PLEASE FOLLOW THESE DIRECTIONS BEFORE COMMENTING IT DOESN'T WORK. I AM UNABLE TO TELL WHAT THE ISSUE IS CAUSED BY IF YOU JUST SAY "IT DOESN'T WORK". ANY POSTS THAT IGNORE THIS WILL BE DISREGARDED.
Since it's not actually mentioned in the description and if you mess it up you'll have to redo the entire reactor fight since you can't save after it: it's not the initial renegade interrupt, it's the paragon one after that.
Great mod, been using it for years for my Sentinels. And still works on the current version of ME3LE.
The project variety mod gives the interrupt option for Sentinels and Infiltrators, but not the non-techs. It's possible a patch file needs to be made, but I haven't tested it myself.
Edit: Nevermind, apparently I can't read descriptions of mods.
Heck yes. Definitely grabbing this once I repurchase the game down the line.
I get the interrupt was a very nice nod to Engineer players and can appreciate the gesture but Infiltrators should've had the ability too. Also I demand I get to do the cool thing. /jk
I've played the OT many many times, and the LE also, but for some reason, I never played the Engineer, so I will be honest, I don't even know what the Engineer Interrupt is. I feel like a nub. lol
And Sentinels. The three tech savvy classes, in my opinion. I know they were giving a nod to players of Engineers who really had a hard time of through all three games (I played one and seriously it was harder by far than any other class) but seriously. lol
59 comments
Great mod, been using it for years for my Sentinels. And still works on the current version of ME3LE.
Edit: Nevermind, apparently I can't read descriptions of mods.
I get the interrupt was a very nice nod to Engineer players and can appreciate the gesture but Infiltrators should've had the ability too. Also I demand I get to do the cool thing. /jk
(sorry for my english...)
is there any chance to get this mod for the old me ? none legendary edition ?
thank you.