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    Default Beginner's Game - IC Thread 2

    Yay, new thread! (Old one here.)

    Jairus opens the door fairly easily. Looking in, he sees a circular room cobbled with cracked granite, upon which sprawl four goblins, all apparently slain in combat. One stands with its back against the western wall, the killing spear still skewering it and holding it upright. Three wooden doors lead off from this area. Above, a hollow tower of loose masonry reaches 30 feet, but the intervening floors and stairs are gone, except for a couple of crumbled ledges.

    It looks something like this (you came in the door to the right):
    Last edited by Savannah; 2013-03-19 at 01:44 AM.
    Knowledge is power.
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    Default Re: Beginner's Game - IC Thread 2

    Jairus enters the room slowly, hand resting on the hilt of his sword. He inspects the bodies (not to mention smell or lack thereof) to get a feel for how long ago they were slain, and if their killers could still be nearby.

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    So... Spot? Wisdom in general? I dunno.
    (1d20+1)[5]

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    Default Re: Beginner's Game - IC Thread 2

    Nothing jumps out at Jairus as he carefully explores the room. The goblins have obviously been dead at least a week, but he is unable to determine more accurately when they did die.

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    Heal is the skill you're looking for.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Priya follows Jarius into the room, carefully looking around for possible clues

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    Search? (1d20+5)[16]

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

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    Default Re: Beginner's Game - IC Thread 2

    Searching the room, Priya finds a hidden door leading south. On the goblins themselves, she doesn't find much -- it looks like they were looted by whoever killed them. The spear pinning one goblin to the wall looks ordinary, aside from its position.

    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Jairus makes a more thorough inspection of the goblins, hoping that if there's anything unusual about their wounds, he'll find it (but simultaneously hoping there's nothing spectacularly unusual). He makes special note of the unusually positioned spear.
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    HEAL
    (1d20+3)[17]
    Last edited by Janus; 2013-03-20 at 06:21 PM.

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    Default Re: Beginner's Game - IC Thread 2

    It looks like the goblins have been dead about a month. They were definitely killed in a fight -- looks like mostly swords were used. The bodies have been stripped of anything useful, and look to have been gnawed on by rats after their death. The spear seems to have been the result of a particularly good stab -- it probably killed the goblin near-instantly. Are you going to take it out or leave the goblin pinned?
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Jairus braces his foot against the wall and pulls the spear from the goblin's body. Once he does so, he inspects it to see if it bears any sign of who or what made it.
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    Untrained knowledge check?
    (1d20)[3]

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    Default Re: Beginner's Game - IC Thread 2

    The spear comes out of the wall and the goblin's body slumps to the ground. Looking at the spear....it's a spear. Like any other spear you might find in any blacksmith's shop.

    There does seem to be some carving in the wall that the goblin's body had been blocking from sight, however.
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    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Unceremoniously dropping the spear, Jairus inspects the carving.

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    We talking writing? Drawing?

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    Default Re: Beginner's Game - IC Thread 2

    Marlon, hanging back until the room was fully searched, moves in, suddenly curious about the writing on the wall.

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    Decipher Script? (1d20+6)[10]

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    Default Re: Beginner's Game - IC Thread 2

    The writing appears to be some sort of stylized runes, and quite old.

    Marlon
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    You're pretty sure it's a single word written in Draconic.
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    Default Re: Beginner's Game - IC Thread 2

    Jairus moves out of the wizard's way.
    "What do you make of it?"

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    Default Re: Beginner's Game - IC Thread 2

    "Looks Draconic. No spacing, so probably just a single big word. I don't know enough Draconic to know what it means and I'm afraid I don't know any spells that can help figure it out, never got around to learning those. Anyone ever study any Draconic?" Marlon asks, keeping his voice down so it won't carry too far and somewhat hopeful that someone else might be able to decipher the word's meaning.

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    Default Re: Beginner's Game - IC Thread 2

    Now that the others are moving out of the doorway, Kelsan jumps into the pit climbs down the rope, climbs up the other side, and enters the room.

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    Jump: (1d20+4)[9]
    Climb: DC 0
    Last edited by Ranger Mattos; 2013-03-22 at 10:47 PM.
    Quote Originally Posted by Dragonprime View Post
    Wouldn't a bulb only be sharp if someone broke it? Oh...wait...that's actually very fitting for this situation. Well played Ranger Mattos. Your metaphor-crafting is masterful indeed.

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    Default Re: Beginner's Game - IC Thread 2

    ...not much is happening in the room. Outside a light dusting of snow begins to fall.
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    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    "Shall we continue?" Jairus motions towards the hidden door.

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    Default Re: Beginner's Game - IC Thread 2

    One moment
    Chariam heads to that door and starts checking it carefully

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    Searching for traps: (1d20+6)[10]

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    Default Re: Beginner's Game - IC Thread 2

    Chariam does not find any traps on the door.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Ok, I think it's safe. Are we going through?


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    If there are no dissenting posts in the next 24 hours, Chariam will open the door.

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    Default Re: Beginner's Game - IC Thread 2

    Marlon turns away from the word on the wall with a hint of sadness at leaving a mystery unresolved. He waits for Chariam to open the door, steeling himself for what may be beyond the door.

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    Default Re: Beginner's Game - IC Thread 2

    "Maybe you should copy those runes," Jairus suggests to Marlon. "Then you could look them up when we get back to town."

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    Default Re: Beginner's Game - IC Thread 2

    Chariam opens the door to find a small pocket chamber. The skeletons of three long-dead archers slump against rubble-filled arrow slits along the east and south wall.

    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Jairus slowly steps into the room, his hand on his sword and his gaze resting on the skeletons, almost daring them to stand up and attack.

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    Default Re: Beginner's Game - IC Thread 2

    Pryia squeezes past him, inspecting the room and the bodies.

    search - (1d20+5)[14]

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    Sorry for the delay. Easter.

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

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    Default Re: Beginner's Game - IC Thread 2

    The skeletons rise up and attack! With a single blow, they--

    Nah, I'm just messing with you.

    The skeletons show no sign of life when Jairus and Priya enter the room. In fact, it looks like they've been dead for a very long time -- possibly since the citadel sunk into the earth.

    Pryia does discover a single, finely made crossbow bolt by one of the skeletons, seemingly untouched by age.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    Marlon, following Jairus's advice, does his best to copy the runes onto a spare sheet of his spellbook before following into the room. Glancing about he immediately sets his eyes on the crossbow bolt and moves to examine it.

    "Very curious..."

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    Not sure if any kind of check is needed for copying the runes. I do have scribe scroll if that's worth any kind of bonus to copying :). Assuming it's a forgery roll (1d20+2)[3]

    Going to examine the bolt to see if it's magic in any way. Spellcraft or Knowledge (Arcana) (same bonus): (1d20+6)[7]

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    Default Re: Beginner's Game - IC Thread 2

    Nah, you can copy the rune without needing any rolls, at least well enough to use the copy later.

    To determine if something is magic, you need detect magic. Spellcraft will help you find out what the magic is once you've determined that there is magic.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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    Default Re: Beginner's Game - IC Thread 2

    "Strange, isn't it? Doesn't seem old at all" Pryia shrugs, leaving the crossbow bolt to Marlon if he wants it, and moves back to the main room, getting close to the other door.

    "Does this look safe to open?" she asks
    Last edited by Strawberries; 2013-04-04 at 01:08 PM.

    "Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot" - N.Gaiman, The Sandman

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    Default Re: Beginner's Game - IC Thread 2

    Which one? There are two unopened, unhidden doors.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

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