8 | Church | |||||
---|---|---|---|---|---|---|
9 | ||||||
10 | 1.1 | 1 | Identify local adherent of a given faith | (Trace someone with low-level Church influence) | ||
11 | 1.2 | Pass as a member of the clergy | (Conceal a Church action with 1 temp Alt. Identity) | |||
12 | 1.3 | Peruse general church records (marriage, burial, etc.) | (Investigate a Church action with 1 temp Info Net) | |||
13 | 1.4 | Arrange for someone you lead you in meditation or prayer | (Gain 1 temp Meditation Ability) | |||
14 | 2.1 | 2 | Identify a celebrant of a given faith | (Trace someone with high-level Church influence) | ||
15 | 2.2 | Track regular church members | (Watch Church actions with 1 temp Contacts) | |||
16 | 2.3 | Suspend lay members | (Block a Church 2 or lower action) | |||
17 | 2.4 | Hold a minor religious service | (Boost population morale or faith-based magic by 1) | |||
18 | 3.1 | 3 | Open a single small church or shrine | (Grow 1 Domain into Church influence) | ||
19 | 3.2 | Access private information and archives of a church | (2 temp Info Net in Church) | |||
20 | 3.3 | Dip into the collection plate or store rooms | (Gain 1 temp Resource: Coin or Food) | |||
21 | 3.4 | Access supplies needed to copy scripture | (Gain 1 temp Resource: Material (Paper, Ink) ) | |||
22 | 3.5 | Host a soup kitchen or provide alms to the poor | (Gain 2 temp Street Influence) | |||
23 | 4.1 | 4 | Discredit a celebrant or desecrate a holy place | (Attack 1 Church influence) | ||
24 | 4.2 | Manipulate regional branches of the church | (Boost or Block a Church 3 or lower action) | |||
25 | 4.3 | Have a small number of weapons anointed | (Permanently Boost 1 Arsenal) | |||
26 | 4.4 | Arrange a major religious ritual or celebration | (Boost population morale or faith-based magic by 2) | |||
27 | 5.1 | 5 | Access ancient church lore, knowledge, or prophecy | (Gain 1 temp Library, Lore Ability, or piece of prophecy) | ||
28 | 5.2 | Borrow or access church relics or sacred items | (Gain a temp Artifact or 1 temp Resource: Arcane) | |||
29 | 5.3 | Gain rumors of heretical activity | (Gain 2 temp Contacts or Info. Net Backgrounds) | |||
30 | 5.4 | Build a holy site for your followers | () | |||
31 | 6.1 | 6 | Identify a fanatical true believer among your followers | (Trace a PC or NPC with Faith) | ||
32 | 6.2 | Stage a "miraculous" event | (Improve morale by 3) | |||
33 | 6.3 | Launch a witch-hunt or inquisition | (Attack 1 of any Influence or population Background) | |||
34 | 6.4 | Send missionaries to convert followers from the unaligned | (Grow 1 permanent Domain) | |||
35 | 7.1 | 7 | Excommunicate a member of the church, defile holy ground | (Attack 2 Church influence) | ||
36 | 7.2 | Have a medium cache of weapons consecrated | (Permanently Boost 2 Arsenal) | |||
37 | 7.3 | Nominate a member of clergy for elevation | (Grow up to 2 Domain into Allies or Church influence) | |||
38 | 7.4 | Arrange an extended ritual or ceremony | (Boost faith magic by 3) | |||
39 | 8.1 | 8 | Pose as a major religious figure | (Gain 1 permanent Alternate Identity Background) | ||
40 | 8.2 | Stage an officially recognized “miracle” | (Drastically improve morale; Attract population) | |||
41 | 8.3 | Exert minor influence over church policy and liturgy | (Boost or Block a Church 6 or lower action) | |||
42 | 8.4 | Investigate suspected or accused heretics | (Gain 3 temp Info Net Background, or 1 Secret) | |||
43 | 9.1 | 9 | Open a major cathedral or temple dedicated to your faith | (Grow up to 3 Domain to Church) | ||
44 | 9.2 | Excommunicate a member of the clergy | (Attack up to 3 Church influence) | |||
45 | 9.3 | Send missionaries to convert another's followers | (Attempt to steal 1 Domain or Church Influence) | |||
46 | 9.4 | Arrange an monumental ritual in your deity's name | (Boost faith magic by 4) | |||
47 | 10.1 | 10 | Exert major influence over church policy and dogma | (Boost or Block a Church 8 or lower action) | ||
48 | 10.2 | Have a large quantity of weapons blessed | (Permanently Boost 3 Arsenal) | |||
49 | 10.3 | Arrange a legendary ritual to catch the attention of your deity | (Boost faith magic by 5 or attempt to open a Font of Power) | |||
50 | 10.4 | Instigate a holy war or crusade in your deity's name | (Attack 4 Church influence) | |||
93 | Court | |||||
94 | ||||||
95 | 1.1 | 1 | Know whos who in the Court scene | (Trace someone with low-level Court influence) | ||
96 | 1.2 | Arrange for modest entertainment at a courtly event | (With 2 levels of Performance or Expression) | |||
97 | 1.3 | Learn about celebrations in advance | (Gain 1 temp Contact to watch a Court action) | |||
98 | 1.4 | Learn what is fashionable to avoid a minor faux pas | (Gain 1 temp Etiquette ability) | |||
99 | 2.1 | 2 | Know, and be known by, the local elite | (Trace someone with high-level Court influence) | ||
100 | 2.2 | Borrow Idle money from local nobles | (Borrow 1 temp Resource: Coin) | |||
101 | 2.3 | Track most celebrities and luminaries | (Gain 1 temp Info Net to investigate a Court action) | |||
102 | 2.4 | Spread damning gossip | (Block a level 2 or lower Court action) | |||
103 | 3.1 | 3 | Hobnob well above your station | (Grow 1 Domain to Court influence) | ||
104 | 3.2 | Crush promising courtier careers | (Attack 1 Court influence ) | |||
105 | 3.3 | Hear juicy court gossip | (Gain 2 temp Contacts to watch Court actions) | |||
106 | 3.4 | Host a small intimate gathering of society elite | (Gain 1 temp Allies) | |||
107 | 4.1 | 4 | Gain minor celebrity status | (Boost a Court 4 or lower action) | ||
108 | 4.2 | Throw a small party or celebration for the commoners | (Boost population morale by 1) | |||
109 | 4.3 | Hear a piece of juicy gossip about an individual | (Gain 1 temp Info Net) | |||
110 | 4.4 | Serve as a patron to a skilled artist | (Gain 1 temp Resource: Luxury) | |||
111 | 5.1 | 5 | Ruin a new club, gallery, festival or other posh gathering | (Attack 2 Court influence) | ||
112 | 5.2 | Obtain invitations to important and royal celebrations | (Gain 1 temp Standing for a month) | |||
113 | 5.3 | Receive gifts from wealthy courtiers | (Gain 2 temp Resource: Luxury) | |||
114 | 5.4 | Arrange for someone to receive positive publicity | (Gain 3 temp Newspaper influence this month) | |||
115 | 6.1 | 6 | Open a small but influential theater or gallery in the city | (Grow up to 2 Domain to Court influence) | ||
116 | 6.2 | Invite a noble to your territory and make a good impression | (Gain 1 temp Patron) | |||
117 | 6.3 | Cause a scandal to publicly humiliate a courter | (Block a Court 5 or lower action) | |||
118 | 6.4 | Arrange for a masterful performance | (5 levels of Performance or Expression) | |||
119 | 7.1 | 7 | Establish your territory as a hub of art and culture | (Attempt to grow 1 permanent Domain) | ||
120 | 7.2 | Destroy the career of a minor established courtier | (Attack 3 Court influence or Destroy 1 Standing) | |||
121 | 7.3 | Gain introduction into the city’s elite social circles | (Gain 2 temp Standing for a month) | |||
122 | 7.4 | Throw a high-society fundraiser for a political campaign | (Gain 5 temp Political influence this month) | |||
123 | 8.1 | 8 | Arrange a significant festival or celebration | (Drastically improve morale; Attract population) | ||
124 | 8.2 | Make someone a minor celebrity | (Create 1 permanent Standing for yourself or another) | |||
125 | 8.3 | Become a major celebrity | (Boost a Court 6 or lower action) | |||
126 | 8.4 | Open a large gallery or theater in the city | (Grow up to 3 Domain to Allies or Court influence) | |||
127 | 9.1 | 9 | Make someone a major celebrity | (Create 2 permanent Standing for yourself or another) | ||
128 | 9.2 | Impress visiting high-status or imperial nobility | (Gain or grant 1 permanent Patron) | |||
129 | 9.3 | Attract a crowd of sycophants | (Gain 3 temp Allies, or 1 permanent Allies) | |||
130 | 9.4 | Find an artistically charged font of power | (Locate a Freehold or Node of moderate strength) | |||
131 | 10.1 | 10 | Be well-informed about all gossip of note in the courts | (Learn every Court action taken this month) | ||
132 | 10.2 | Create a major scandal among the courts | (Block a Court 8 or lower action) | |||
133 | 10.3 | Destroy a major courtier's career | (Attack up to 4 Court influence or Destroy 2 Standing) | |||
134 | 10.4 | Host a domain-wide celebration or festival | (Improve morale across all territories) | |||
135 | Health | |||||
136 | ||||||
137 | 1.1 | 1 | Access health records | (Gain 1 temp Contact to watch a Health action) | ||
138 | 1.2 | Access a single Blood trait | (Gain one blood trait) | |||
139 | 1.3 | Access the services of village healers | (Gain temp access to Medicine or Poisons ability x 1) | |||
140 | 1.4 | Falsify medical records | (Conceal a Health action with 1 temp Alt. Identity) | |||
141 | 1.5 | Identify local apothecaries or herbalists | (Trace someone with low-level Health influence) | |||
142 | 2.1 | 2 | Access healers able to treat limited mundane ailments | (Gain temp access to Medicine ability x 2) | ||
143 | 2.2 | Access medical records | (Gain 1 temp Info Net to investigate a Health action) | |||
144 | 2.3 | Identify a medical specialist | (Trace someone with high-level Health influence) | |||
145 | 2.4 | Instigate minor quarrantines | (Block any target influence action at level 1) | |||
146 | 2.5 | Have minor lab work done | (Boost health / life magic by 1) | |||
147 | 3.1 | 3 | Corrupt or alter medical records or test results | (Conceal a Health action with 2 temp Alt. Idententity) | ||
148 | 3.2 | Access herbs, minor drugs, or non-fatal poisons | (Gain 1 temp Resource: Luxury, Medicine, or a Poison) | |||
149 | 3.3 | Access skilled healers to treat mundane ailments | (Gain a temp Ally with with the ability Medicine x 3) | |||
150 | 3.4 | Open a small apothecary or herbalist shop | (Grow 1 Domain into Health Influence) | |||
151 | 4.1 | 4 | Provide veterinary healthcare for livestock | (Gain 3 Industry influence this month) | ||
152 | 4.2 | Acquire a cadaver | (Gain 1 temp Resource: Arcane) | |||
153 | 4.3 | Rewrite medical records | (Gain 1 permanent Alternate Identity) | |||
154 | 4.4 | Have minor medical research performed | (Gain 2 temp Research or boost health / life magic by 2) | |||
155 | 5.1 | 5 | Institute large-scale quarantines | (Block any target influence action at level 3 or lower) | ||
156 | 5.2 | Access master healers able to treat mundane ailments | (Gain temp Allies with with the ability Medicine x 5) | |||
157 | 5.3 | "Lose" a supply of drugs (medicinal or recreational) | (Gain 3 Larceny or Street influence this month) | |||
158 | 5.4 | Open a small medical clinic | (Grow 2 Domain into Health Influence) | |||
159 | 6.1 | 6 | Prevent emergency personnel from responding to a disaster | (Block a Health 5 or lower action) | ||
160 | 6.2 | Experiment on a subject to alter or enhance them temporarily | (Gain or grant up to 2 temp Enhancements) | |||
161 | 6.3 | Access a supply of fatal poisons or major drugs | (Gain 2 temp Resource: Luxury, Medicine, or a Poison) | |||
162 | 6.4 | See to the general well-being and health of a population | (Boost morale or health / life magic by 3) | |||
163 | 7.1 | 7 | Arrange the theft of large quantities of drugs | (Gain 4 Larceny or Street influence this month) | ||
164 | 7.2 | Access healers with a capacity to treat supernatural ailments | (Locate a PC or NPC with low-level healing magic) | |||
165 | 7.3 | Collaborate with other doctors and medical professionals | (Boost a Health 5 or lower action) | |||
166 | 7.4 | Access a supply of genetically modified food | (Gain 3 temp Resource: Food) | |||
167 | 8.1 | 8 | Locate samples of infectious diseases | (Attack up to 2 of any population background) | ||
168 | 8.2 | Open a hospital or medical center | (Grow 3 Domain into Health Influence) | |||
169 | 8.3 | Cause a major shortage of medicine | (Block a Health 7 or lower action) | |||
170 | 8.4 | Perform major or illegal experimentation | (Gain 4 temp Research or boost health / life magic by 4) | |||
171 | 9.1 | 9 | Permanently alter or enhance a subject's form | (Gain or grant up to 1 permanent Enhancement) | ||
172 | 9.2 | Locate a place of significant life energy | (Attempt to find a Font of Power) | |||
173 | 9.3 | Access healers with the power to treat supernatural ailments | (Locate a PC or NPC with high-level healing magic) | |||
174 | 9.4 | Spread a dangerous illness among a population | (Attack up to 3 of any population background) | |||
175 | 10.1 | 10 | Shut down medical care for an entire month | (Block a Health 8 or lower action) | ||
176 | 10.2 | Direct genetic engineering projects (or magical equivalent) | (Gain 5 temp Research, or 2 permanent Enhancements) | |||
177 | 10.3 | Have your finger on the pulse of the health of the domain | (Learn every Health action taken this month) | |||
178 | 10.4 | Permanently shut down a major source of medical treatment | (Attack up to 4 Health influence) | |||
179 | Industry | |||||
180 | ||||||
181 | 1.1 | 1 | Learn about industrial projects and movements | (Gain 1 temp Contact to watch Industry action) | ||
182 | 1.2 | Know industrial workers and site bosses | (Trace someone with low-level Industry influence) | |||
183 | 1.3 | Hire an apprentice craftsman for a task | (Gain 1 temp Crafts or Repair ability) | |||
184 | 1.4 | Have access to a small workshop | (Gain 1 temp Laboratory or Sanctum, non-stacking) | |||
185 | 2.1 | 2 | Have minor projects performed by a craftsman | (Gain 2 temp Crafts or Repair ability) | ||
186 | 2.2 | Know bigshot industrialists | (Trace someone with high-level Industry influence) | |||
187 | 2.3 | Arrange small accidents or sabotage | (Attack 1 Industry influence) | |||
188 | 2.4 | Stage a walkout of a single business | (Block an Industry 1 action) | |||
189 | 3.1 | 3 | Organize minor strikes | (Block an Industry 2 or lower action) | ||
190 | 3.2 | Build shelters to house a small population [Req: Materials] | (Gain 2 temp Street influence this month) | |||
191 | 3.3 | Employ craftsmen to manufacture a small quantity of goods | (Gain 1 temp Resources: Goods) | |||
192 | 3.4 | Appropriate machinery for a short time | (Boost an Industry 2 or lower action) | |||
193 | 4.1 | 4 | Close down a small farm, plant, or mine | (Attack 2 Industry influence) | ||
194 | 4.2 | Revitalize a small farm, plant, or mine | (Grow 1 Domain into Industry influence) | |||
195 | 4.3 | Engage in Industrial Espionage | (Gain 2 temp Info Net to investigate Industry actions) | |||
196 | 4.4 | Construct walls and other defenses | (Grow 1 Domain into Domain Security) | |||
197 | 5.1 | 5 | Manipulate large local industry | (Boost or Block an Industry 4 or lower action) | ||
198 | 5.2 | Provide shelter to a large population | (Gain 4 temp Street influence this month; Improve Morale) | |||
199 | 5.3 | Access some product of primary industry | (Gain 1 temp Resource: Food or Raw Material) | |||
200 | 5.4 | Have a journeyman craftsman build something for you | (Gain 3 temp Crafts or Repair ability) | |||
201 | 5.5 | Acquire a basic technomagic device | (Gain a tech-based Wonder) | |||
202 | 6.1 | 6 | Attract a major heavy industry to your domain | (Grow 2 Domain into Industry influence) | ||
203 | 6.2 | Hinder production of a single resource or industry | (Destroy 2 temporary Resources) | |||
204 | 6.3 | Illegally dump toxic industrial waste | (Attack 2 Domain) | |||
205 | 6.4 | Manufacture a small amount of high-quality goods | (Gain 1 temp Resources: Luxury Goods) | |||
206 | 7.1 | 7 | Repair roads and transportation infrastructure | (Gain 4 temp Transportation influence this month) | ||
207 | 7.2 | Mobilize a union in an industry | (Boost or Block an Industry 5 or lower action) | |||
208 | 7.3 | Institute a minor reconstruction project | (Attempt to grow 1 permanent Domain) | |||
209 | 7.4 | Arrange a meeting with a corrupt labor official | (Gain 5 temp Larceny influence this month) | |||
210 | 8.1 | 8 | Arrange for a major ecological disaster | (Attack up to 3 Domain) | ||
211 | 8.2 | Fatally sabotage a major construction project | (Attack up to 3 Industry Influence) | |||
212 | 8.3 | Have a major construction project performed | (Build or expand 1 permanent Laboratory or Sanctum) | |||
213 | 8.4 | Establish or expand a primary industry site (farm, mine, etc.) | (Gain 1 permanent Resource: Food or Raw Material) | |||
214 | 9.1 | 9 | Aid construction of influential buildings and infrastructure | (Grow up to 2 Domain into any influence) | ||
215 | 9.2 | Cause a major strike among workers | (Block an Industry 7 or lower action) | |||
216 | 9.3 | Acquire significant product of primary industry | (Gain 3 temp Resources: Food or Raw Material) | |||
217 | 9.4 | Open a mass-production or assembly-line facility | (Gain 1 permanent Resources: Goods or Luxury) | |||
218 | 9.4 | Institute a major reconstruction project | (Attempt to grow 2 permanent Domain) | |||
219 | 10.1 | 10 | Fatally sabotage an entire product of heavy industry or machines | (Attack up to 4 Industry Influence) | ||
220 | 10.2 | Review all construction permits issued | (Learn all Industry actions taken this month) | |||
221 | 10.3 | Influence kingdom-wide labor movements | (Boost or Block an Industry 8 or lower action) | |||
222 | 10.4 | Establish or expand a manufacturing industry | (Gain 2 permanent Resource: Goods or Luxuries) | |||
223 | Larcenous | |||||
224 | ||||||
225 | 1.1 | 1 | Hear about any recent criminal activity of note | (Gain 1 temp Contact to watch a Larceny action) | ||
226 | 1.2 | Know some low-level crooks | (Trace someone with low-level Larceny influence) | |||
227 | 1.3 | Locate minor contraband | (Gain 1 temp Info Net. to investigate a Larceny action) | |||
228 | 1.4 | Know the turf of various criminal organizations | (Gain 1 temp Streetwise ability) | |||
229 | 2.1 | 2 | Know who calls the shots in the underworld | (Trace someone with high-level Larceny influence) | ||
230 | 2.2 | Hire goons to rough someone up | (Have someone attacked with intent to injure) | |||
231 | 2.3 | Fence stolen loot | (Convert any Resource into Coin) | |||
232 | 2.4 | Have a fall guy ready to take the rap for your shady dealings | (Conceal a Larceny action with 1 Alternate Identity) | |||
233 | 3.1 | 3 | Obtain a mundane weapon | (Gain a basic weapon) | ||
234 | 3.2 | Arrange a minor “hit” on non-nobility | (Attack any 1 Population Background) | |||
235 | 3.3 | Meet someone in “The Family” | (Grow 1 Domain into Larceny influence) | |||
236 | 3.4 | Prove that crime pays | (Gain 1 temp Resource: Coin) | |||
237 | 3.5 | Round up a fair-sized gang of outlaws for one task | (Gain 1 temp Domain Security) | |||
238 | 4.1 | 4 | Offer shady support to a labor union | (Gain 3 temp Industry influence this month) | ||
239 | 4.2 | Bribe a corrupt law enforcement officer to look the other way | (Block a Magistrates 3 or lower action) | |||
240 | 4.3 | Gain respect among city gangs and have a say in their operations | (Gain 3 temp Street influence this month) | |||
241 | 4.4 | Obtain impressive weaponry | (Gain 1 permanent Arsenal) | |||
242 | 5.1 | 5 | Arrange a gangland assassination | (Have someone attacked with intent to kill) | ||
243 | 5.2 | Hire a demolition man or firebug | (Attack 1 Influence or Background) | |||
244 | 5.3 | Supply local contraband needs | (Gain 1 temp Resource at random) | |||
245 | 5.4 | Know an underboss in the Family | (Grow up to 2 Domain into Larceny influence) | |||
246 | 6.1 | 6 | Get your hands on a forged or stolen identity | (Gain 1 permanent Alternate Identity) | ||
247 | 6.2 | Extort protection money from local businesses | (Steal 1 temp Resource at random) | |||
248 | 6.3 | Arrange to have illicit goods smuggled | (Gain 4 temp Transportation influence) | |||
249 | 6.4 | Host a form of unlicensed entertainment (fights, races, etc) | (Gain 2 temp Resources: Coin; Improve morale) | |||
250 | 7.1 | 7 | Acquire a cache of black-market weapons | (Gain 2 permanent Arsenal) | ||
251 | 7.2 | Supply the contraband needs of a large city | (Gain 2 temp Resources at random) | |||
252 | 7.3 | Run criminal activity out of a crooked magistrate's office | (Gain 5 temp Magistrates influence this month) | |||
253 | 7.4 | Stage a minor heist against a vulnerable target | (Steal Resources at random - up to 2) | |||
254 | 8.1 | 8 | Control the head of a small crime family | (Boost or Block a Larceny 6 or lower action) | ||
255 | 8.2 | Locate unique or custom weaponry | (Gain a unique weapon) | |||
256 | 8.3 | Deal in illicit drugs and bootleg liquor | (Gain 2 temp Resources: Luxury or Medicine) | |||
257 | 8.4 | Establish a counterfeiting ring or shady gambling house | (Gain 1 permanent Resource: Coin) | |||
258 | 9.1 | 9 | Put a price on someone's head | (You set the bounty) | ||
259 | 9.2 | Start a mob war | (Attack up to 3 Larcenous influence) | |||
260 | 9.3 | Cut a deal with a corrupt politician via blackmail | (Gain 5 temp Politics Influence this month) | |||
261 | 9.4 | Stage a major heist against a secure target | (Attack 2 of any Influence or Steal 3 random Resources) | |||
262 | 10.1 | 10 | Control the head of a large crime family | (Boost or Block a Larceny 8 or lower action) | ||
263 | 10.2 | Acquire a large quantity of black-market weaponry | (Gain 3 permanent Arsenal) | |||
264 | 10.3 | Stage a public assassination, terrorist act, or shooting spree | (Attack 3 of any Influence; Have someone attacked) | |||
265 | 10.4 | Stay well-informed of organized crime operations | (Learn all Larceny actions taken this month) | |||
266 | Learning | |||||
267 | ||||||
268 | 1.1 | 1 | Access to a limited variety of books | (Gain 1 temp Library Background) | ||
269 | 1.2 | Learn the true level of schooling a given citizen has had | (Trace someone with low-level Learning influence) | |||
270 | 1.3 | Access the local school marm | (Gain 1 temp Contact to watch a Learning action) | |||
271 | 1.4 | Have some students contribute their knowledge | (Gain 1 temp Academics, Enigmas, or Science ability) | |||
272 | 2.1 | 2 | Uncover classic or forgotten information. | (May purchase a Lore at 1) | ||
273 | 2.2 | Know a student or two with useful knowledge or skills | (Gain 1 temp Allies which may be used only for abilities) | |||
274 | 2.3 | Control information dispensed to a small audience | (Grow 1 Domain into Learning influence) | |||
275 | 2.4 | Borrow a selection of books from a university library | (Gain 2 temp Library or boost Science / Mind magic by 1) | |||
276 | 3.1 | 3 | Obtain access to historical archives | (Gain 1 temp Info Network) | ||
277 | 3.2 | Have students expelled or retained | (Boost or Block a Learning 2 or lower action) | |||
278 | 3.3 | Have “connections” to a university | (Gain 1 temp Mentor) | |||
279 | 3.4 | Begin a vocational program at a local institution | (Grow 1 Domain into any influence) | |||
280 | 3.5 | Obtain basic school supplies | (Gain 1 temp Resource: Material (Paper, Ink) ) | |||
281 | 4.1 | 4 | Get certain literary works banned | (Remove 2 temp Library) | ||
282 | 4.2 | Establish your own school | (Grow 2 Domain into Learning influence) | |||
283 | 4.3 | Find the material to research common lost lore. | (May purchase a Lore at 2) | |||
284 | 4.4 | Contact or discredit a scholar in a particular subject | (Gain or remove 2 temp Mentor) | |||
285 | 5.1 | 5 | Obtain access to a large variety of books and tomes | (Gain 1 permanent Library) | ||
286 | 5.2 | Contact an eminent scholar | (Gain 3 temp Mentor) | |||
287 | 5.3 | Use university labs and libraries freely | (Gain 3 temp Library, or Sanctum/Laboratory [no stack]) | |||
288 | 5.4 | Retain the services of a translator of common languages | (Have a common language text translated) | |||
289 | 6.1 | 6 | Receive high-end education. | (Gain 1 permanent Mentor) | ||
290 | 6.2 | Access esoteric libraries of uncommon lost lore. | (May purchase a Lore at 3) | |||
291 | 6.3 | Promote / Cancel a class of your choice | (Boost or Block a Learning 4 or lower action) | |||
292 | 6.4 | Discredit the head of a department | (Attack 1 Learning influence) | |||
293 | 7.1 | 7 | Falsify a Ph.D or equivalent certification | (Gain 1 permanent Alternate Identity) | ||
294 | 7.2 | Know a contact with high levels of Ability or esoteric knowledge | (Gain 3 temp Allies which may be used only for abilities) | |||
295 | 7.3 | Found a university and attract students to your territory | (Attempt to grow 1 permanent Domain, or 3 Domain into Learning) | |||
296 | 7.4 | Control all education standards in a large area | (Boost or Block a Learning 5 or lower action) | |||
297 | 8.1 | 8 | Appoint or Discredit the dean of a college | (Gain 1 permanent Ally, or Attack 2 Learning Influence) | ||
298 | 8.2 | Control a university curriculum | (Boost or block a Learning 6 or lower action) | |||
299 | 8.3 | Access rare volumes of lore | (May purchase a Lore at 4) | |||
300 | 8.4 | Retain the services of a translator of esoteric languages | (Have a rare language text translated) | |||
301 | 9.1 | 9 | Direct an entire department to research a specific problem | (Gain 3 temp Research ability) | ||
302 | 9.2 | Have a research assistant attached to your services indefinitely | (Gain 1 permanent Allies) | |||
303 | 9.3 | Arrange favors from graduates of your institution | (Gain 3 temp Allies) | |||
304 | 9.4 | Improve the efficiency of any organization | (Boost any influence action of 6 or lower) | |||
305 | 10.1 | 10 | Destroy or discredit an entire college | (Attack up to 4 Learning Influence) | ||
306 | 10.2 | Keep abreast of all recent developments in academia | (Learn all Learning actions taken this month) | |||
307 | 10.3 | Access singular volumes of forbidden lore | (May purchase a Lore at 5) | |||
308 | 10.4 | Dramatically expand your personal library | (Gain 3 permanent Library) | |||
309 | Magistrates | |||||
310 | ||||||
311 | 1.1 | 1 | Learn local magistrate procedures | (Trace someone with low-level Magistrate influence) | ||
312 | 1.2 | Hear magistrate information and rumors | (Gain 1 temp Contact to watch a Magistrate action) | |||
313 | 1.3 | Retain the services of a private investigator or public defender | (Gain 1 temp Investigation or Law ability) | |||
314 | 1.4 | Get some information from a confidential informant | (Gain 1 temp Info Net to investigate Street or Larcenous) | |||
315 | 2.1 | 2 | Know the name of a captain of the guard | (Trace someone with high-level Magistrate influence) | ||
316 | 2.2 | Get “Inside Information” about what’s going on at a scene | (Gain 1 temp Contacts or Info Net) | |||
317 | 2.3 | Have travel papers checked | (Boost or Block a Transportation 2 or lower action) | |||
318 | 2.4 | Arrange for a clerk to misfile some paperwork | (Conceal a Magistrates action with 1 temp. Alt. Ident) | |||
319 | 3.1 | 3 | Get copies or testimony of an Investigation or event | (Gain 2 temp Information Network) | ||
320 | 3.2 | Have magistrates harass, hassle, and detain someone | (Block a level 2 or lower action of any Influence) | |||
321 | 3.3 | Have soldiers trained | (Grow 1 Domain into Domain Security) | |||
322 | 3.4 | Have new recruits trained | (Grow 1 Domain into Magistrates) | |||
323 | 4.1 | 4 | Access confiscated contraband or accept a bribe | (Gain 1 temp Resource at random) | ||
324 | 4.2 | Have serious charges dropped | (Block a level 3 or lower Magistrate action; Gain 3 temp Law) | |||
325 | 4.3 | Groom a confidential informant | (Grow 1 Domain into Contacts or Information Network) | |||
326 | 4.4 | Conduct a stakeout of a target as part of an investigation | (Gain 3 temp Contacts or Information Network) | |||
327 | 5.1 | 5 | Have a promising officer lead a unit of troops | (Locate an officer with Leadership x 3) | ||
328 | 5.2 | Arrange a set up or undercover sting operation | (Block a level 4 or lower Larceny or Street action) | |||
329 | 5.3 | Have a forensic tech or medical examiner aid you on a case | (Gain 3 temp Learning or Health influence) | |||
330 | 5.4 | Mobilize magistrates to defend your territory from attack | (Gain 3 temp Domain Security) | |||
331 | 6.1 | 6 | Have someone arrested | (Have someone attacked with intent to capture) | ||
332 | 6.2 | Have magistrates fired | (Attack 1 Magistrates Influence) | |||
333 | 6.3 | Appropriate contraband for personal use | (Gain 2 temp Resource at random) | |||
334 | 6.4 | Send an undercover officer into the criminal underworld | (Gain 4 temp Larceny or Street influence this month) | |||
335 | 7.1 | 7 | Call for special unit raids | (Attack up to 2 Larceny or Street) | ||
336 | 7.2 | Have a skilled detective investigate a case for you | (Gain 5 temp Investigation ability or Information Network) | |||
337 | 7.3 | Acquire weaponry to equip a small division | (Gain 1 permanent Arsenal) | |||
338 | 7.4 | Have magistrates in an allied domain "Lose" evidence | (Block a Magistrate 6 or lower action) | |||
339 | 8.1 | 8 | Build or expand a Crime Lab in your territory | (Grow up to 2 Domain into Learning or Health influence) | ||
340 | 8.2 | Mobilize a large number of magistrates into your military | (Gain 5 temp Domain Security) | |||
341 | 8.3 | Confiscate stolen or illegal goods | (Gain 3 temp Resources at random) | |||
342 | 8.4 | Build a large barracks to house your security | (Grow up to 3 Domain into Domain Security) | |||
343 | 9.1 | 9 | Have an entire magistrate department fired | (Attack up to 3 Magistrates influence) | ||
344 | 9.2 | Build or expand a Military Academy in your territory | (Gain 5 temp Learning Influence this month) | |||
345 | 9.3 | Obtain favors through threats and intimidation | (Gain 3 temp influence of any category) | |||
346 | 9.4 | Crack down on criminal activity | (Block Larceny or Street level 8 or lower ) | |||
347 | 10.1 | 10 | Receive complete reports of all Magistrate activity | (Learn all Magistrates actions taken this month) | ||
348 | 10.2 | Acquire weaponry to equip a large group of soldiers | (Gain 3 permanent Arsenal) | |||
349 | 10.3 | Drive criminals away from your territory by reputation alone | (Attack up to 3 Larcenous or Street influence) | |||
350 | 10.4 | Call on a skilled tactician to lead your troops into battle | (Locate an officer with Leadership x 6) | |||
351 | Newspapers | |||||
352 | ||||||
353 | 1.1 | 1 | Learn tomorrow’s news today | (Gain 1 temp Contact to watch a Newspaper action) | ||
354 | 1.2 | Submit small articles or otherwise spread minor news | (Affect morale positively or negatively by a small amount) | |||
355 | 1.3 | Know some small-time reporters | (Trace someone with low-level Newspaper influence) | |||
356 | 1.4 | Publish under a pseudonym | (Conceal a Newspaper action behind 1 temp Alternate Identity) | |||
357 | 2.1 | 2 | Suppress (but not stop) small articles or reports | (Block a level 1 Newspapers action) | ||
358 | 2.2 | Get a hold of investigative reporting information | (Gain 1 temp Info Net) | |||
359 | 2.3 | Get the ear of local reporters | (Gain 1 temp Contacts to watch any action) | |||
360 | 2.4 | Know an editor or media mogul | (Trace someone with high-level Newspaper influence) | |||
361 | 3.1 | 3 | Initiate local news investigations and reports | (Gain 2 temp Info Net) | ||
362 | 3.2 | Gain access to printing resources and equipment | (Gain 1 temp Resource: Material (Paper, Ink) ) | |||
363 | 3.3 | Censure a reporter indefinitely | (Attack 1 Newspaper influence) | |||
364 | 3.4 | Run a serialization of a work | (Grow 1 Domain into Newspaper Influence) | |||
365 | 4.1 | 4 | Publish a story criticizing a respected or important person | (Attack 1 of any Influence) | ||
366 | 4.2 | Access a famous reporter or “muck raker" | (Grow 1 Domain into Contacts or Information Network) | |||
367 | 4.3 | Ground stories and projects | (Block a Newspaper 2 or lower action) | |||
368 | 4.4 | Have a researcher help you with an investigation | (Gain 3 temp Investigation ability or 2 temp Contacts) | |||
369 | 5.1 | 5 | Squash any local story | (Block a Newspaper 3 or lower action) | ||
370 | 5.2 | Print outrageously fake stories | (Affect Morale positively or negatively) | |||
371 | 5.3 | Publish advertisements for local businesses | (Gain 1 temp Resource: Coin or at random) | |||
372 | 5.4 | Publish a thorough coverup | (Conceal any action behind 3 temp Alternate Identity) | |||
373 | 6.1 | 6 | Cause a minor media outlet to begin an investigation | (Gain 3 temp. Contacts or Information Network) | ||
374 | 6.2 | Expose someone's shady dealings | (Destroy up to 2 permanent Alternate Identity) | |||
375 | 6.3 | Publish a propaganda piece showcasing your territory | (Attempt to grow 1 permanent Domain) | |||
376 | 6.4 | Expand your media empire | (Grow up to 2 Domain into Newspapers Influence) | |||
377 | 7.1 | 7 | Destroy a minor newspaper | (Attack 2 Newspaper influence) | ||
378 | 7.2 | Get a major scoop by uncovering the real story | (Gain 1 temp Secrets) | |||
379 | 7.3 | Establish your pseudonym as a well-known reporter | (Gain 1 permanent Alternate Identity) | |||
380 | 7.4 | Establish a lasting relationship with a reliable informant | (Gain 1 permanent Information Network) | |||
381 | 8.1 | 8 | Kill news stories in your and allied domains before print | (Block a Newspaper action of level 7 or lower) | ||
382 | 8.2 | Cause a major media outlet to begin an investigation | (Gain 4 temp Contacts or Information Netwok) | |||
383 | 8.3 | Manufacture a major scandal | (Attack 2 of any influence, or Destroy 1 permanent Standing) | |||
384 | 8.4 | Publish a positive story for someone in echange for favors | (Gain 4 temp in any one influence this month) | |||
385 | 9.1 | 9 | Destroy a major newspaper | (Attack up to 3 Newspapers influence) | ||
386 | 9.2 | Print false regional stories | (Boost or Block an influence action of level 6 or lower) | |||
387 | 9.3 | Publish a propaganda piece on behalf of a crooked politician | (Gain 5 temp Politics influence this month) | |||
388 | 9.4 | Create a lasting alliance through your publications | (Gain 1 permanent Allies) | |||
389 | 10.1 | 10 | Create a news blackout over an entire city | (Block a Newspapers 8 or lower action) | ||
390 | 10.2 | Create a fake major news story | (Boost or Block an influence action of level 7 or lower) | |||
391 | 10.3 | Rock the world with a far-reaching scandal | (Attack 3 of any influence or Destroy 2 permanent Standing) | |||
392 | 10.4 | Review all active story assignments among reporters | (Learn all Newspaper actions taken this month) | |||
393 | Occult | |||||
394 | ||||||
395 | 1.1 | 1 | Make use of common occult practices | (Gain 1 temp Occult or Cosmology ability) | ||
396 | 1.2 | Know some of the more visible occult figures | (Trace someone with low-level Occult influence) | |||
397 | 1.3 | Get word of local Occult ceremonies | (Gain 1 temp Contact to watch an Occult action) | |||
398 | 1.4 | Pass as a practicioner of occult secrets | (Conceal an Occult action behind 1 temp Alternate Identity) | |||
399 | 2.1 | 2 | Know and contact more obscure occult figures | (Trace someone with high-level Occult influence) | ||
400 | 2.2 | Access some occult tomes and writings | (Gain 1 temp Library) | |||
401 | 2.3 | Learn some rumors and half-truths about supernaturals | (Gain the ability to purchase a Lore at level 1) | |||
402 | 2.4 | Induct followers into your occult practices | (Grow 1 Domain into Occult influence) | |||
403 | 3.1 | 3 | Know the vicinity of certain supernatural entities | (Gain 1 temp Information Network) | ||
404 | 3.2 | Access vital or rare material components | (Gain 1 temp Resources: Arcane or Material (Paper / Ink) | |||
405 | 3.3 | Research a Basic rite, ritual, or rote | - | |||
406 | 3.4 | Find an acolyte to assist you in your rituals | (Gain 1 temp Cult or Rituals ability to boost Arcane magic by 1) | |||
407 | 4.1 | 4 | Research an Intermediate ritual or rite | - | ||
408 | 4.2 | Engage in a petty rivalry with another practitioner | (Attack 1 Occult influence) | |||
409 | 4.3 | Learn some reliable rumors about supernaturals | (Gain the ability to purchase a Lore at 2) | |||
410 | 4.4 | Push to legitimize the practices of your occult sphere | (Gain 2 temp Church or Learning influence) | |||
411 | 5.1 | 5 | Unearth an Advanced rite, ritual or rote | - | ||
412 | 5.2 | Know some of the most obscure occult figures | (Gain 3 temporary Mentor in the Occult) | |||
413 | 5.3 | Access minor magical items | (Gain a Talen, Trinket, Charm, etc) | |||
414 | 5.4 | Find a disciple to assist you in your rituals | (Gain 2 temp Cult or Rituals to boost Arcane magic by 2) | |||
415 | 5.5 | Unify or disperse the practices of multiple cults | (Boost or Block a level 4 or lower Occult or Church action) | |||
416 | 6.1 | 6 | Research a new or unheard-of Basic ritual or rite | - | ||
417 | 6.2 | Found a local cult | (Grow 1 Domain to Allies, Allyu, Cult, Dreamers, Herd, or Kinfolk) | |||
418 | 6.3 | Learn truthful lore concerning supernaturals | (Gain 3 temp. Library, or purchase a Lore up to level 3) | |||
419 | 6.4 | Perform a ritual to counteract another's efforts | (Block a level 5 or lower Occult or Church action) | |||
420 | 7.1 | 7 | Access major magical items | (Gain access to a Level 4 or 5 Artifact) | ||
421 | 7.2 | Hear rumors of the future from seers and soothsayers | (Gain access to a piece of prophecy) | |||
422 | 7.3 | Research a new Intermediate ritual or rite | - | |||
423 | 7.4 | Arrange a High Ritual | (Gain 3 temp Cult or Rituals to boost Arcane magic by 3) | |||
424 | 8.1 | 8 | Found a large cult | (Grow 2 Domain to Allies, Allyu, Cult, Dreamers, Herd, or Kinfolk) | ||
425 | 8.2 | Attempt to recruit new cult followers with promises of magic | (Attempt to grow 1 permanent Domain) | |||
426 | 8.3 | Find a reliable source for ritual components | (Gain 1 permanent Arcane Resource, excluding Mythic Alloy) | |||
427 | 8.4 | Pierce the veil of secrecy surrounding Occult societies | (Gain 3 temp Information Network or 1 temp. Secrets) | |||
428 | 8.5 | Learn well-guarded secrets about the supernatural | (Gain the ability to purchase a Lore up to level 4) | |||
429 | 9.1 | 9 | Access legendary magical items | (Gain access to a Level 6 or 7 Artifact) | ||
430 | 9.2 | Have a voice in nearly all Occult circles | (Boost or Block a level 7 or lower Occult or Church action) | |||
431 | 9.3 | Arrange a noteworthy High Ritual | (Gain 4 temp Cult or Rituals to boost Arcane magic by 4) | |||
432 | 9.4 | Research a new Advanced rite, ritual or rote | - | |||
433 | 9.5 | Have your presence concealed via magic | (Gain 2 temp Arcane for the month) | |||
434 | 10.1 | 10 | Locate a complete copy of a rare and unique volume of lore | (Such as the Book of Nod or similar volumes) | ||
435 | 10.2 | Arrange a massive High Ritual | (Gain 5 temp Cult or Rituals to boost Arcane magic by 5) | |||
436 | 10.3 | Access lore others would kill to keep secret | (Gain the ability to purchase a Lore up to level 5) | |||
437 | 10.3 | As a leader in the Occult community, condemn certain practices | (Attack up to 3 Occult or Church influence) | |||
438 | 10.4 | Scry upon all Occultist activities | (Learn all Occult actions taken this month) | |||
439 | Political | |||||
440 | ||||||
441 | 1.1 | 1 | Identify platforms of politicians and parties | (Trace someone with low-level Political influence) | ||
442 | 1.2 | Be in the know as to the policies of state | (Gain 1 temp Contacts to watch Political actions) | |||
443 | 1.3 | Have an amateur political advisor or lawyer assist you | (Gain 1 temp Politics or Law ability) | |||
444 | 1.4 | Blame it on the intern | (Conceal a Political action behind 1 temp Alternate Identity) | |||
445 | 2.1 | 2 | Know the movers and shakers behind the scenes | (Trace someone with high-levle Political influence) | ||
446 | 2.2 | Garner inside information on process and laws | (Gain 1 temp Info Net to investigate Political actions) | |||
447 | 2.3 | Gain a Lord’s ear on a minor issue | (Arrange a meeting with an NPC) | |||
448 | 2.4 | Have contacts among those in power | (Gain 1 temp Contacts) | |||
449 | 3.1 | 3 | Gain information about secret meetings | (Gain 2 temp Contacts or Info Net) | ||
450 | 3.2 | Sway or alter political projects | (Boost or Block a level 2 or lower Political action) | |||
451 | 3.3 | Accept questionable campaign donations | (Gain 1 temp Resource: Coin) | |||
452 | 3.4 | Promote a political candidate in exchange for favors | (Grow 1 Domain into Political influence) | |||
453 | 4.1 | 4 | Propose minor legislation | (Attempt to influence laws of the domain) | ||
454 | 4.2 | Sabotage someone's reputation through political intrigues | (Attack 1 Political influence, or 1 temp. Standing) | |||
455 | 4.3 | Have a personal assistant aid you in managing your territory | (Gain 3 temp Seneschal ability or Retainer) | |||
456 | 4.4 | Give an inspiring or rousing speech to your people | (Affect population Morale for better or worse) | |||
457 | 5.1 | 5 | Suspend minor laws temporarily | (Block a level 3 or lower Magistrates action) | ||
458 | 5.2 | Build another's reputation through political intrigues | (Gain 1 temp. Standing for a month) | |||
459 | 5.3 | Get your candidate in a minor office | (Grow up to 2 Domain into Political influence) | |||
460 | 5.4 | Gain a Lord’s ear on a major issue | (Arrange a meeting with an NPC) | |||
461 | 6.1 | 6 | Block the passage of major bills | (Block a level 5 or lower Politics action) | ||
462 | 6.2 | Suspend major laws temporarily | (Block a level 5 or lower Magistrates action) | |||
463 | 6.3 | Commission the creation of a monument or memorial | (Improve population Morale) | |||
464 | 6.4 | Send an emissary or ambassador to another noble's territory | (Gain 1 temp Political Connections) | |||
465 | 7.1 | 7 | Destroy the career of a major politician | (Attack up to 2 Political influence) | ||
466 | 7.2 | Promote your candidate for major local office | (Grow up to 3 Domain into Political Influence or 2 into Allies) | |||
467 | 7.3 | Have contacts among the Espionage community | (Gain 4 temp Spies influence) | |||
468 | 7.4 | Accept a "legal" bribe from a lobbyist | (Gain 2 temp Resource: Coin) | |||
469 | 8.1 | 8 | Control an entire district | (Attempt to grow 1 permanent Domain) | ||
470 | 8.2 | Propose major legislation on a local level | (Attempt to influence laws of the domain) | |||
471 | 8.3 | Appoint a governor of a territory | (Gain 1 permanent Retainer) | |||
472 | 8.4 | Establish public housing | (Gain 5 temp Street influence this month) | |||
473 | 9.1 | 9 | Embezzle large amounts of taxpayer money | (Gain 3 temp Resources: Coin) | ||
474 | 9.2 | Engineer a major political scandal | (Attack up to 3 Political influence) | |||
475 | 9.3 | Rewrite policy in your territory | (Influence local laws of the domain) | |||
476 | 9.4 | Establish public housing | (Gain 5 temp Street influence this month) | |||
477 | 10.1 | 10 | Give major support to an Imperial political candidate | (Gain 2 temp Political Connections) | ||
478 | 10.2 | Propose major legislation over the entire kingdom | (Attempt to influence laws on a large scale) | |||
479 | 10.3 | Destroy someone's reputation or political career | (Attack up to 4 Political influence or Destroy 2 Standing) | |||
480 | 10.4 | Appoint a governor of a territory | (Gain or improve 1 permanent Retainer) | |||
481 | Spies | |||||
482 | ||||||
483 | 1.1 | 1 | Know about various agencies | (Gain 1 temp Info Net to investigate a Spies action) | ||
484 | 1.2 | Know the names of some public intelligence employees | (Trace someone with low levels of the Spies influence) | |||
485 | 1.3 | Learn about some declassified operations | (Gain 1 temp Contact to watch Spies action) | |||
486 | 1.4 | Redact easily acquired intelligence information | (Conceal a Spies action with 1 temp Alt. Ident.) | |||
487 | 2.1 | 2 | Get a copy of someone’s record or have them followed | (Gain 1 temp Info Net) | ||
488 | 2.2 | Arrange for a flimsy cover identity | (Conceal any action with 1 temp Alternate Identity) | |||
489 | 2.3 | Know some of the secret intelligence employees | (Trace someone with mid-level Spies influence) | |||
490 | 2.4 | Recruit a promising dupe or informant | (Grow 1 Domain into Info Net or Spies influence) | |||
491 | 2.5 | Employ the services of an interrogator or poison master | (Gain 1 temp Torture or Poisons skill) | |||
492 | 3.1 | 3 | Secretly obtain copies of an investigation report or event | (Gain 2 temp Info Net) | ||
493 | 3.2 | Access minor espionage equipment | (a short-range transceiver, basic ranged weapon, etc.) | |||
494 | 3.3 | Arrange a minor “hit” on non-nobility within this domain. | (Have a Retainer attacked with intent to kill or capture) | |||
495 | 3.4 | Perform minor alterations to your intelligence records | (Conceal your actions with 2 temp Alt. Ident) | |||
496 | 4.1 | 4 | Know some of the top-secret intelligence agents | (Trace someone with high-level Spies influence) | ||
497 | 4.2 | Access more sophisticated intelligence equipment | (a tracking device, a lethal weapon, etc.) | |||
498 | 4.3 | Requisition enough equipment to supply a team of operatives | (Gain 1 temp Arsenal) | |||
499 | 4.4 | Infiltrate a low-security facility | (Block a level 3 or lower Spies action) | |||
500 | 4.5 | Find someone who "knows the truth" | (Gain 1 temp Lore: Conspiracy Theory) | |||
501 | 5.1 | 5 | Know rumors about Top Secret Projects | (Gain 3 temp Info Net) | ||
502 | 5.2 | Arrange a rogue hit or black-bag op | (Have someone attacked with intent to kill or capture) | |||
503 | 5.3 | Have an agent blacklisted | (Attack 1 Spies influence) | |||
504 | 5.4 | Embed an agent in deep cover | (Grow 2 Domain into Info Net or Spies influence) | |||
505 | 6.1 | 6 | Infiltrate a medium-security facility | (Boost or Block a Spies 4 or lower action) | ||
506 | 6.2 | Sabotage infrastructure | (Attack 1 Domain or Influence) | |||
507 | 6.3 | Perform major alterations to your intelligence records | (Gain 1 permanent Alternate Identity) | |||
508 | 6.3 | Expose a double-agent | (Attack 1 Alt. Ident or Info Net) | |||
509 | 7.1 | 7 | Uncover the truth of Top Secret projects | (Gain 1 temp Secrets) | ||
510 | 7.2 | Direct a counterintelligence operation | (Block level 5 or lower Spies or Info Net) | |||
511 | 7.3 | Acquire significant weaponry to supply a small rebellion | (Gain 1 permanent Arsenal) | |||
512 | 7.4 | Shut down an intelligence network division | (Attack up to 2 Spies Influence) | |||
513 | 8.1 | 8 | Access high level equipment or treasures | (Gain an appropriate high-level Artifact) | ||
514 | 8.2 | Create a complete paper trail in your intelligence records | (Gain 2 permanent Alternate Identity) | |||
515 | 8.3 | Perform major sabotage | (Attack any 2 influences or backgrounds) | |||
516 | 8.4 | Disappear | (Gain 2 temp Arcane for the month) | |||
517 | 8.5 | Arrange for propaganda or a media coverup | (Gain 5 temp Newspapers influence this month) | |||
518 | 9.1 | 9 | Arrange a professional wetwork or black-bag operation | (Target anyone, anywhere. You set the bounty) | ||
519 | 9.2 | Attempt to turn a double-agent | (Gain 2 permanent Information Network) | |||
520 | 9.3 | Personally direct a classified top secret project | (Block 5 Info Net or a Secret targeting you) | |||
521 | 9.4 | Infiltrate a high-security facility | (Boost or Block a level 7 or lower Spies action) | |||
522 | 9.5 | Blackmail a corrupt politician | (Gain 4 temp Politics influence this month) | |||
523 | 10.1 | 10 | Access all agency reports and files | (Learn every Spies action taken this month) | ||
524 | 10.2 | Perform major sabotage against a target | (Attack any 3 influences or backgrounds) | |||
525 | 10.3 | Access a vast cache of intelligence secrets | (Gain 2 temp Secrets or 8 temp Info Net or Contacts) | |||
526 | 10.4 | Operate your intelligence network from the shadows | (Gain 8 temp Alternate Identity to conceal your actions) | |||
527 | Street | |||||
528 | ||||||
529 | 1.1 | 1 | Open an ear for the word on the street | (Gain 1 temp Contact to watch a Street action) | ||
530 | 1.2 | Identify most gang turfs and habits | (Gain 1 temp Streetwise ability) | |||
531 | 1.3 | Know minor slumlords and gang leaders | (Trace someone with low-level Street influence) | |||
532 | 1.4 | Have dumpster divers try to find something for you | (Gain 1 temp Scrounge ability) | |||
533 | 2.1 | 2 | Live mostly without fear on the underside of the city | (Gain 2 temp Streetwise ability) | ||
534 | 2.2 | Keep a contact or two in most aspects of street life | (Gain 2 temp Contacts to watch Street actions) | |||
535 | 2.3 | Pay some bums to keep their eyes and ears open | (Gain 2 temp Info Net to investigate Street actions) | |||
536 | 2.4 | Scavenge small-time weaponry or stolen goods | (Gain 2 temp Scrounge ability) | |||
537 | 3.1 | 3 | Get insight into other areas of Influence | (Gain 2 temp Contacts to watch any influence) | ||
538 | 3.2 | Arrange some services from street people or ruffians | (Gain 1 temp Allies) | |||
539 | 3.3 | Encourage street artists and performers | (Boost population morale a small amount) | |||
540 | 3.4 | Find a place to “lay low” | (Conceal any action with 2 temp Alt. Ident) | |||
541 | 4.1 | 4 | Mobilize groups of peasants or homeless | (Grow 1 Domain into Contacts) | ||
542 | 4.2 | Beg or hold a “collection” | (Gain 1 temp Resources: Coin) | |||
543 | 4.3 | Gain respect of one gang or bandit group | (Gain 1 temp Domain Security) | |||
544 | 4.4 | Hear peasant rumors | (Gain 1 temp Information Network) | |||
545 | 5.1 | 5 | Control a single medium-sized gang of thieves and ruffians | (Grow 1 Domain into Domain Security) | ||
546 | 5.2 | Arrange protests by peasants | (Block a Political or Magistrates 3 or lower action) | |||
547 | 5.3 | Gather a group of urchins to be your eyes and ears | (Grow 1 Domain into Information Network) | |||
548 | 5.4 | Obtain a supply of weapons through questionable means | (Gain 1 permanent Arsenal) | |||
549 | 6.1 | 6 | Find the location of a cache of contraband | (Gain 2 temp Resources at random) | ||
550 | 6.2 | Completely dominate all aspects of a housing project or slum | (Grow 1 Domain into Street Influence) | |||
551 | 6.3 | Have someone harassed or detained by peasants | (Block any Influence action at level 3 or lower) | |||
552 | 6.4 | Host a street festival or block party | (Boost population morale) | |||
553 | 7.1 | 7 | Arrange an “accident” or assault | (Attack 1 of any Influence or Background) | ||
554 | 7.2 | Bribe local magistrates to ignore minor criminal activity | (Boost a level 6 or lower Street or Larceny action) | |||
555 | 7.3 | Start a minor riot or turf war | (Attack up to 2 Street influence) | |||
556 | 7.4 | Locate a den of iniquity | (Gain 5 temp Larceny influence for the month) | |||
557 | 8.1 | 8 | Completely dominate a neighborhood | (Attempt to grow 1 permanent Domain) | ||
558 | 8.2 | Control a large gang | (Grow 2 Domain into Domain Security) | |||
559 | 8.3 | Do a favor for a corrupt Magistrate | (Gain 5 temp Magistrates influence for the month) | |||
560 | 8.4 | Establish a ring of street crime (Prostitution, Gambling, Drugs) | (Gain 1 permanent Resource: Coin) | |||
561 | 9.1 | 9 | Locate unique or customized weaponry | (Gain a unique weapon) | ||
562 | 9.2 | Incite a major turf war | (Attack 3 Street influence) | |||
563 | 9.3 | Arrange a street hit | (Attempt to have a target killed. You set the bounty) | |||
564 | 9.4 | Arrange an elaborate street carnival | (Significantly boost population morale) | |||
565 | 10.1 | 10 | Completely dominate the downtown of a major city | (Attempt to grow 2 permanent Domain) | ||
566 | 10.2 | Start a major peasant revolt | (Attack up to 3 Population Background or Influence) | |||
567 | 10.3 | Run your urchin empire beneath the notice of others | (Conceal your actions with 10 Alt. Identity) | |||
568 | 10.4 | Remain well-informed about various peasant movements | (See all Street actions taken this month) | |||
569 | Transportation | |||||
570 | ||||||
571 | 1.1 | 1 | Know what goes where, when and why | (Gain 1 temp Contacts to watch Transportation ) | ||
572 | 1.2 | Acquire a driver or chauffeur for the month | (Gain a temp Ally with Drive or Ride) | |||
573 | 1.3 | Know of local trails and shipping routes, and who controls them | (Trace someone with low level Transport influence) | |||
574 | 1.4 | Travel locally, quickly and freely | (using public forms of transportation) | |||
575 | 2.1 | 2 | Track an unwary target traveling | (Gain 1 temp Info Net on a Transportation action) | ||
576 | 2.2 | Have cargo inspected | (Gain 1 temp Info Net on a Resource gain action) | |||
577 | 2.3 | Arrange safe or concealed passage from mundane threats | (Conceal a Transport action with 1 temp Alt. Ident) | |||
578 | 2.4 | Know who makes the trains run on time | (Trace someone with high level Transport influence) | |||
579 | 3.1 | 3 | Hamper an individual’s ability to travel or ship goods | (Block a level 2 or lower action of a susceptible influence) | ||
580 | 3.2 | Bribe an official to offload or smuggle small amounts of cargo | (Gain 1 temp Resource at random) | |||
581 | 3.3 | Identify safe routes to your destinations | (Avoid most dangers when traveling this month) | |||
582 | 3.4 | Acquire a pack or transport animal | (such as a mule, horse, or ox) | |||
583 | 4.1 | 4 | Shut down one form of transportation temporarily | (Block a level 3 or lower action of a susceptible influence) | ||
584 | 4.2 | Provide a skilled wheelman for a clean getaway | (Gain 3 temp Larceny influence this month) | |||
585 | 4.3 | Collect tolls and reroute money your way | (Gain 1 temp Resource: Coin) | |||
586 | 4.4 | Expand existing rails and shipping routes | (Grow 1 domain into Transportation influence) | |||
587 | 5.1 | 5 | Reroute major modes of travel | (Block susceptible influence level 4 or lower) | ||
588 | 5.2 | Smuggle with impunity | (Conceal a Transportation action with 3 Alt. Ident) | |||
589 | 5.3 | Acquire a long-distance cargo vehicle | (such as a caravan or wagon) | |||
590 | 5.4 | Provide transport to local industry | (Gain 3 temp Industry influence this month) | |||
591 | 6.1 | 6 | Establish a trade route between two territories | [effect to be determined] | ||
592 | 6.2 | Acquire a fast long-distance method of travel | (such as an airship) | |||
593 | 6.3 | Attract a major transportation outlet | (Grow up to 2 Domain into Transportation influence) | |||
594 | 6.4 | Acquire cargo “off the back of a truck” | (Steal 2 temp Resources at random) | |||
595 | 7.1 | 7 | Halt all travel and cargo shipping to a territory | (Block a level 5 or lower action of a susceptible influence) | ||
596 | 7.2 | Temporarily link two areas by Trod, Moon Bridge, or Portal | (Gain 1 temp Trod for the month) | |||
597 | 7.3 | Supply goods to local merchants and marketplaces | (Gain 2 temp Resources: Coin) | |||
598 | 7.4 | Arrange for quiet delivery of illicit goods | (Gain 5 temp Larceny influence this month) | |||
599 | 8.1 | 8 | Construct major transportation infrastructure for your territory | (Grow 2 permanent Domain) | ||
600 | 8.2 | Smuggle rare or exotic items | (Gain 3 temp Resources at random, or 2 temp Luxury Resources) | |||
601 | 8.3 | Access an instantaneous method of long-range travel | (such as a teleportation device) | |||
602 | 8.4 | Locate an area of rich natural resources and exploit it | (Gain 5 temp Industry influence this month) | |||
603 | 9.1 | 9 | Cause a major transportation disaster | (Attack any 3 susceptible influence) | ||
604 | 9.2 | Bar a specific form of cargo from being shipped | (Block any action from generating a specific Resource) | |||
605 | 9.3 | Hijack a special delivery | (Attempt to steal the material results of another action) | |||
606 | 9.4 | Completely dominate one aspect of regional transportation | (Boost or Block a susceptible influence action of 7 or less) | |||
607 | 10.1 | 10 | Establish a trade embargo or shut down all forms of transportation | (Block a level 8 or lower action of a susceptible influence) | ||
608 | 10.2 | Gain access to all transport manifests for this month | (See all Transportation actions taken this month) | |||
609 | 10.3 | Discover an area of untouched wilderness | (Find a natural Font of Power) | |||
610 | 10.4 | Establish a permanent link between two areas | (Gain 1 permanent Trod) | |||
653 | . | |||||
654 |