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Making a Simple Game in Unity (Part 1) - Unity C# Tutorial
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2014Jan 20
Learn how to use input to move our player character around the game world in the first part of the Make a Simple Game series. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them, accumulate score based on time and token collections, a level selection menu, and more. If you are interested in this series, please consider leaving a comment and dropping a like to help keep it alive. Twitter:   / awfulmedia   Google+: https://plus.google.com/+AwfulMedia Thanks for watching!

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Making a Simple Game in Unity

Making a Simple Game in Unity (Part 1) - Unity C# Tutorial

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Making a Simple Game in Unity (Part 2) - Unity C# Tutorial

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Making a Simple Game in Unity (Part 3) - Unity C# Tutorial

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Making a Simple Game in Unity (Part 4) - Unity C# Tutorial

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Making a Simple Game in Unity - Spike Traps - Unity C# Tutorial (Part 5)

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Making a Simple Game in Unity - Timer - Unity C# Tutorial (Part 6)

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Making a Simple Game in Unity - Saving and Coins - Unity C# Tutorial (Part 7)

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Making a Simple Game in Unity - Level Complete Window - Unity C# Tutorial (Part 8)

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Making a Simple Game in Unity - Playing Sound Effects - Unity C# Tutorial (Part 9)

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Making a Simple Game in Unity - Level Select - Unity C# Tutorial (Part 10)

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Making a Simple Game in Unity - Level Select (Cont.) - Unity C# Tutorial (Part 11)

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Discussion: What's next? - Making a Simple Game in Unity

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Making a Simple Game in Unity - Bugs - Unity C# Tutorial (Part 12)

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