SIGGRAPH Asia 2021 Birds of a Feather
Talk Description:
A commentary and discussion of SIGGRAPH Asia 2021 Technical Paper by a panel of experts. It will consist of research impression, background and its significance. Only available on-site in Japanese.
今回発表されるテクニカルペーパーの内容について、国内の専門家が日本語で解説します。
研究の背景や意義、第三者から見た印象などを含めたオフラインならではのトークを予定しています。
※国内の著者の方にご自身の論文について日本語で解説いただく時間も設けました。
Contributor(s):
Yuki Igarashi, SIGGRAPH Asia Local Committee, Japan
Rianti Hidayat, SIGGRAPH Asia Local Committee, Japan
会場:
ホールB (東京国際フォーラム) (Technical Papers Q&Aセッションと同じ部屋)
※会場のみ。オンライン配信は行いません。
スケジュール
14 Dec. (Tue.)
2:30pm-2:50pm
01. Character Simulation
(Shigeru Kuriyama Toyohashi University of Technology / Cyber Agent, Inc.)
2:50pm-3:10pm
02. Turbulence and Fluids
(Ryoichi Ando ZOZO, Inc)
3:10pm-3:30pm
Foids: Bio-Inspired Fish Simulation for Generating Synthetic Datasets
(Yuko Ishiwaka SoftBank Corp.)
※著者にご自身の論文を解説していただきます。
休憩(20分)
3:50pm-4:10pm
03. Physically-based Simulation and Motion Control
(Nobuyki Umetani The University of Tokyo)
4:10pm-4:30pm
04. Computational Photography
(Simo-Serra Edgar Waseda University)
4:30pm-4:50pm
05: Synthesizing Human Images
(Yoshihiro Kanamori University of Tsukuba)
4:50pm-5:30pm
フリーディスカッション
15 Dec. (Wed.)
2:30pm-2:50pm
06: Facial Animation and Rendering
(Shigeru Kuriyama Cyber Agent, Inc. / Toyohashi University of Technology)
2:50pm-3:10pm
07: Scene Synthesis and Navigation
(Makoto Okabe Shizuoka University)
3:10pm-3:30pm
08: Natural Phenomena
(Takashi Ijiri Shibaura Institute of Technology)
休憩(20分)
3:50pm-4:10pm
09. Neural Rendering
(Kei Iwasaki Wakayama University)
4:10pm-4:30pm
10: Audio and Visual Displays
(Makoto Okabe Shizuoka University)
4:30pm-5:30pm
フリーディスカッション
16 Dec. (Thu.)
2:30pm-2:50pm
Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters
(Ken Anjyo OLM Digital)
※著者にご自身の論文を解説していただきます。
2:50pm-3:10pm
11. NPR and Digital Art
(Yonghao Yue Aoyama Gakuin University)
3:10pm-3:30pm
12: Geometry Processing and Simulation
(Jun Mitani University of Tsukuba)
休憩(20分)
3:50pm-4:10pm
13. Meshing
(Kenshi Takayama National Institute of Informatics)
4:10pm-4:30pm
14. Surface Parameterization and Texturing
(Jun Mitani University of Tsukuba)
4:30pm-4:50pm
15. Curves and Surfaces
(Kenshi Takayama National Institute of Informatics)
4:50pm-5:30pm
フリーディスカッション
17 Dec. (Fri.)
2:30pm-2:50pm
17. Reconstruction
(Takeo Igarashi The University of Tokyo)
2:50pm-3:10pm
16. Fabrication
(Yuki Igarashi Meiji University)
3:10pm-3:30pm
18. Sampling and Denoising
(Kei Iwasaki Wakayama University)
休憩(20分)
3:50pm-4:10pm
19. Real-time Rendering
(Yoshinori Dobashi Hokkaido University)
4:10pm-4:30pm
20. Light Interactions and Differentiable Rendering
(Yoshihiro Kanamori University of Tsukuba)
4:30pm-5:30pm
フリーディスカッション
Contact:
何か質問等ありましたら、以下までご連絡ください。
Yuki Igarashi 五十嵐 悠紀(明治大学)
Email: yukim_@_acm.org ※_@_を@に変えてください。
ACM SIGGRAPH Asia 2021 公式ページ
Birds of a Feather - SIGGRAPH Asia 2021 Digging into the Technical Papers (in Japanese)