Animus puppeteering concept [ edit | edit source ]
When in the Animus, Desmond controls Ezio through your system's hardware. Different controls correspond to different parts of Ezio's (and Desmond's) body, for the purpose of making the controls more intuitive.
PlayStation 3/4
Xbox 360/One
Windows
Body part
E
Head
Shift
Unarmed hand
Armed hand
Space
Legs
These actions are used throughout the game, regardless of what profile Ezio is in.
PlayStation 3/4
Xbox 360/One
Windows
Action
W A S D
Movement
↑ ← ↓ →
Camera
Esc
Information menu
Tab
Map screen, exit directly back to game from any menu
Hold
Hold
High profile
F
Lock on
Q
Weapon selection
T
Contextual camera
9
First-person view
2
Hidden blade
3
Sword
4
Fists
1
Take medicine
E
Talk, interact, synchronize at the top of a Viewpoint
Hold
Hold
Hold E
Eagle vision
Shift
Interact, pick up body
Hold
Hold
Hold Shift
Loot (body, treasure chest, codex page, etc.), pick up weapon
Space
Mount horse
Ezio is naturally in low profile, where most actions won't alert guards and he won't attract any undue attention.
PlayStation 3/4
Xbox 360/One
Windows
Action
Draw or swing weapons or fists
Shift
Gentle push
Space
Fast walk or steal
When in high profile, Ezio can perform more athletic and aggressive actions. It is also easier to alert the guards when in high profile.
PlayStation 3/4
Xbox 360/One
Windows
Action
Attack with equipped weapon
Shift
Grab or tackle
Space
Free run