyone started making them, then they got stupid and convoluted and so everyone decided they'd had enough with loving journal entries. They have since been rehabilitated, but I remember that in the succession thread following Syrupleaf (Painttemples), goons seemed rather leery of contributing like they had in the past.
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# ? Aug 24, 2012 00:30 |
I just read Headshoots prior to Syrupleaf. Kinda silly- even in the face of a terrible start location and no coordination, the fortress was immortal. DF seems to have an all-or-nothing balance where you either get demolished or become infinitely powerful and wealthy even if you aren't trying to. It really wasn't that much fun to read either, because there weren't many gimmick overseers or meta-narratives or anything- just pages and pages of abandoned megaprojects and champions killing everything. The comeback from almost total annihilation was cool, though. On to Syrupleaf! edit: does anyone remember an LP that a guy in the bay 12 forums ran a while back? I think his name was Captain Mayday, and it was similar to Helmshoots in that it basically became The Adventures Of The Unkillable Military but I thought it was kinda cool and it was one of the first I ever read. Think the main military dwarf was named Captain Ironblood? The embark was in an evil tundra with tons of skeletal elk, and Ironblood wound up brain-damaged in a very early encounter but eventually he was strong enough to take on all matter of armies and modded megabeasts even when stripped of his gear. WAMPA_STOMPA fucked around with this message at 00:33 on Aug 24, 2012 |
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# ? Aug 24, 2012 00:30 |
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WAMPA_STOMPA posted:edit: does anyone remember an LP that a guy in the bay 12 forums ran a while back? I think his name was Captain Mayday, and it was similar to Helmshoots in that it basically became The Adventures Of The Unkillable Military but I thought it was kinda cool and it was one of the first I ever read. Think the main military dwarf was named Captain Ironblood? The embark was in an evil tundra with tons of skeletal elk, and Ironblood wound up brain-damaged in a very early encounter but eventually he was strong enough to take on all matter of armies and modded megabeasts even when stripped of his gear. Do you mean Nist Akath?
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# ? Aug 24, 2012 01:07 |
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SirPhoebos posted:Fair point. I'll PM Zorak to see if making an 'LP History' thread is kosher. Yeah, I agree that your summary and analysis project sounds awesome but shouldn't be in the Bronzestabbed thread. If Zorak isn't into it as its own thread in LP, I think it'd be quite welcome in the general Dwarf Fortress thread in Games. Probably Bad Munki could be convinced to link to your updates from the OP, too. I also agree that reading the original thread is far better than what's in the LP Archive. The comments and complaints and contributions (even aside from journals and art) of the audience are a big part of what makes an LP enjoyable, at least to me. I have no idea exactly how, but I intend to somehow archive Bronzestabbed in two formats: one that only contains the material currently linked from the second post, and another that includes everything. Obviously that will exist in the forums archive, too, but I want to preserve images, and that means an archive that grabs all images and stores them locally. There are at least three image hosts being used in this thread at the moment, and history suggests that all free image hosts are mortal. The best-case scenario would be to merge these two with some kind of button you can toggle to turn on or off the peanut gallery posts while you read. So you can have "just the meat" or "meat and potatoes" kind of thing. Incidentally I should perhaps mention that I've been preserving the seasonal saves as well. I intend to make them available at the end of the LP, so folks can feel free to go back and replay/diverge the fortress from any point in its development.
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# ? Aug 24, 2012 01:26 |
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Wow Leper, that is a really impressive undertaking you are doing with this. I'm glad we have people like you that can get this kind of stuff set up. The whole SA-DF-LP thing is one of my favorite staples of this forum and I hope it keeps going strong.
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# ? Aug 24, 2012 02:40 |
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The history of DF LPs is a pretty neat idea, I enjoyed the first one! Although they should probably be in the main DF thread, but still maybe link them in this thread for those of us that don't read the main one?
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# ? Aug 24, 2012 03:37 |
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Yeah, I enjoyed them immensely. It's nice to see any sort of update in this update-less desert. Updates! Updates for the poor!
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# ? Aug 24, 2012 04:14 |
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TildeATH posted:Yeah, I enjoyed them immensely. It's nice to see any sort of update in this update-less desert. If they had updates, they wouldn't be poor anymore! ... wait, that doesn't work in this case. drat.
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# ? Aug 24, 2012 04:17 |
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TildeATH posted:Yeah, I enjoyed them immensely. It's nice to see any sort of update in this update-less desert. Nice. You posted 48 hours and, uh, 30 minutes since the previous update. Do you have an alarm set or something?
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# ? Aug 24, 2012 04:32 |
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I'll make another history tomorrow-either in this thread or the main Dwarf Fortress thread.
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# ? Aug 24, 2012 05:14 |
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Leperflesh posted:Nice. You posted 48 hours and, uh, 30 minutes since the previous update. Do you have an alarm set or something? Instead of soccer mom, there instead avid DF LP watcher. So enthusiastic!
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# ? Aug 24, 2012 05:48 |
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Leperflesh posted:Nice. You posted 48 hours and, uh, 30 minutes since the previous update. Do you have an alarm set or something? I thought waiting 30 minutes was the gentlemanly thing to do.
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# ? Aug 24, 2012 05:57 |
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4th Timber, 239 New burrow orders are in place to allow free passage into the caverns while the surface remains forbidden. Moose King is among the first to harvest the lumber of the underground. 5th Timber Extra rooms have been carved for spring migrants. Smoothing of the stone is underway. 14th Timber I have the doctors check on Fiddler Three's recovery. She still shows no signs of infection, and her wounds are all but entirely healed. 16th Timber A cloud of murk is spotted coming from the southeast. It seems the Fields of Vice's influence is not merely to the north as previously though. We almost miss the goblin siege force withdrawing. An Ogress is seen lagging behind the group. We've entirely avoided casualties, and that is all that really matters in the end. The plans to harass the siege further will not be put into effect, but there is still time to build more surface defenses. 18th Timber We've begun to dig below the caverns. While digging down, the miners come across garnierite, a nickel ore. Not an amazing metal, but Leperfish is excited about it. Dwarves everywhere are seen wearing the clothes of our clothiers' tireless efforts, and the miners are no exception. The gathering of nickel ore motivates Leperfish to update the stockpile records. His office is significantly less private than before, having lost its wall to efforts to make the inside of the fort caravan-accessible. Astus runs into a thief that approached our fort in the aftermath of the siege. It scampers off without any harm done. 19th Timber We've come across something intriguing: another set of caverns, disconnected from the first. The air is mustier down here, with fungus that I have never heard of growing in the depths. A teal plant with swollen spore sacks. A purple growth that is sometimes seen connected with both the ground and ceiling. A short, stubby red fungus tree. And a fungus tree that appears shriveled and dead at all times, though it is merely an act. Worryingly, a massive web is spotted just south of the entrance. Our weavers must be cautious. To the west a tribe of wild rodent men is seen around a fire. They're too close to our entrance and will have to be dealt with. 20th Timber The auditorium continues to be carved out of solid rock. Our mayor renews his mandate forbidding the export of bolts. It does not matter as I do not plan to trade away our valuable ammunition. Anela Cistine works with cloth during her time off active duty. Bringing up the mayor's mandates, I ask Vox Nihili if the many bolts he has made has improved his skill with making them and he says yes. "Can you make some more, but bigger?" He says he can. 22nd Timber On their way down into the caverns The Walled Skies and The Rainy Boots encounter a troglodyte running up the stairs. Grizzwold, then Antique, open fire. It does not last long. It is then that astonished shouts draw me to the dormitories, where Wadayamean has risen from his bed, sleepwalking towards the crafting area. He begins to gather materials quickly. Diorite stone and leather are among them. Then he begins to work. 1st Moonstone Winter is upon us. The caravan from The Rare Ship did not come, as expected. The siege was too long and the caravan's scouts must have detected the force and elected to leave us to our own devices. It's an understandable decision, and save for a lack of iron and steel our fortress is entirely self-sufficient anyways. Our militia march to engage the rodent humanoids. It is a massacre, their wooden spears and blowdarts completely unable to pierce the fine bronze armor of The Rainy Boots. It was either them or us, unfortunately. Those weapons can still massacre a civilian dwarf. Our military reported being amazed by the many rare gems found throughout the cavern. 2nd Moonstone I'm amazed, too. The reports keep coming in. A small kitten is seen mewling outside of Peas's room. I will point the animal out to him when he returns from the caverns. 3rd Moonstone Another report: a giant toad is discovered in the cavern and shot through the heart. The Walled Skies finish it on their own. Unfortunately the surface continues to be unsafe, The Archivist frightening a kobold thief and sustaining serious injuries. GNU Order and my squadron will need to protect the surface in the absence of our cavern delving military. The Archivist stumbles a few steps before collapsing, conscious but unable to move under her own power. 4th Moonstone Wadayamean completes his work. Wadayamean does not worship any gods and seems confused as to what happened. What force could have inspired these mechanisms? I set aside these concerns: harpies have been spotted south of the river, and we withdraw to the fortress entrance for a possible engagement. Dwarves are once again ordered to restrict surface travels to only the fortified areas. One of our skilled brewers carries The Archivist to Star Guarded Memorial. Some dwarves have claimed that our cooks are spoiling us. I can see how they feel that way, but any comfort seems well-deserved after the events of this spring and the massive siege we barely managed to deter. 6th Moonstone Cavern clearing duty goes awry as tehsid charges confidently ahead of his squadron to attack a lone troglodyte. Others were lying in ambush. Kerrhyphen arrives in time to make a deadly first strike against the troglodytes. lunnrais arrives, and soon the battle is a rout. tehsid is completely safe, the troglodytes not being strong enough to overcome his bronze armor. The extravagant meals seem to be of little surprise, as Tyrant's skill prompts him to seek out ever more exotic and extravagant dishes for the fortress. 9th Moonstone Overly hasty digging prompts a cavern collapse. Leperfish takes the very edge of a torrent of falling dust and rock. Thankfully he seems to be okay. He continues to work and I resolve to be more cautious in digging in the future. 13th Moonstone The harpies are far too close to the fortress. With The Rainy Boots and The Walled Skies victoriously returned from the caverns and sufficiently rested, I order the militia mobilized to drive the winged assailants away. 15th Moonstone Copper bolts soar through the air, a good shot in the gut causing a harpy to vomit the entire contents of her stomach out over the hills below. Even after this she continues to wretch, unable to produce more fluid as her body tries in vain to expel the bolt Another shot lands well. Peas finds himself surrounded by the three harpies, the creatures wishing to exact vengeance on us. From Mortal Sword's reports, Peas is beginning to handle that spear quite well. tehsid is less lucky than he was against the troglodytes, a clever harpy managing to break the elbow of his flail arm, sending him to the hospital. Another well-aimed bolt renders a harpy earthbound. Long having been just too late to engage the enemy, our militia commander finally wades into battle against this heavily wounded harpy, causing her to die of blood loss shortly thereafter. 16th Moonstone tehsid checks into the hospital shortly after The Archivist checks out. She left after being cleared, heading to smooth stone in the tombs to the east. 1st Opal The auditorium is almost ready to be utilized, though further renovations may be done in the future. tehsid is also out of the hospital, though it will be some time before his elbow is mended. With less than two months remaining, I am resolved to do my best to protect the inhabitants of this fortress. It's home, for better or worse. Rawkking fucked around with this message at 04:19 on Aug 25, 2012 |
# ? Aug 24, 2012 19:30 |
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Oh I see. Dwarven justice has failed, so I'm to be punished by having my office destroyed and having the miners cave in some stone on top of me. Well I'm too clever for that! Hah! Anyway Rawkking, seems like you've got a broken [timg] tag in there. 2nd Moonstone.
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# ? Aug 24, 2012 19:46 |
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Leperflesh posted:Oh I see. Dwarven justice has failed, so I'm to be punished by having my office destroyed and having the miners cave in some stone on top of me. Well I'm too clever for that! Hah! Fixed image tag, added a little blurb about why the autumn caravan didn't show up in the 1st moonstone journal entry (because of the siege). Update tomorrow, most likely the final one! Edit edit: Forgot this image in the 9th moonstone entry (cavern collapse) which has since been added. Rawkking fucked around with this message at 20:04 on Aug 24, 2012 |
# ? Aug 24, 2012 19:55 |
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The remainder of Leperfish's life in the fortress will be an elaborate game of cat-and-mouse wherein various overseers and other dwarves try to harm or at least inconvenience their onetime leader by orchestrating accidents and bureaucratic manipulations.
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# ? Aug 24, 2012 20:03 |
Schneeble posted:The remainder of Leperfish's life in the fortress will be an elaborate game of cat-and-mouse wherein various overseers and other dwarves try to harm or at least inconvenience their onetime leader by orchestrating accidents and bureaucratic manipulations. Requesting a dwarven version of Yakkity Sax as Leopardflush's new theme song.
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# ? Aug 24, 2012 21:52 |
Give Leperflesh a new office before the end of the turn so the next overseer can destroy it too
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# ? Aug 24, 2012 22:00 |
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Slashrat posted:Give Leperflesh a new office before the end of the turn so the next overseer can destroy it too Who?
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# ? Aug 24, 2012 22:55 |
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Slashrat posted:Leperflesh Something is wrong with this.
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# ? Aug 24, 2012 23:37 |
You mean Flipperlips?
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# ? Aug 25, 2012 00:21 |
Schneeble posted:The remainder of Leperfish's life in the fortress will be an elaborate game of cat-and-mouse wherein various overseers and other dwarves try to harm or at least inconvenience their onetime leader by orchestrating accidents and bureaucratic manipulations. It's kinda like Mousetrap except you pull a lever and the supports collapse and the cracked reservoir starts draining and the waterwheel under it turns which powers the pump that floods the bookkeeping office which startles the noble who runs out into the trapped corridor and faceplants on the pressure plate and the Limpetflush under the drawbridge oh nooooo
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# ? Aug 25, 2012 00:23 |
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Add some masterwork large, serrated copper discs and some masterwork spiked balls and sieges will suddenly become much more manageable.
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# ? Aug 25, 2012 01:16 |
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I wrote up my history of years 2 and 3 of Boatmurdered on the main thread, if anyone is interested. http://forums.somethingawful.com/showthread.php?threadid=3466523&pagenumber=257&perpage=40#post406859238
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# ? Aug 25, 2012 01:42 |
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17th Timber 239 Ugath be praised! The siege has been broken by His might. Though I am not very happy about having to share our worship hall with others but for now Ugath has recognized our faith and has spared us. I will have to speak to future overseers later once we get deep enough into the earth that we can have a true worship place above the magma. Leperfish does not seem to be under the influence of Ugath any longer and has been quite boring lately. I do not believe that Ugath is done with him yet and will find more ways to get his attention. Ugath has been gracious to me in answering my prayers, but I know that He may call me to serve Him in death at any moment and I await to be in His presence for all of eternity, I just hope He grants me enough time here that I may do His work and accomplish His Will.
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# ? Aug 25, 2012 02:24 |
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SirPhoebos posted:I wrote up my history of years 2 and 3 of Boatmurdered on the main thread, if anyone is interested. I'm definitely interested in seeing "Hey I posted it" alerts on these, though I wouldn't mind slightly more condensed summaries as well. Even if it blurs the lines between overseers, a summary 2-3 times the length of that post per LP would be a pretty good length, I think.
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# ? Aug 25, 2012 03:14 |
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Rawkking posted:Long having been just too late to engage the enemy, our militia commander finally wades into battle against this heavily wounded harpy, causing her to die of blood loss shortly thereafter. Hooray! Little dude finally did something.
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# ? Aug 25, 2012 03:43 |
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Mortal Sword posted:Hooray! Little dude finally did something. At least your guy is diligent about things that are not fights. He's always doing individual combat drills when off-duty, which not every dwarf does/does often.
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# ? Aug 25, 2012 04:07 |
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Rawkking posted:
Hooray, I'm participating! Cloth dyeing: the most unnecessary of all the crafting arts. It's good to keep reminding the Gnu Order that clothes are important though.
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# ? Aug 25, 2012 04:14 |
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Oh, hey, my dwarf stabbed something and didn't die. Much better than I expected.
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# ? Aug 25, 2012 04:15 |
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Angela Christine posted:Hooray, I'm participating! Cloth dyeing: the most unnecessary of all the crafting arts. Dyeing is actually extremely lucrative and the capstone of the cloth industry loop, for the record. It also produces pretty happy thoughts and a few bins of dyed woven cloth can fetch a princely sum at Trade!
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# ? Aug 25, 2012 04:18 |
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Rawkking posted:At least your guy is diligent about things that are not fights. He's always doing individual combat drills when off-duty, which not every dwarf does/does often. Oh, that's cool. Didn't realize that, guess he's been less of a slacker than I thought!
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# ? Aug 25, 2012 05:36 |
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Less a slacker, more a coward. he is like Commissar Caiphas Cain(Hero of the Imperium) in that he trains a lot, but always has an excuse to stay out of combat. Watch as he bravely charges in the other direction and uncovers a second siege force in the next attack.
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# ? Aug 25, 2012 05:42 |
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# ? Apr 27, 2024 19:58 |
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Worst siege ever. Did their leader die or something?
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# ? Aug 25, 2012 07:00 |