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Cave Adapted
Jun 13, 2012

Tunicate posted:

It's possible not to get corpse resurrection. I've set up shop in an evil biome where it constantly rained human blood, but with no other negative effects - which was a bit of a disappointment.

If you think that's bad my current fort is spread across two evil biomes and both do exactly the same thing: syndrome rain that gives nausea, except the northern rain also gives dizzy. My fort is covered in vomit.

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girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Nettle Soup posted:

You're using paint to crop!? Download IrfanView! It's free, lightweight and a lot quicker to use. Just ctrl+v paste in image, highlight area, hit ctrl+y to crop and then hit s to save.
I prefer Paint.Net, personally. But there are still plenty of easy-to-use options outside of MSPaint.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Nettle Soup posted:

You're using paint to crop!? Download IrfanView! It's free, lightweight and a lot quicker to use. Just ctrl+v paste in image, highlight area, hit ctrl+y to crop and then hit s to save.

I get the feeling he's kind of at the whim of the hotel computers right now. Still, compared to most LPs you've been updating at a breakneck pace Leperflesh. Feel free to actually enjoy your vacation time rather than cater to us. :v:

mtrc
Mar 29, 2011

THE FUTURE, YOU GUYS
Is it possible to invade/travel beyond the tile the fortress stands on?

Pickled Tink
Apr 28, 2012

Have you heard about First Dog? It's a very good comic I just love.

Also, wear your bike helmets kids. I copped several blows to the head but my helmet left me totally unscathed.



Finally you should check out First Dog as it's a good comic I like it very much.
Fun Shoe

FinalSin posted:

Is it possible to invade/travel beyond the tile the fortress stands on?
Not yet. Toady One has it on his to-do list.

Shorter Than Some
May 6, 2009

Pickled Tink posted:

Not yet. Toady One has it on his to-do list.
it's worth pointing out that this to do list contains drat near anything you could think of, and so the chances of it happening any time soon are pretty slim.

Pickled Tink
Apr 28, 2012

Have you heard about First Dog? It's a very good comic I just love.

Also, wear your bike helmets kids. I copped several blows to the head but my helmet left me totally unscathed.



Finally you should check out First Dog as it's a good comic I like it very much.
Fun Shoe
To be fair, he is putting in the stuff that makes the world "live" rather than remain static with the next update, and a part of that is the foundation that will finally allow this kind of behaviour to come in, so it might not be a huge distance away. I'm willing to bet that inside the next two years we will have some of that kind of functionality.

Orthogonalus
Feb 26, 2008
Right angles ONLY

Strom Cuzewon posted:

This is loving glorious. Is your voice naturally that gravelly and dwarfy?

My normal speaking voice isn't, but I'm hoping it will be by the time I'm 50.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Orthogonalus posted:

My normal speaking voice isn't, but I'm hoping it will be by the time I'm 50.

Hey hey hey hey, drink whiskey every day.

Aesop Poprock
Oct 21, 2008


Grimey Drawer
This LP is incredible. This has to be the best written and contributed to DF LP I've ever seen in the first year. There haven't even been a huge amount of events actually happening in the fort yet but it's been a joy to read Leperfish's updates.

TildeATH
Oct 21, 2010

by Lowtax
Leperflesh did a great job expanding on the Bravemule style of really incorporating the language of the game into the LP. I particularly enjoyed his narration of Athel's turn toward evil. The language, and the reference to the existing stories in the Legends, help embed the LP within the world. Kudos to Leperflesh for having a strong storyline in mind and embracing it.

Pickled Tink
Apr 28, 2012

Have you heard about First Dog? It's a very good comic I just love.

Also, wear your bike helmets kids. I copped several blows to the head but my helmet left me totally unscathed.



Finally you should check out First Dog as it's a good comic I like it very much.
Fun Shoe
Continuing of from my previous experiment here, my terrifying biome 2x2 embark (Single biome) has rain that causes constant slow bleeding. There are three corpses sitting in sealed rooms and none have risen as the undead.

I have gotten undead and rain once in the past, but I was straddling two biomes. It may also be that an evil region may just simply store the undead raising separately to the rain/clouds stuff. So it could be that you get either rain or clouds, and then you have a chance of getting undead on top of that.

Either way, More !!Science!! is required.

Slashrat
Jun 6, 2011

YOSPOS
A fortress entirely dedicated to experimentation on the forces of evil is a noble cause indeed.

Has the effect of evil weather been tested on demons yet? If not, you know what to do. :colbert:

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Slashrat posted:

Has the effect of evil weather been tested on demons yet? If not, you know what to do. :colbert:

Aye, there are reports that husks can attack and defeat demons from hell itself. The only problem is putting them down afterwards.

Leperflesh
May 17, 2007

I'm already using IrfanView to take screencaps but I didn't realize it could do editing as well. I'm very proficient with Paint and on Win7 it works perfectly for what I want to do. (I'm also proficient with PhotoShop but haven't had a valid license for it for a few years now).

Anyway I've played through the end of my year, recorded shots and written content and all that's left to do tomorrow is edits (I'll give IrfanView a shot) and uploading everything.

Don't worry about my vacation. I'm having a good time, we spent the whole morning and afternoon out walking around and by early evening we were all pretty pooped so we really enjoyed hanging around the hotel in the evening. And playing dwarf fortress is pretty relaxing for me!

So, tomorrow, unless something unforseen happens, expect the final update and then I'll post recruitment for the next Overseer. I'll use that 24 hour period to get everything uploaded and set for the succession and for those of you working on art projects that need the save.

Crackmaster
Feb 6, 2004

Triskelli posted:

Crackmaster had gotten into sewer brew while creating more alcohol for the good of the fortress. Must have downed several barrels, because she comes to me mumbling about mosquitoes and "paraphersnailia".

You and I are going to have to get married for real now, because I love you for that.

After writing two journal entries I still felt Contributor's Itch, unfortunately, and I felt like making something else. I knew I wanted it to involve Geshud the Keet, and I knew I was in the market for a fresh desktop wallpaper. I can't draw to save my life, though, so I fired up the copy of Inkscape I've been toying with lately and threw a little something together:



Vectors and gradients! I kept it simple because I'm stupid.

Please excuse the creative liberties I've taken. Making our heads "somewhat narrow" and "somewhat tall" would have made us look more human than I'd like (we look human anyway, but I think the round noses help), among other things, and I don't know what the hell Toady wants "thin irises" to mean, so Kelli has cat's eyes.

The actual desktop sized images are available here if anyone's curious.

Also holy poo poo, Leperflesh, I don't know how I'm ever going to live up to the words you're pulling out of those dwarves. You're very good at this.

TildeATH
Oct 21, 2010

by Lowtax

Frida? Is that you?

It should be titled something strange and pretentious, like "Breakfast in Isfahan."

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
All this talk of undead and demons, but no talk of a Dwarf's true enemy?

What of the Elves? You just know their first caravan is going to blunder straight into a murk and be left a collection of desiccated corpses and then suddenly you've got an invasion on your hands!

Dementedghost
Jan 7, 2010

Running 1.86 miles without dying is literally impossible

Loden Taylor posted:

Wrote a piece about subterfuge and court intrigue and whatever else the mysterious Sankis gets up to.



Follia variations are very paint-by-numbers, but they're fun to write.

Harpsichords are awesome.

What program are you using to make these?

Pickled Tink
Apr 28, 2012

Have you heard about First Dog? It's a very good comic I just love.

Also, wear your bike helmets kids. I copped several blows to the head but my helmet left me totally unscathed.



Finally you should check out First Dog as it's a good comic I like it very much.
Fun Shoe
Ok. Another test, another 2x2 evil embark. This one is the necromantic zone. One indicator I have gotten in every necromantic aligned zone is undead animals entering the map, and only undead animals. In this case, I got burrowed inside and left my horses to fight a war against the re-animating undead that lasted until early summer when the zombie skunks and kestrels called for reinforcements and the pack of zombie emus managed to eventually wear down and kick my horses to death. The horses are now a part of the dead horde. :(

This result supports the 1 effect per evil biome hypothesis, as I have had no rains or clouds. Will let it run till autumn to confirm results.

Given Leperflesh got regular non-undead kangaroos north of the river, I am forced to conclude that the evil region north of the river does not raise the dead. Do not lose hope people, it may well create husks (which would be worse).

Internet Kraken
Apr 24, 2010

slightly amused

Pickled Tink posted:

Ok. Another test, another 2x2 evil embark. This one is the necromantic zone. One indicator I have gotten in every necromantic aligned zone is undead animals entering the map, and only undead animals. In this case, I got burrowed inside and left my horses to fight a war against the re-animating undead that lasted until early summer when the zombie skunks and kestrels called for reinforcements and the pack of zombie emus managed to eventually wear down and kick my horses to death. The horses are now a part of the dead horde. :(

This result supports the 1 effect per evil biome hypothesis, as I have had no rains or clouds. Will let it run till autumn to confirm results.

Given Leperflesh got regular non-undead kangaroos north of the river, I am forced to conclude that the evil region north of the river does not raise the dead. Do not lose hope people, it may well create husks (which would be worse).

Okay, I know this isn't right. I've had maps with both undead and living animals entering it. It had corpse resurrection as well.

Pickled Tink
Apr 28, 2012

Have you heard about First Dog? It's a very good comic I just love.

Also, wear your bike helmets kids. I copped several blows to the head but my helmet left me totally unscathed.



Finally you should check out First Dog as it's a good comic I like it very much.
Fun Shoe

Internet Kraken posted:

Okay, I know this isn't right. I've had maps with both undead and living animals entering it. It had corpse resurrection as well.
To be perfectly fair, my surviving very long at all is not something that happens in corpse animation zones so I can only say what I see (This test fort is something of a personal record, and I'm stuck on an aquifer that is too deep to breach by normal means so I can't do much). I have never seen undead without it since the zones came in, but I have not been big on fort mode since .07.

It also bears mentioning that the only living animals here have arrived with migrants, and they are presently stomping the latest batch of migrants with the rest of the zombies.

Are you sure that you didn't embark on the boundary of two biomes? You can tell on the embark screen because you get the f1-fhowevermanythereare buttons to scroll through the ones partially inside your embark rectangle. If one was a necromantic zone and another wasn't, you could get living animals from the not if I'm right (Not saying I am. Honestly, I'd love to be wrong on this).

Pickled Tink fucked around with this message at 08:30 on Jul 2, 2012

Loden Taylor
Aug 11, 2003

Dementedghost posted:

Harpsichords are awesome.

What program are you using to make these?

Finale 2011 with the included Garritan Personal Orchestra, plus a few other free VST instruments I picked up here and there, along with Audacity to tweak and finish the exported wave file.

Finale isn't at all designed for creating polished audio tracks the way Cubase or Pro Tools are, but I like it better for this kind of straight up midi stuff since I can work completely with standard musical notation. I never really liked working in a piano roll.

Diploid
Oct 21, 2010
Loden! Make me your apprentice!
Seriously, though, I want to compliment you for your music, but I don't want to look like a suck up.
So, good show. :golfclap:

suburban virgin
Jul 26, 2007
Highly qualified lurker.

Pickled Tink posted:

To be perfectly fair, my surviving very long at all is not something that happens in corpse animation zones so I can only say what I see (This test fort is something of a personal record, and I'm stuck on an aquifer that is too deep to breach by normal means so I can't do much). I have never seen undead without it since the zones came in, but I have not been big on fort mode since .07.

It also bears mentioning that the only living animals here have arrived with migrants, and they are presently stomping the latest batch of migrants with the rest of the zombies.

Are you sure that you didn't embark on the boundary of two biomes? You can tell on the embark screen because you get the f1-fhowevermanythereare buttons to scroll through the ones partially inside your embark rectangle. If one was a necromantic zone and another wasn't, you could get living animals from the not if I'm right (Not saying I am. Honestly, I'd love to be wrong on this).

I've just run four test forts on haunted and terrifying sites to try this, taking care to only embark on one biome. So far it looks correct! Sites with living animal life don't resurrect corpses, sites with undead do. As mentioned, n = 4 so it's only weak statistical evidence so far. If anyone runs one that contradicts this, let me know. All current evidence suggests Bronzestabbed will be free of the undead scourge and we have nothing at all to worry about (unless the Lich King arrives, or dust husks, or a forgotten beast with a syndrome, or...).

GrabbinPeels
Jan 3, 2010

I only regret not giving up sooner.

I just noticed that I somehow managed to misspell my forum name. :suicide: I'm #241 on the Dwarfing List, how would I fix that?

Volmarias
Dec 31, 2002

EMAIL... THE INTERNET... SEARCH ENGINES...

Pickled Tink posted:

To be fair, he is putting in the stuff that makes the world "live" rather than remain static with the next update, and a part of that is the foundation that will finally allow this kind of behaviour to come in, so it might not be a huge distance away. I'm willing to bet that inside the next two years we will have some of that kind of functionality.

I swear this guy needs to spend some time on UX/polish instead of the "fun" things; we have the ability to resize the screen by scrolling the mousewheel (hooray!) but the trade depot still cuts off items at like 15 characters, no matter how far you scroll.

It's not going to kill his community to make the game have fewer bugs and more polished. :colbert:

scamtank
Feb 24, 2011

my desire to just be a FUCKING IDIOT all day long is rapidly overtaking my ability to FUNCTION

i suspect that means i'm MENTALLY ILL


Volmarias posted:

I swear this guy needs to spend some time on UX/polish instead of the "fun" things; we have the ability to resize the screen by scrolling the mousewheel (hooray!) but the trade depot still cuts off items at like 15 characters, no matter how far you scroll.

Hearteningly enough, this April/May was spectacular in that regard. It's like he's finally getting in the groove of sprinkling overhauling between the fun bloat bits.

Leperflesh
May 17, 2007

I have 74 images to upload to LPix.

Rightload requires Microsoft Visual C++ Runtime Distributable (2005, I think).

I cannot get the runtime to install on my work laptop, which has winXP, plus some various corporate crap that is probably the real issue.

Does anyone know of any other bulk upload method to get 74 images onto lpix without using Rightload?

BTW I tried using Rightload "portable" but apparently portable doesn't include, you know, everything needed for it to loving run, like say MS C++ runtime libraries or something.

GrabbinPeels posted:

I just noticed that I somehow managed to misspell my forum name. :suicide: I'm #241 on the Dwarfing List, how would I fix that?

No problem I fixed it.


edit: OK, looks like I actually needed a newer version of the redist, which installed correctly and we're in business.

Leperflesh fucked around with this message at 04:26 on Jul 3, 2012

Bad Munki
Nov 4, 2008

We're all mad here.


Don't use lpix if it's causing trouble? Imgur.com is a fair alternative. In the file upload dialog box, you can select multiple files, easy as pie.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
Yeah, Imgur would work, even if it's just a temporary solution.

Leperflesh
May 17, 2007

Imgur renames your files, which makes it much more tedious to match them to where they go in the story. It also has an API limit of a maximum of 50 files uploaded per hour, which is really goddamn stupid and annoying.

Fortunately I got rightload working (I needed a newer version of the c++ redist).

Leperflesh fucked around with this message at 04:29 on Jul 3, 2012

Leperflesh
May 17, 2007



Chapter 7 and Epilogue

17th Timber
Dwarves are spotted to the west in the late sun who have wagons and pack beasts. It is the last most vital promise of Sankis fulfilled. A caravan has come!



I ordered mechanisms and other goods hauled to the trade depot just beyond the doors of Bronzestabbed. Nettle Soup is excused from mining and other duties to perform negotiations. I informed we needed most of all steel weapons or armor if afforded, also drinks, food, certain seeds, and perhaps livestock. Thread and cloth for bags, clothing and wound treatments are also needed.

As the wagons approached Kelli ran out to meet and returns hauling bolts of cloth to the hospital! Markus_cz was seen doing the same. I hoped it was personal trades made and not larceny but Markus declared a doctor has prerogative and no trader may protest cloth for medical use although I have never heard this.




19th Timber
The merchants have secured their wagons and begun unpacking goods for trade. There are no recriminations nor complaints therefore I told Nettle Soup do not mention cloth for a hospital unless a trader mentions first. Nettle soup informed Markus instructed she take more cloth and was already tasked to haul more immediately.



I checked job lists and 39 more bolts of cloth were scheduled for seizure without payment.




21st Timber

Dumat Gatinkadol the outpost liason from the mountain homes found me at my office. Hauling of goods to the depot will take days yet but Dumat desired discussion of our situation at Bronzestabbed.



She named the trading party thusly:
Herself, Dumat Gatinkadol, a soapmaker and outpost liaison for The Rare Ship
Kogsak Dishmabmor, a trader
Mafol Dishmabnecik, a marksdwarf caravan guard
Sodel Nunuroltar, a swordsdwarf caravan guard
Iton Asmelkulal, a merchant
Zulban Alrimtar, a merchant
Domas Uzolberdan, an axedwarf caravan guard
Rith Shorastokang, a speardwarf caravan guard

She desired knowing our deficits that the caravan ought to bring next autumn. I cannot know but guessed at leather (I did not mention stolen cloth), bars of iron and steel, weapons and armor of all varieties, crossbow bolts, female wooly livestock for milk and wool, drinks, foodstuffs, bags, and yarn.

The liaison dutifully recorded every item without comment and then provided a list of items which she claimed the trader will pay additional value next year. Most valued were fish (including pond turtles) and backpacks. Also highly prized are thread, quivers, and figurines. Of these figurines are easiest to provide if a stone craftsdwarf is free to work limestone without other responsibility.



After concluding official business Dumat presented me correspondence marked only 'Leperfish' which I took with gratitude but did not open while the liaison observed. She gave the traditional words but for Bronzestabbed the meaning is special. She likely does not know unless Sankis confided with this dwarf that Bronzestabbed's fate may be the fate of all The Rare Ship.




1st Moonstone
It is winter. For days a dwarf emerges from Bronzestabbed's doors three or four times daily to deposit our goods or collect a bolt of cloth and return indoors. The traders encamp comfortably and all their wares are displayed. It is slow owing only to business of dwarves but the traders show little sign of impatience.


2nd Moonstone
Fitzy Fitz informs a rock sword is made of volcanic glass not limestone thus no rock swords. I suspected so and told him but it is a minor disappointment for I have never seen a rock sword.

At dawn the chick Cerol Thimshurmorul makes incessant noise also all times of day and evening and often at night. His crest is violent red. It is a useless bird we do not eat and a nuisance pet but I requested hens of the liaison. If she brings them next year the rooster will gain purpose.




4th Moonstone
Today all items I ordered made available for sale were stockpiled within the depot. Nettle Soup emerged after sleeping, eating, collecting fresh plump helmet crops, and every other duty, and met the trader Kogsak Dishmabmor who appears stern and unyielding. I earlier demanded Nettle Soup explain long delays and she replied making traders wait showed no eagerness therefore lower prices offered.

I did not desire to engage Kogsak in her stead therefore I allowed duplicitous tactics.

An exceptional limestone door along with many mechanisms is valued over three thousand. Noisome scamtank horse parts biscuits valued another thousand.



For these Nettle Soup negotiated a few iron items including a steel helm and an iron helm, cheaper prepared animal parts, leather, thread, a bag of gypsum plaster, pig tail seeds, a few bolts of cloth (paid for), a reindeer cow, a stallion, and several barrels of brew. She informed iron and steel arms are highly valued and many items the merchants brought are decorated thus more expensive which she did not buy. A reindeer cow will provide more milk for cheese. A stallion will provide the mare with offspring next year.

Thereafter dwarves began storing bought items against the winter weather if a savanna has winter weather which we will soon discover.


6th Moonstone
Asehujiko has smoothed or detailed much of the western half of the great hall and reports satisfaction at the task requesting permission to carve legends once all is smooth.



With Nettle Soup's negotiations we now count 155 drinks stockpiled which I hope will last a winter. Scamtank desires stew experiments with new meat and I allow it because he has made egg and cheese biscuits.







Crackmaster is permitted gem cutting practice on quartz and pyrite stones.



I order bags made with spare cloth for flour.


14th Moonstone
The merchants bid farewell seeing no further trading will take place. I gave written letter to the outpost liaison with instruction to present to the dwarf who sent a letter to me.


17th Moonstone
With cages unpacked I indicated a larger pasture for horses and the reindeer. There is already milk from the reindeer for reindeer cheese.





We are out of coal. More wood must be burned and charcoal made for smelting bronze and smithing.

Kangaroos are spotted beyond the brook. Internet Kraken is busy fishing thus does not request hunt which anyway must be denied due to the danger of evil clouds but I wonder if kangaroos are complicit with glumpwrongs and evil lands.





Bad Munki patrols wearing steel breastplate and bronze greaves. Nomikos carries bronze metal spear and wears bronze mail and leather hood. i poo poo trains has no armor but a leather cap but is still a raw recruit.






poo poo I failed to screenshot nomikos' armor.

Everydwarf is busy save Vox Nihili who took break in the great hall thus I went to talk with my friend. He gave me welcome with good cheer which contrasts with consternation and upset other dwarves express after the lecture and disclosure of the war Bronzestabbed brings against evil.



“I wouldn't mind having my own room,” he told me, “but otherwise a dwarf cannot complain.”
“And what of the conflict, Vox?” I asked him. “Are you not dreaded by necromancers and fell murks and goblin war?”

“No,” Vox told me simply. “What comes will come. I cannot concern greatly for unknowns, Leperfish. Behold this hall already halfway smoothed. I admired a bed made by Nettle Soup yesterday. I forged bronze greaves that made Bad Munki glad to wear. Soon I'll make more things, when I get to it. All around me are excellent dwarves to enjoy company and drink. I will not dread tomorrow and forget an enjoyment today.”

I clapped Vox Nihili agreement on his back and told him “I wish everydwarf felt as you do” to which he was puzzled but Vox does not often notice another dwarf's frown.



Later I considered if it might freeze and thought again a well might be necessary. To make it a pond should be channeled into a cistern or a shaft dropped to seek underground water. All dwarves are too busy now but I will attempt it next month.


22nd Moonstone
Fitzy Fitz has carved sufficient stone that his skill is reasonable to craft stone items.




5th Opal
Geshud is grown a full grown guinea cock which is another noisy useless male pet bird providing no eggs, nor meat due to being a pet.


11th Opal
A month or more passes and dwarves wonder if fiendish murks will come no more. Then a fiendish murk comes unexpected as today. Even as it spreads the weather turns colder and ice formed across sections of the brook.







In the cold weather the murk lingers and boils.


13th Opal
The murk persists, slowly crawling east.






14th Opal
Still the roiling gloom. An eagle dips and soars nearby daring the darksome fog. If an eagle touches the murk I will issue Internet Kraken his crossbow when the murk is gone.








15th Opal
The eagle is not so brave. The murk roiled north and east and is gone in morning light. Ice patches on the stream have not spread but all ponds are frozen and thus only the stream offers water if a dwarf becomes bedridden. For now there is no fishing.



Crackmaster has cut every gemstone and Fitzy Fitz has carved the limestone into crafts including figurines depicting Ugath and Nettle Soup. I designate quarrying for stone and a ramp down to prospect deeper.








17th Opal
Nettle Soup hews deeper stone and finds more limestone.



Several dwarves are idle while there is no wood left. Saoritficis therefore will learn woodcutting.


24th Opal
Scamtank has stewed most of the meat brought by the traders. A few are actually appetizing and the skill of preparation cannot be denied.



I order more prospecting on the Hall level. Charcoal is being made and tin will soon run out again.



I have discovered no dwarf has any skill or assignment for leather working hence longstanding requisition for leather bags is unfulfilled. Markus_cz being doctor I assign to making leather bags because he has knowledge of sewing skin.

PublicOpinion has more practice at making charcoal than any other skill.




27th Opal
Iced ponds have melted recently owing to warmer weather despite it being now midwinter. A savanna lowlands away from mountains is a warm mild place to live with no snow.

Sand is carved with alacrity and skill. I order a copper pick forged to allow three dwarves to dig together, and more armor for the militia who are still not adequately protected.






12th Obsidian
More room is needed near the workshops to store finished mechanisms which I am told are furniture. The excavation near the hall yielded more malachite but no further cassiterite.



I viewed the great hall where Teim still labors with Asehujiko learning also the craft. The late winter lingers and I believe the hall may be fully smoothed by spring.



The great hall already is of legendary grandeur and many dwarves discuss the pleasure of eating there for days. Despite the revelations in the autumn I think most dwarves obtain good mood or at least satisfaction. The caravan has by now carried news to The Rare Ship of Bronzestabbed's survival and modest successes. Dwarves will gather their resources and travel the savanna in the spring.




I may privately admit to having done this well. I cannot see any great fault. One year ago I set out with great trepidation and fear and although reasons for fear have not subsided, fear itself has. With stout labor has come sustenance and honor.


17th Obsidian
We have run out of limestone but there are plenty of mechanisms and trade items for now and mining is directed towards expansion on the main level.




20th Obsidian
Another cloud of murk descends on the Fields of Vice across the stream Fadedmaggot. It rolls in from the northeast with rapidity concealing everything before it with the dusty darkness. An agile kestrel leaps the air ahead of it.







Sweeping in the air I watched from the great doors as it disappeared into a fold of the cloud in the distance for a moment and then reappeared, a high loop, and then dove again. Could it be the bird was flying through the fiendish murk, or did it find knots and holes in the cloud through which to play? In the darkening sky of evening I could not see it to say for certain.








21st Obsidian
At dawn the murk remained and above the kestrel had returned, or never left. But as a billow of the cloud crossed over the stream I saw with clarity the bird dove directly in!





It flew with all the agility of before but I was suddenly afraid and called out that every dwarf must come indoors, now. I feared, all my fears of over a year piling up, and in my heart I knew that now on the eve of the year 237, a peril to Bronzestabbed had truly arrived. Not a murk spied from a distance nor an altercation with a startled kangaroo but a real evil approaching our doors.


22nd Obsidian
The murk fades away and unmistakably the kestrel makes its way shakily south, flitting up and down in the air but in a wrong way. I cannot describe the wrong with exactness but its flight was no longer playful nor with joy as a hunting bird soars and swoops.



I order animals allowed indoors and cancel milking and other outdoor tasks. No dwarf should have excuse or accident to go out the doors until the danger is known.




23rd Obsidian
The animals wander in of their own accord as the kestrel bobs and weaves around the mouth of the little gully into which we have carved Bronzestabbed.






24th Obsidian
The creature has winged eastward perhaps distracted by small vermin prey or perhaps without sign of life outside a fortresses doors it loses interest.



I peered out the door and spied in the air above the gully a little cardinal. Its bright red feathers reminded me of a youth some eighty years past. The other dwarves know I have forbidden outdoor work but all continue about appointed tasks without great concern. I must admit I have little on which to base my fear besides a bird of unusual demeanor. But I told Bad Munki I saw the kestrel fly through fiendish murk and come out not right and he was not inclined to call me wrong.



In the evening the kestrel dove down just beyond the pastures and I saw it better.





Its feathers are in tatters. I pulled tight the door.


25th Obsidian
The kestrel has flown above the earth above our doors and flails south. I cannot see it any more but I can hear it still above Bronzestabbed and when I close my eyes I see its ragged wings and gaping beak and dangling talons. It appears a dead thing in motion as if a dwarf picked up a killed bird and hurled it skyward.

We have run out of charcoal and the wood is piled outside. I know myself a fool for a year spent with essential supply stored outside.


28h Obsidian

I peered out again and spied a skunk. A normally gregarious creature it was panicked and fled up the slope with rapidity and was gone. I heard doleful flapping in the sky.




1st Granite 237
I descended through the halls of Bronzestabbed leaving the main doors firmly locked and barred.

On the main level new room was ready for hauling furniture including many fine rock mechanisms for trade. Food stocks and booze are sufficient for our need. Earthen halls and floors packed tight by countless footsteps of sturdy dwarves. Attractive workshops line up in efficient rows ready for use.







The spiraling tunnel downward brought me into the comforting embrace of solid stone. I peered into the mining tunnels where uncut malachite encased in limestone bedrock beckoned for use.













I walked south into the great hall and found every surface smoothed by chisel and grinding rock into a polished glory. Livestock and dwarves gathered there in safety and comfort of the heart of our home.



“It is time,” I told them. “I can do this no longer.”




Epilogue

In the late fall of 235 I spoke with the dwarf Sankis who gave directions to me for the establishment of The Noble Work.

“I do not know how to fight a war,” I told her.
“Leperfish,” she said to me, “your task is not to fight. You are an organizer. You are also a speaker – you have a good way with words.”
“But you want me to make a fortress in the lowlands! You want me to provoke dark powers, you want me to bring war upon ourselves...”
“Aye, Leperfish, but you will not lead that battle. Your duty is to begin the dwarf fortress itself. You must delve the homes for the first dwarves, see that there is food, drink, beds for rest. And you must convince them, the ones you bring and the ones I will send, you must make them understand the task.”

“And then?” I asked her.

“And then you must step aside. It is as you said. You are not a warrior. You will not lead the dwarves in battle, nor should you. You must bring among your companions one who can organize a militia, and in time I will send more, some of whom – if I can find them – are as capable at drilling and training soldiers. And when war comes to your fortress, as it will – as it must, given where you will make it – then another dwarf must manage the defense.”

I felt relief and trepidation both.

“I won't abandon them,” I oathed. “I will not lead dwarves to such peril and then flee back to safety in the mountain homes.”

Sankis smiled and took my hand. “I judged not. That is well. Stay with them, then. Give advice when asked. If you can get them through the hard beginning, when even one fallen dwarf may doom you all, then you will become not their permanent leader but a symbol of their determination... of our determination, of The Rare Ship.”

I was afraid, but I did not say so.

“I will send a caravan. In a years' time, in the fall. They will know only that there is an outpost, that profit is possible. Make something worth trading. When the caravan returns with your news I will know you have survived and endured and then I will send more than mere handfuls. But, beware, Leperfish, for I cannot vet every one of them once news spreads. We begin this in secret but the secret cannot last. And when all of The Rare Ship knows of your venture, then dwarves will go of their own accord, dwarves seeking adventure or excitement or... and these you must beware... victims.”

I swallowed. “Victims?”

“Aye, Leperfish. We have discussed this. The Rare Ship is sick. There are corrupted dwarves among us. You must make your people understand, dwarf. If you cannot root out infiltration, even when expected and warned, then there is no hope for any of us. The Rare Ship strikes out at a foe that acts by destroying from within.”

Sankis stood and leaned across the table. “When your duty is done and you step aside, remain there, and be vigilant. Appoint others to do the same. Make all your dwarves vigilant. Succeed in this, and perhaps you – and therefore we – have a chance.”

***

My mother led me out the stone doors, across the drawbridge. Beyond, fresh snow blanketed towering trees and craggy rocks. Above, cliffs ascended to unknown heights, cloud-enwrapped. She held my hand in sheep-wool mitten and led me along the trodden path.

I breathed hard and my breath made fog. I scooped snow in my hand and felt its cold. We came to a track and my mother turned and pulled me along trudging feet plowing snow.

We walked out of the trees onto an open slope. Ahead a view opened, vast, blue and white, the sky, and far below, rock, snow, a mottled scape of contrast fading into mists. My mother pointed to the side and I saw a mound in the snow near the track.

We approached and I felt a wrongness. The mound had fur and there was a crimson stain in the snow. My mother waited and then pulled me gently closer.

“What is it?” I said, not wanting to go nearer but also unable not to look.

“A mountain goat,” my mother said.

We stood beside. The goat was pierced by crossbow bolt at neck and side. Its fur, curly and white and gray and soft, matted with dark red blood from the wounds. Its head was tossed back, an eye open to see nothing, its tongue lolling.

“It is dead,” my mother told me. I knew the word.

“It will never breathe again,” my mother said. She crouched and took my shoulders. “Beardling. Look upon it. Once it moved and ate and drank and climbed the rocks and saw the world. Then a dwarf made holes in it and its life-blood ran out and now it is gone. The goat's body is here but the goat is gone.”

“Where did it go?” I asked.

“Perhaps it went to Ngalak Etur Onol, who watches over mountains from above,” she said, looking up at the sky. “Or perhaps Tithleth Nazomnokgol Ozor Sod has brought it to the dreaming place. Perhaps Titthal will whisper its name and it will follow. Or perhaps,” she said, her warm hand on my head, “perhaps it is just gone, destroyed. Unmade.”

My mother released me and drew knife.

“What are you going to do?” I asked, although I already knew.

“The goat is gone, my son, but what remains is food and warm wool and skin for leather and bones to be carved. A dwarf should not waste. Especially a dwarf should never waste a life.”

My mother began to cut and said to me “the life a dwarf must never waste the most is the dwarf's own life.”

I did not understand until many years after my mother was gone.

Cthulhu Dreams
Dec 11, 2010

If I pretend to be Cthulhu no one will know I'm a baseball robot.
Bravo.

I'm wondering what the corrupted are now. Vampires? Something else?

Leperflesh
May 17, 2007

Call for Overseers!

OK, if you want to be the next overseer, fill out this form.

(You can see the spreadsheet of applicants here.)

You have 24 hours from right now to apply. You might have a little more, if I don't happen to get to this tomorrow night, but you definitely won't have less.

If you don't apply now that's OK, you can still apply for another turn later.

After 24 hours I will randomly select an overseer from among the applicants.

For this particular turn, I'm requesting that the overseer have significant experience with the current version of Dwarf Fortress (for probably obvious reasons). It would also be very good if you've had some experience with posting LP updates (you can use screen capture software, edit screen caps, etc.) and have some ideas about what you'd like to do with the fortress as it stands right now.

I will meet with you over chat of some kind to discuss things, make sure the handoff goes smoothly, and answer all your questions. I will be available to help you on almost any day going forward, in case you get stuck or have an issue.

Again, I am anticipating a lot of volunteers but don't worry. There will be many turns and you can always apply for a later turn if you don't get to take one now, or if you don't feel up to the challenge of the fortress as it stands right now.

One more thing: the Overseer site isn't updated yet. I need to go to bed so I'm going to do that tomorrow when I get some time. I'll also post the save in a secure place, and ask anyone who wants to grab it to please contact me for the link (you can email me at leperflesh at geemail or you can PM me.)

lesbian baphomet
Nov 30, 2011

Cthulhu Dreams posted:

Bravo.

I'm wondering what the corrupted are now. Vampires? Something else?

Looks like they're zombified. I don't know how "fiendish murk zombie" differs from just plain old zombie, but the bottom line here is thank Armok it isn't loving dust husks.

Bad Munki
Nov 4, 2008

We're all mad here.


Hooray, armor! And steel, no less!



Also, totally applied for overseership. I expect a lot of people to apply, so everyone's chances will be slim, but I might as well try to get in early while I'm still alive. :ohdear:

Internet Kraken
Apr 24, 2010

slightly amused


Turns out Leperfish is- and I can't say I'm all surprised by this- is a massive coward. He led us all out here, gave grand speeches about our work here and overcoming the enemy, and then the second one of those enemies actually shows up he gives up and is looking for someone else to do his job. Typical. Nobles will take credit for all the accomplishments of a fortress and then look for someone else to handle the hard poo poo for them. We don't need a sniveling fool like him in charge. We need someone who has strong will. Someone who isn't afraid to face evil itself. Someone who doesn't order us all to HIDE FROM A TINY LITTLE BIRD ZOMBIE!

I mean jeez if there was a whole swarm of them I could understand, but it is one zombie bird. It's like he has never seen an undead before.

DrakePegasus
Jan 30, 2009

It was Plundersaurus Rex's dream to be the greatest pirate dragon ever.

Thank you, Leperflesh.

I can't say who'd have my vote for an overseer (if a vote was had) as I haven't read any other succession threads, but whoever goes next, good luck.

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lesbian baphomet
Nov 30, 2011

I'd throw my hat in the ring, except that I'm pretty sure I'm not good enough at DF to handle something as important as a succession fort's second year, perhaps the most important year in the life of any fortress.

...Aside from the year in which it all goes to poo poo and everyone dies, of course.

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