Coders interest
We are considering creating a very limited Wizards position wherein a player could create small areas for the game without giving up their player-character. You could just add a building to Anshelm and never code another line; you could create a new Task that spans the game; you could create a new wandering NPC, etc.

You'd have a new, wiz-character with which to code, and a coach to help you. You wouldn't be able to see all of the inner working of the mud; just the bare essentials to creating your area. You wouldn't be able to patch player-characters' files, or edit game files that are unrelated to your specific project.
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What is your Primary's first name? *
eg Belegost
How long have you played MD? *
Do you have any coding/ programming experience at all? *
If you answered "Yes" to the above question, what programming language(s) do you have experience with?
eg HTML, C, FORTRAN, Java
Would you be willing to temporarily stop actively playing so that you could dedicate time to learning how to code?
You could still log on your player-character for guild business and occasional play.
Clear selection
Which of the active wizards would you prefer to apprentice under/ be coached by?
If you could code a new building, small area, or Task, what would it be?
Be concise but give us some detail.
What do you think of this idea for a limited wiz-position?
Good idea? Bad idea? Should we worry about anything?
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