*Bonus Attack is experimental. The weapon multipliers may or may not be slightly inaccurate. **Critical Rate is experimental. The datamined algorithm may or may not be slightly inaccurate. ***Increase Damage Taken Debuff % is experimental. It may or may not be slightly inaccurate. We aren't certain exactly how it interacts with Damage Buff %. ****MSL weapon physical/magical damage buff exact calculation is unknown. It's unknown exactly what "physical/magical damage" means. We make the assumption it acts as a raw damage buff, but it may just act as a hidden modifier to phys/mag attack.