Search
Program Calendar
Browse By Day
Browse By Time
Browse By Person
Browse By Room
Browse By Unit
Browse By Session Type
Search Tips
Annual Meeting Registraion, Housing and Travel
Personal Schedule
Sign In
Computer games have been identified as effective tools, social factors and simulation media in framing the behavior along the habit formation. This proposal reports the first phase of our on-going study aims to design and develop habit formation games, purpose of which is to analyze the games that are supposed to help establish habit along the habit formation chain. This study proposes the habit of computer game support training, and evaluates the habits of 23 custom-developed APP games. The result of the analysis would be informative to the design and development of persuasive games undergoing.