|
Wrestled until dead I hope my infant/child Dwarf is old enough to start doing such things.
|
# ? Oct 7, 2012 09:53 |
|
|
# ? Apr 27, 2024 14:29 |
|
Build a sacrificial alter outside the gates! Every time we defeat a goblin attack we will chain goblins to it and allow them to die of exposure! For Armok! also murks
|
# ? Oct 7, 2012 10:09 |
|
Encase them in Obsidian, place outside gates.
|
# ? Oct 7, 2012 10:36 |
1st Moonstone, 242 The overseer and regal looking lady called a vote today over what to do with four captured goblins... Immediate death, even this eight-year-old can tell you that! I have to sit in the dinning room all day and listen to old man Leperfish spout his boring lectures about this stuff and the adults can't seem to figure out how best to play with the heathens! I'd say put the the kids in charge instead of these irresponsible adults but I've already seen what happens when kids are allowed too much power over the fortress. The fact that the goblins even made it caged and alive into the courtyard must have Mr. Bad Munki rolling in his grave... It's odd though, we don't usually capture invaders... Why did we start now?
|
|
# ? Oct 7, 2012 10:57 |
|
Throw them from the top of the Screw, encase their bodies in obsidian, carve them into grotesque statues and place them on the bridge as a warning to all others.
|
# ? Oct 7, 2012 11:34 |
|
A "Gladiator" show for the children!
|
# ? Oct 7, 2012 11:50 |
|
Encase them in obsidian then make swords from said obsidian! Then kill more goblins with those swords! Also, it has been a long time since I heard from my dwarf... Is she in the military yet?
|
# ? Oct 7, 2012 12:45 |
|
I feel you should experiment with lowering cages into magma. Also TURN ON THE SCREW Whatever it does.
|
# ? Oct 7, 2012 12:46 |
|
I'm a fan of "encase in obsidian and make statues to put out front" and "chain up across the river to die of exposure and/or murk".
|
# ? Oct 7, 2012 13:31 |
|
Perhaps somewhat related to the vote but where in the effectiveness scale of weapons the obsidian swords are?
|
# ? Oct 7, 2012 13:38 |
|
Equal to steel.
|
# ? Oct 7, 2012 14:33 |
|
Murk them! Set them up as distractions for later sieges. Also, fun fact: Legendary isn't technically the final tier of skill. There is actually four more levels of legendary until Legendary x5, at which point I'm pretty sure there stops being gains towards your chance of crafting masterpieces.
|
# ? Oct 7, 2012 15:22 |
|
They're only goblins. Screw 'em.
|
# ? Oct 7, 2012 16:03 |
|
Let's go with Murking them. I want to see how a group of such goblins would do against the next invasion. And nothing can possibly go wrong.
|
# ? Oct 7, 2012 16:25 |
|
It's obvious we need to Murk the goblins. Keep them in cages outside, and release them in our next seige.
|
# ? Oct 7, 2012 17:27 |
|
Clearly the best option is to just cage them out where the murk'll get them, then release them at the next invasion.
|
# ? Oct 7, 2012 17:34 |
|
Thunderdome. Preferably three goblins against one murked one, but anything will do really.OutOfPrint posted:They're only goblins. Screw 'em.
|
# ? Oct 7, 2012 17:41 |
|
Death by BEES. BEES.
|
# ? Oct 7, 2012 18:06 |
|
Anoint them with the breath of Ugath!
|
# ? Oct 7, 2012 18:08 |
|
The haughty fucks running this show have asked us to determine the fate of some dumb red eyes that got caught. Who gives a poo poo about caged goblins? They can't do a loving thing behind bars, they are of no threat to us. Maybe they'll occasionally scream in rage but a simple gag can solve that. Or cutting out their tongues, which ever is easier. Point is this is a waste of time and just serves to distract everyone from the real dangers here. They're everywhere now. Adorning themselves in gaudy armour and cloaks, decorating objects with the glowing chunks, gently caress even arming themselves with weapons made from that blue crap. As if everyone here collectively forgot every horrible story surrounding adamantine and decided that it was a great idea to spread it all over the fortress. Wouldn't surprise me if every last dwarf has been corrupted now. They're all full of evil. I might be the only sane one left. I'd sooner kill myself than become a pawn to the things below. Not like these idiots. This place is turning into a real hell, you can even hear the whispers down below. But my mind is still my own. Which probably can't be said for more than half the fools here. If only I could do something about it...
|
# ? Oct 7, 2012 18:31 |
|
OutOfPrint posted:They're only goblins. Screw 'em. As awkwardly worded as this may be, I have to agree with the intent. There's no better time. Test the Screw.
|
# ? Oct 7, 2012 18:49 |
|
Murk them!
|
# ? Oct 7, 2012 19:43 |
|
Another vote for THE MURKENING
|
# ? Oct 7, 2012 21:45 |
|
Also voting for Murking them
|
# ? Oct 7, 2012 21:50 |
|
The Murk hungers...
|
# ? Oct 7, 2012 22:10 |
|
Not only should you murk the goblins, you ought murk the bees as well, and put the two in a Thunderdome.
|
# ? Oct 7, 2012 22:57 |
|
Encase in Obsidian and carve statues from it. No dwarven dining room is complete with out a few petrified goblin statues (and petrified elf statues, but we'll get to that). Edit: Or swords. I like that idea, too. girl dick energy fucked around with this message at 23:18 on Oct 7, 2012 |
# ? Oct 7, 2012 23:07 |
|
I just can't wait until someone manages to knock a forgotten beast unconscious over some cage traps. Then we will get to argue about whether to murk one of those.(Let's be honest here. Who does not want to see that done now.) I still say that making obsidian-goblinite swords is the best way to go.
|
# ? Oct 7, 2012 23:18 |
|
We have 4. Obsidianize 2, and chain the other 2 in murkland to be murked. You may want to disarm the murkers first.
|
# ? Oct 8, 2012 00:04 |
|
Zebrin posted:Equal to steel. That hasn't been the case for 2 years. http://www.bay12forums.com/smf/index.php?topic=88849.0 Obsidian swords suck. Doubly so given that swords are most affected by Lepermod's skin issues.
|
# ? Oct 8, 2012 00:31 |
|
"Some non-goon posted:Yeah - in .40d, obsidian swords are extremely good, because you're likely to get legendary stonecrafters which means lots of masterwork weapons. They're so good, actually, that you have to be careful handing them out, because your military will dismember each other during training if they don't have decent armor. This is the best thing in that thread.
|
# ? Oct 8, 2012 00:36 |
|
Man, I was gonna write a journal entry with my dwarf subtly pointing out obsidian being a weak material in the guise of questioning Thadius's sanity. Obviously, the universe Thadius came from ran a much earlier version of dwarf fortress.
|
# ? Oct 8, 2012 00:48 |
|
Vote for death by bees.
|
# ? Oct 8, 2012 01:26 |
|
Spermy Smurf posted:Vote for death by bees. Part B: Bees can't kill anything.
|
# ? Oct 8, 2012 01:28 |
TildeATH posted:Obsidian swords suck. Doubly so given that swords are most affected by Lepermod's skin issues. It's the clothes, dammit! Obsidian's shear values (in lepermod) run around 28.5, compared to about 15 of normal rock and 10 of wool. Not a lot. Copper runs between 70-220. It's also about as heavy as aluminium. In dwarves, it cuts up to muscle in the major body parts, breaks bones in hands and will eventually get to the brain when you repeatedly wail someone in the noggin with it. Most effective against small game, really.
|
|
# ? Oct 8, 2012 02:02 |
I think the end results should be swayed towards an altar to Ugath in the Murk.
|
|
# ? Oct 8, 2012 02:07 |
|
TildeATH posted:Part B: Bees can't kill anything.
|
# ? Oct 8, 2012 02:23 |
|
GulMadred posted:Meh. If the thread consensus is "death by bees", then we could setup a walled-off apiary garden with a few lever-linked cages inside, temporarily modify the raws so that beestings cause paralysis and necrosis (instead of pain and swelling), pull the levers, get a few screenshots for narrative purposes, then save the game and revert bees to their normal state. I doubt the Broverseer is going to go through all that trouble. It sounds like beating the gobs to death with ineffectual swords would be the most fun, though it may end poorly (which is another thing in its favor). scamtank posted:It's the clothes, dammit! You sure? I stabbed ogres in the eye a lot and their eyelids were constantly stopping adamantine swords. Obviously the skin isn't insurmountable, since I lopped off hands and feet, but it seems to go beyond just clothing.
|
# ? Oct 8, 2012 02:30 |
|
I vote for testing the screw. What could possibly go wrong?
|
# ? Oct 8, 2012 04:08 |
|
|
# ? Apr 27, 2024 14:29 |
|
Build a long, single-wide hall that exits to the open air with a single niche on the side. Put a goblin cage in the niche, attach to a lever. Lay minecart tracks down the hall, including a high-powered speed-booster or three. Set up a minecart on the inside end of the track, up a slight incline, with the cart itself set to "ride." Simultaneously pull the lever to release goblin and command a dwarf to ride the cart. Payoff: See if a goblin can outrun an onrushing cart and make it to freedom, or be ridden down and crushed by an avenging dwarf.
|
# ? Oct 8, 2012 05:02 |