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Bad Munki posted:Wood is a remarkably plentiful resource, you're just not going about the gathering process right. You forgot: 3b) Stab all elf traders and their beardless guards in the kidneys till death comes on swift rocky wings for the cheek of coming here with their voluntarily shaped magic-forged wood items and then refusing our stout lumbercraft in return! Anyway, fantastic stuff Leperfish! I hope to contribute more in this fortress than Gemclod, being conscripted and spitting myself on a goblin blade days after arriving Tias fucked around with this message at 16:13 on Jul 3, 2012 |
# ? Jul 3, 2012 15:57 |
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# ? Apr 27, 2024 22:29 |
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Black Griffon posted:That's the ironic hipster drink of the dwarves. Pabst Blue Ribbon, Red Stripe, all that poo poo. When you've tasted the subtleties of limestone with a hint of native gold, and dolomite, you'll change your mind. Or imagine the exquisite taste of mead, kept in an adamantine barrel for five years, infused with shavings of steel and bronze and poured in flasks of perfect obsidian. Toady, get the gently caress on this right now. I was just trying to draw a dwarf with a monocle, holding a brandy glass filled with sparkly bits and a severed elves' ear, but my tablet skills are quite outclassed by the vision. I'll have to come up with another way to contribute...
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# ? Jul 3, 2012 16:06 |
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Making fun of elves is fun, but I'm seconding the request that we don't piss elves off on purpose. I want to have the exotic animals they bring (so they can run off into the murk...)
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# ? Jul 3, 2012 18:32 |
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markus_cz posted:Hooray for Leperfish, long live the next overseer! What exactly do you expect people to write about then? That's what happens most of the time in DF. Obviously when an enemy shows up you should focus on that but I don't see how explaining what goes on in the fort is bad. Obviously I'm not talking about reporting everytime Urist McCook makes a plump helmet roast ubt I d like to know what things the overseer is planning to build/dig out/etc.
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# ? Jul 3, 2012 18:44 |
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Rurik posted:Making fun of elves is fun, but I'm seconding the request that we don't piss elves off on purpose. I want to have the exotic animals they bring (so they can run off into the murk...) This. How will we get all these exciting new undead hellbeasts if we don't have exciting new beasts to run off into the nasty crap?
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# ? Jul 3, 2012 18:54 |
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So, to catalog the requests for the next overseer, what I'm seeing a lot of is: 1. Streamline the "basics". No need to explain every order of boots and stews. 2. Don't piss off the elves if at all possible. 3. Buy lots of exotic animals, and get up to hilarious shenanigans with them. 4. Do something cool. This first year was pretty mundane. 5. Come up with a way to sterilize the dwarves of the dust the fiendish murk leaves behind, otherwise there will be an inevitable and unsurvivable zombie apocalypse. girl dick energy fucked around with this message at 19:42 on Jul 3, 2012 |
# ? Jul 3, 2012 19:38 |
I'm happy with us pissing off the elves. It takes ages to get them really upset anyway. Honestly I don't mind what the next overseer does, so long as they keep up the pace.
Nettle Soup fucked around with this message at 19:56 on Jul 3, 2012 |
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# ? Jul 3, 2012 19:54 |
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Colon V posted:So, to catalog the requests for the next overseer, what I'm seeing a lot of is: 6. Minecart rollercoaster/transportation system. Also, I hope that bird leaves the area soon. Truly these are dangerous times.
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# ? Jul 3, 2012 20:02 |
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Thrown my name in the hat for next year. I've run a few forts in the latest update, but I accept I'm probably not as experienced as the other names on the list (I suspect only Toady is more experienced than those)
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# ? Jul 3, 2012 20:03 |
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Internet Kraken posted:What exactly do you expect people to write about then? That's what happens most of the time in DF. Obviously when an enemy shows up you should focus on that but I don't see how explaining what goes on in the fort is bad. Obviously I'm not talking about reporting everytime Urist McCook makes a plump helmet roast ubt I Well, I've always upheld the theory that in order to write a good Dwarf Fortress LP - or any LP, come to think of it - it isn't enough just to write about what happens in the game, but you need to actively make the game interesting and then write about it. This is especially true with Dwarf Fortress which can get, let's face it, pretty boring and repetitive easily. I'm not saying you should never write about normal day-to-day occurences in the fortress. Do write about them. But use them as the foundation that you use to build something thrilling and exciting. If menial stuff becomes the main part of overseer updates, though, then unless you're a really good writer the LP will get boring and die off. There's a reason why people only remember and quote the same four SA DF LPs all over, even though we've had about a dozen of them already.
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# ? Jul 3, 2012 20:10 |
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Leperflesh really did a great job with building a believable and coherent foundation for this fort's story. That's going to be a tough act to follow, though if past DF LPs have taught me anything, it's that successive overseers are good at ramping up the excitement/madness. Also, I'm really glad the murk does horrible things; it would've been a bit of an anti-climax at this point if it just made things nauseous. Although flocks of nauseous birds vomiting on the fortress from far above would have been pretty funny.
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# ? Jul 3, 2012 20:11 |
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White-Devil posted:Also, I hope that bird leaves the area soon. Truly these are dangerous times. I'm kind of hoping the opposite. That way in the film version it can be used as an opening/closing motif, and easy promotional material stuff. I'm thinking TwoFace from Batman crossed with that CG movie about owls.
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# ? Jul 3, 2012 20:29 |
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Leperflesh posted:It was a momentous occasion and I had all of their attention. Year One (Leperfish) (maybe if I do this enough I'll get decent at it) Boing fucked around with this message at 20:43 on Jul 3, 2012 |
# ? Jul 3, 2012 20:38 |
I decided to check out and play DF thanks to this LP (I had tried it once before and played for a couple of hours, but it was hard to get a grip on) and I can agree that elves are dicks. An elven caravan arrived and I had my goods dragged to the depo. I selected all the bins but then I paused. Thanks to DF LPs and previous knowledge, well, elves are kind of finnicky about wood (even though they build poo poo out of it themselves? what?), so I went and checked the wiki. "Don't trade anything wooden!" it said. Whoops, all right. I went through and de-selected the bins and manually selected the couple hundred crafts or whatever I had to trade. Chose the stuff I wanted to buy from the elves, hit trade and... "WE'RE NOT TRADING WITH YOU WAAAH" What?? Apparently I had forgotten to deselect a bin with ONE item in it. And that hosed me over for that year. Goddamn it. Anyway, that epilogue was great, and I'm curious to see what direction the next overseer takes. It'll be hard to top the writing, I think!
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# ? Jul 3, 2012 20:50 |
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Yeah, elves are finicky. Offer them just one wooden item (or one item created through the use of wood, if I remember right) and off they gently caress, leading their caravans of cloth, seeds, and angry caged animals away.
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# ? Jul 3, 2012 21:12 |
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For what it's worth, due to a bug(?) which may or may not still exist, elves tend to bring more savage animals and other such things when they're mad at you. So pissing them off one year can actually pay off.
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# ? Jul 3, 2012 21:23 |
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Boing posted:Year One (Leperfish) This is cool. It conveys the feel of the first year of a fortress; mining, building, and relentless labor.
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# ? Jul 3, 2012 22:41 |
Boing posted:(maybe if I do this enough I'll get decent at it) You will! This one is better than the last one, so never stop making them.
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# ? Jul 3, 2012 22:45 |
White-Devil posted:Also, I hope that bird leaves the area soon. Truly these are dangerous times. This makes necromantic regions particularly dangerous, since everything that wanders in and gets clobbered by your dwarves will become a permanent resident, so you'll be swiftly overrun unless you figure out a way to dispose of them forever. As this is a murk, and not a cloud of ash, It is quite likely we will not have the doomsday scenario of infectious undead to deal with. Since we never got a look at the kestrel, our attempts to study the undead are understandably hindered. Request for next overseer: Provide screenshot of undead kestrels description.
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# ? Jul 3, 2012 22:46 |
Well, I'm hoping one the overseers will devise a magma related plan to take care of the undead creatures. Not only does it have the potential to completely destroy the fortress, but it won't do squat about the birds! The best kind of Dwarf Fortress plans.
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# ? Jul 3, 2012 22:53 |
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Well, the goal sorta is to battle the land itself, not the monsters is produces, and what better way for that than burning it clean with the purifying fire of magma?
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# ? Jul 3, 2012 23:01 |
https://www.youtube.com/watch?v=_03F49thJ6s 2nd Granite I have seen fiendish kestrel which now plagues Bronzestabbed. I saw it for only a moment, but was filled with more dread than in all my hundred years. My expert comedy fails me, there was no joy in what I saw. The kestrel... hung. It did not fly, it did not soar. It did not flit, flirt nor hover as birds do. It hung over the savanna lands, as an omen placed by a vengeful god. Its feathers falling out, its eyes milky white. And yet it stared, head downward and still no matter how its body was buffeted by cold winter gust. Kraken intends to slay it. I hold doubts. This is no slavering beast, but a spry omenbird. It will not be easily pierced by arrow or hewn by sword. It watches us now, eyes of Ugath focused on us dwarves that would oppose the evil that inhabits this land. Triskelli fucked around with this message at 23:30 on Jul 3, 2012 |
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# ? Jul 3, 2012 23:13 |
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Rurik posted:Making fun of elves is fun, but I'm seconding the request that we don't piss elves off on purpose. I want to have the exotic animals they bring (so they can run off into the murk...) I'd have you dipped in lava for that remark! Seriously though, elves are pants, we should seize their goods, shun them, and have yet another enemy - Skulls for the throne of Ugath
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# ? Jul 3, 2012 23:34 |
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White-Devil posted:Also, I hope that bird leaves the area soon. Truly these are dangerous times. It's smaller than a kitten.
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# ? Jul 3, 2012 23:49 |
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Tias posted:Seriously though, elves are pants, we should seize their goods, shun them, and have yet another enemy - Skulls for the throne of Ugath Idea: 1. Build a wall around the fort so that any sieger must make camp in the haunted savannah 2. Piss off elves by repeatedly stealing their awesome exotic animals from their caravans 3. Wait for a fiendish murk to roll through their camp 4. Defeat any future enemy of Bronzestabbed with the undead army of zombie elves outside our walls This is a flawless plan and should be implemented immediately.
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# ? Jul 3, 2012 23:51 |
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i poo poo trains posted:Idea:
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# ? Jul 4, 2012 00:02 |
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Internet Kraken posted:It's smaller than a kitten. Ha! Spoken like someone who has never faced down a diving kestral in the field. Some facts: "kestral" means "god-eater," and there is no known instance of an unarmed human slaying one of these incredible powerhouses. Look, and know fear:
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# ? Jul 4, 2012 00:13 |
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Loden Taylor posted:This is cool. It conveys the feel of the first year of a fortress; mining, building, and relentless labor. Thanks! I'm glad that came across. Quality of writing aside, not much really happened this year so that hopeful sense of establishing an outpost was all I had to go on. Future overseer years might have more concrete themes that should be easier to write around.
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# ? Jul 4, 2012 00:19 |
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i poo poo trains posted:Idea: This man is a genius and all he demands must be done. Zombie army of elves being manipulated by their proper dwarven masters must be made a reality.
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# ? Jul 4, 2012 01:00 |
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Vox Nihili posted:Ha! Spoken like someone who has never faced down a diving kestral in the field. Some facts: "kestral" means "god-eater," and there is no known instance of an unarmed human slaying one of these incredible powerhouses. Look, and know fear: Only... now I'm depressed thinking about an undead version of this. We must end the murk and put a stop to the senseless zombification of adorable raptors!
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# ? Jul 4, 2012 02:20 |
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Vox Nihili posted:"kestral" means "god-eater" The next overseer should trap the zombie kestrel and name it whatever this is in Dwarfspeak. And then mount the cage somewhere dark and dastardly.
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# ? Jul 4, 2012 03:23 |
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Schneeble posted:
I could get behind that. Kestrels (Kestrals? I can't spell you!) are adorable and I too am now bummed out about the undead version.
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# ? Jul 4, 2012 03:24 |
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Boing posted:Year One (Leperfish) Boy, you are decent at this already, and more. I think I heard bits of the standard theme that plays already in Fortress Mode. Perfect for the "getting things started" mood Leperfish had in his updates.
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# ? Jul 4, 2012 03:36 |
TildeATH posted:The next overseer should trap the zombie kestrel and name it whatever this is in Dwarfspeak. And then mount the cage somewhere dark and dastardly. For anyone interested, the closest parse is nòm-deb (God-eat), but some other fine choices for names include: bunsoth: God-forsaken ugog: bane sog: conquerer noshtath: devourer. zotir: fiend Also, interesting bit in the files: Apparently Ugath is the dwarven word for "belch". Never change, DF. Triskelli fucked around with this message at 03:54 on Jul 4, 2012 |
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# ? Jul 4, 2012 03:49 |
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If the kestrel actually manages to kill something the game will give it a name. The dwarf it kills will also be forever shamed.
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# ? Jul 4, 2012 03:55 |
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Hey everyone! The end of the 24 hour period is approaching pretty soon. I thought I'd let you guys know that I've uploaded the save, along with various other useful bits of information, to the Bronzestabbed overseer's wiki page here: http://www.obsidianportal.com/campaign/bronzestabbed/wikis/main-page This page does contain mild spoilers. The downloads contain complete spoilers, of course. Those of you who wanted to grab the save in order to poke around and make maps and stuff are now free to do so: I remind you however that you are honor-bound not to post spoilers, including mere hints of spoilers. A few weeks ago I wrote up a document with some help and guidance for overseers, but, I neglected to back it up to all my various places when I headed off to the Great White North. Consequently I won't be able to provide it to anyone until I get home, which happens next Sunday night late. Probably it's mostly unnecessary for whoever takes their next turn anyway. Right now there are 10 people on the list (I took care of your accident Colon V) so that's a pretty good number. There's even three people I don't really recognize, so maybe we'll get new blood. Or perhaps we'll get a DF LP veteran, we'll have to see. Thanks again for all your kind words and compliments. Um. Yeah I didn't really plan how the year was going to end, it just kind of worked out beautifully, with a creature getting infected within days of the end of the year, me noticing a cardinal to kind of tie in to the prologue, all that stuff just fell together and fit really well with what I'd already written. This has been an amazing project to work on so far, and has really helped me get over a certain sort of writers' block.
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# ? Jul 4, 2012 04:38 |
You just posted here to dick with us by not actually telling us who's next, didn't you? Admit it!
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# ? Jul 4, 2012 04:42 |
10 people, eh? Well obviously now you have to choose by rolling a d10.
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# ? Jul 4, 2012 04:45 |
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Oh boy, I can't wait for the inevitable zombie apocalypse caused by murk shenanigans.
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# ? Jul 4, 2012 04:46 |
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# ? Apr 27, 2024 22:29 |
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PublicOpinion posted:10 people, eh? Well obviously now you have to choose by rolling a d10.
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# ? Jul 4, 2012 04:49 |