|
Every dwarf must have an axe!
|
# ? Sep 30, 2012 09:57 |
|
|
# ? Apr 26, 2024 09:25 |
|
I wholly support this notion.
|
# ? Sep 30, 2012 14:12 |
|
GulMadred posted:No great mystery there; dralthas are herbivores. They'll starve to death in cages, but they also tend to starve even when given abundant pasture, so you might as well just butcher them all. Or train them for war and then use a bridge-a-pult to fling them over the walls. Unlike elephants and some other humongous herbivores, Dralthas are just small enough that if given a large amount of grazing space, they'll survive. Though with some overseers putting them into mass group pastures with dozens of other livestock (including dralthas), I wouldn't be surprised if this was a starved draltha from insufficient pasture. Since it was semi-wild I'm guessing it was actually a caged failed taming project though. Rawkking fucked around with this message at 17:02 on Sep 30, 2012 |
# ? Sep 30, 2012 16:59 |
|
Rawkking posted:Unlike elephants and some other humongous herbivores, Dralthas are just small enough that if given a large amount of grazing space, they'll survive. I think we should start caging animals in the murk and using them to repel the goblins. MWAHAHAHAHAHAHA
|
# ? Sep 30, 2012 17:16 |
|
Juc66 posted:I think we should start caging animals in the murk and using them to repel the goblins. We finally have a chance for somebody to do Resident Evil in DF, only three LPs too late. Well, they can't get any of the stupid dissection or genetic engineering going on, but they can sure as hell cause the total annihilation of everyone in Bronzestabbed via Zombie Peahens that were meant to protect us. Is it really only Spring? Seems like time is moving rather slowly this turn, but only Bad Munki knows how to do those calculations.
|
# ? Sep 30, 2012 17:41 |
TildeATH posted:Is it really only Spring? Seems like time is moving rather slowly this turn, but only Bad Munki knows how to do those calculations. I went ahead and ran the numbers, the answer is "orange" but you have to say it like it's french.
|
|
# ? Sep 30, 2012 21:57 |
|
Bad Munki posted:I went ahead and ran the numbers, the answer is "orange" but you have to say it like it's french. You really are the worst mathematician ever.
|
# ? Sep 30, 2012 22:43 |
You're right, I meant french-canadian.
|
|
# ? Sep 30, 2012 22:44 |
|
Just FYI, Mr. Vile has been a legendary swordsdwarf for quite some time now. That particular in-game message was just notification that he was coming on duty after being off-duty. Not that the newcomer Thadius would have known that, of course, so it makes perfect sense that he'd interpret it that way.
|
# ? Sep 30, 2012 23:02 |
Juc66 posted:I think we should start caging animals in the murk and using them to repel the goblins.
|
|
# ? Sep 30, 2012 23:27 |
|
Hook them up to a lever, release them when they are already in murk. Instant zombie animals!
|
# ? Oct 1, 2012 00:12 |
|
Use chains, then you don't have to release them at all.
|
# ? Oct 1, 2012 00:17 |
|
Let's call this half an update. 25th Hematite to 12th Malachite Thadius observed Aldantefax for a little while longer to make sure he could get everything he needed. The dwarf seemed to know exactly which materials were suitable and which weren't, and where they all were. Thadius did clearly see, though, a few emaciated-looking Drathla corpses in cages. And Thad went out to find the elves to tell them that, regrettably, the doors could not open and would not open... Except they were gone. Poof. Vanished. It was the weirdest thing he'd experienced yet. Aldantefax began his mysterious construction... At the same time Thad did. Thad was wary of taking any more lava, for fear of draining the forges of too much of their precious fuel. So he flipped those levers... ...turn-ways. The hissing sound of the steam being generated made Thad wonder briefly if it could be harnessed as well. Just then, Markus came down to observe for some reason. And also to hand him a notice about the work orders being completed. "Dwarves! Strong, stout, hardy dwarves of Bronzestabbed! This dining room shall be talked about for ages to come! The engravers have been over every surface and inscribed great and stirring tales of history in the floors and into the walls! The masons have worked non-stop on making the finest chairs and tables! (Granted, a few are lost in transit right now, but we'll sort that out!) I give you the legendary dining room of Bronzestabbed!" And from deep within the fortress, a similar cry was heard. Pardon me while I bug Leper about making pedestals, I wanna display this thing ASAP.
|
# ? Oct 1, 2012 07:40 |
|
That is a freaking gigantic toy axe.
|
# ? Oct 1, 2012 15:48 |
|
GNU Order posted:Yesssss my dwarf owns Just to clarify this, I did in fact refer to you as a girl. You misread the line in question and I didn't bother to correct you.
|
# ? Oct 1, 2012 21:26 |
|
OhCrap posted:Just to clarify this, I did in fact refer to you as a girl. You misread the line in question and I didn't bother to correct you. Right, and then there's that other overseer... TildeATH posted:
|
# ? Oct 1, 2012 21:46 |
|
I think GNU Sheriff may be our first radical dwarven feminist. This promises to be interesting.
|
# ? Oct 1, 2012 23:15 |
|
My dwarf got called a "he" once by an overseer and now it makes me fumin' mad. Duly noted guys, thanks for successfully checking your priviledges
|
# ? Oct 2, 2012 02:15 |
|
This post is full of terrible things. 13th Malachite to 26th Malachite "This place isn't NEARLY spiffy enough. I'm looking in the artifact ledger, and I've only seen half of these. Where did the rest get t-" Thump. Thump. Thump. THUMP. Thadius turned to Mr Vile. "What was that?" "Heavy footfalls. Can't be an ogre, we locked all those out." "Sounds like it came from the north, and deep underground." Baaaaaaaaaaaaaaaaaaaaa "So from former Ugathville, then." "Would you check it out for me? Whatever it is might not be friendly." "Not an issue. Me and the rest of my squad just got off, but we can take a look-see." "And if it's unfriendly we can deal with it." "Hopefully it's nothing." ----- HiHo ChiRho was NOT having a good day. She was just coming down to the stockpiles under former Ugathville for a few plants when this...THING looked in her direction, roared, and began chasing her. She quickly ran into a room and locked the doors behind her, looking for anything to barricade them with. Then there was the sound of a sword unsheathing... ... Guttural screaming... ...A few wet-sounding chops, like she heard from the butchers... ...And finally, silence. HiHo carefully opened the doors to find Mr Vile standing above most of the body of the troll. "Just another day on the job." ----- "Hey Leper, how are you?" "I am well, Overseer. Are you drunk again?" "What? No. I'm actually worried. Some dwarves around here tell me you had an...episode a while back." "My friends had died." "Oh. Entirely justified, then." "What did you call me in here for, Overseer? Is it about our most noble guest?" "Not really, I have a solution for that." "It's called, 'Let Vox make all the bronze bolts he wants to.'" "Is it about Oski's promotion?" "I am happy about that, true. But no, not that either." "The latest beardling being born in our fortress?" "Or maybe your pet project of obsidian generation?" "If you'd let me, Leper. I have two questions. Firstly, I was examining the area near where the troll came in from..." "And I found a troll in a cage. I would like it if you found whoever put that troll there and have them meet with Vox when he's done making bronze bolts for a small hammering session. I can only think that the calls of this one brought the other one down on our heads." "And the second question?" "What do you know about Adamantine mining?"
|
# ? Oct 2, 2012 04:13 |
|
Thadius posted:"And the second question?" Let's be real: after we got fortifications up and the holes in said fortifications patched out this was pretty much the only way the fort could end.
|
# ? Oct 2, 2012 04:32 |
|
HiHo ChiRho: Legendary Brewer, dabbling coward. I love it.
|
# ? Oct 2, 2012 14:54 |
|
HiHo ChiRho posted:HiHo ChiRho: Legendary Brewer, dabbling coward. I love it. Hey now, we need our booze.
|
# ? Oct 2, 2012 15:24 |
|
I think...I think I broke it. Somehow. 27th Malachite to 10th Galena Thad pulled up the weapon ledger... ...And estimated that at least thirty of those axes were the work of Oski. And of those, maybe nine were of masterwork quality. "On the bright side, plenty of axes for weapons traps." "MURK!" Thad looked out the front door. "Too bad no goblins are there. Would've been nice." And then The Archivist became hard to find. Except not, because the magma forges were Thad's favorite place in the fortress. The Archivist kicked out a dwarf who was using the workshop to extract the metal strands from the raw adamantine... ...Growled when anyone tried to take said adamantine, and was off to find some gems. And then the Mayor handed Thad a demand. "You KNOW how the craftdwarves get when you demand specific things! The best I can do is ask them to make crafts and hope that they make what you want!" "How is that MY problem?" Thad was about to explain, when... "THE KESTREL! THE KESTREL HAS RETURNED!" Apparently a kestral was a big enough deal to get the dwarf child Acallapani to drop the barrel he was carrying and run inside. Just then, the queen walked up to the Overseer. "Two things, Overseer. First, I hereby forbid the export of ballista arrows." "Could I use them to shoot at the goblins if they were suicidal enough to come close to our ballista?" "Maybe. Second..." "Vox has informed us he has the criminal in custody. Thadius watched the hammerer take the innocent away, to a room... ...There was the sounds of chains clanking around... ...And then, nothing. Here's what happens: Vox has chained up the 'criminal,' is standing on the SAME SQUARE, and cancle-spams that he can't find the path to execute his victim. Don't get me wrong. I enjoy stymieing the hammerer. But if he keeps this up he'll be standing there till doomsday comes or he dies of thirst/starvation. I think it's slightly broken. I'll wait on Leper to tell me what I'm doing wrong and how to fix it.
|
# ? Oct 3, 2012 03:29 |
|
I think Vox Nihili is engaging in an interpretive-dance parody of the entire dwarven legal and justice system. I cannot wait to see how he continues this performance. E: That or he is literally “turning a blind eye”, or is suffering such an intense conflict of desires/interests that it is threatening to tear him apart from the inside. GrimRevenant fucked around with this message at 07:09 on Oct 3, 2012 |
# ? Oct 3, 2012 07:02 |
|
Execute the criminal yourself if all else fails. That oughta snap him out of it.
|
# ? Oct 3, 2012 07:16 |
|
Remove the hammerer duty from Vox and give it to the prisoner?
|
# ? Oct 3, 2012 08:08 |
|
I think this is due to the pathing-to-a-job change that Toady made one or two updates ago. Normally it manifests as a dwarf with a construction job who cancels it because he's standing on the square, but that's easier to fix (cancel and then re-apply the construction job). Here, you cannot cancel dwarven justice and in fact have very little control over it (although it appears we no longer have chains or jails, which causes authorities to assign hammerings as punishment instead. Which is more deadly depends on circumstances.) The suggestion to reassign the hammerer duty might work, but I suspect it won't (often dropping someone's labor permissions fails to apply to a task they're already engaged in). You may have to explore more creative solutions.
|
# ? Oct 3, 2012 08:17 |
|
Draft/undraft, deconstruct the chain, etc.
|
# ? Oct 3, 2012 08:23 |
|
Cause a cave in right below them. That should do the trick.
|
# ? Oct 3, 2012 10:10 |
|
Air is lava! posted:Cause a cave in right below them. That should do the trick. Or above them. What does the justice screen claim the miscreant did anyway?
|
# ? Oct 3, 2012 11:37 |
|
I'm guessing that the identity of the criminal is intentionally being kept a mystery? Or did I miss something.
|
# ? Oct 3, 2012 12:04 |
|
Rawkking posted:I'm guessing that the identity of the criminal is intentionally being kept a mystery? Or did I miss something. Thadius posted:
Angela Christine posted:What does the justice screen claim the miscreant did anyway? Now we see the violence inherent in the system! GrimRevenant fucked around with this message at 13:03 on Oct 3, 2012 |
# ? Oct 3, 2012 12:57 |
|
For shame I don't have the time or experience to overseer. Know what I'd do? Force Leper to mod dual wielding in, and give erry dwarf TWO axes. We need some new thinking here, people.
|
# ? Oct 3, 2012 13:16 |
|
Tias posted:For shame I don't have the time or experience to overseer. Know what I'd do? Force Leper to mod dual wielding in, and give erry dwarf TWO axes.
|
# ? Oct 3, 2012 14:02 |
|
GulMadred posted:Getting a dwarf to carry a second axe is relatively simple (with DFHack) but proper two-weapon combat would require code changes which go far beyond the scope of Lepermod. Way back in Boatmurdered, wasn't the last two surviving dwarfs a creepy child playing in the boneyard and a scarred veteran wearing platemail over chainmail and carrying two weapons?
|
# ? Oct 3, 2012 14:29 |
|
JosephWongKS posted:Way back in Boatmurdered, wasn't the last two surviving dwarfs a creepy child playing in the boneyard and a scarred veteran wearing platemail over chainmail and carrying two weapons? I don't think he ever got a chance to use those weapons. He just snatched them up as everyone around him was burning to death Also, I'm dissapointed that not enough has been done with the murk. I know the Resident Evil jokes were run into the ground during Syrupleaf, but there are other zombie games and settings to make fun of. Like, say, House of the Dead
|
# ? Oct 3, 2012 15:58 |
|
SirPhoebos posted:I know the Resident Evil jokes were run into the ground during Syrupleaf... If by jokes you mean lame, lame, lameness, then you're right.
|
# ? Oct 3, 2012 20:05 |
|
It's AMAZING what you can do when you open the front door. 10th Galena to 1st Limestone Thadius peeked into the room and saw a very amusing sight. The Hammerer was attempting to dole out punishment without a hammer. Thadius quickly told Vox he was a part of the Gnu Order... ...Activated the guard, and then deactivated them. Vox trundled on to other things, and Thad got a nearby dwarf to quickly dismantle the chain the poor innocent was bound to. (He'd put it back later of course.) Thadius decided to put Vox in his own squad in case this happened again. That way the rest of the squad wouldn't have to be activated just to stop Vox. And then there was a cry from atop a tower. "THE SEIGE IS OVER!" Apparently the goblins had decided Bronzestabbed was more trouble than it was worth and just...left. Just like the elves. The only thing left was this ogre on a hill. "Mr Vile, if you'd be so kind?" "But of course." ----- Nearby! ----- LAAAAAAAAAADIES AND GEEEEEEEENTLEDWARVES! TONIGHT ONLY! THE WRESTLING MATCH TO END ALL MATCHES! IN THE RED CORNER, WEIGHING IN AT WELL OVER FOUR HUNDRED POUNDS, STOZU THE OGRESS! IN THE BLUE CORNER, WIELDING THE FINEST WEAPONS OF BRONZESTABBED, MISTER VIIIIIILE! I WANT A NICE DIRTY FIGHT! WE'VE GOT CHILDREN WATCHING AFTER ALL! Stozu decides to USE her girth, and rushes Mr Vile, who has no option but to try and get out of the way. Unsuccessfully, I might add. Mr Vile gets a few good hits in before she pulls it again. But wait, what's this? It's only Mad Whack, one of the OTHER legendary militadwarves of Bronzestabbed! She can't charge them both! When one gets a good slash, she turns her attention to that one, leaving her open to the other! Tag teaming works WONDERS! Never go out without your battle buddy! Oh! If Mr Vile hadn't been a militia dwarf, he'd have made a decent surgeon! And with a final headshot... The last ogre was killed. BRONZESTABBED IGNORED MOST OF THIS. ----- In the depths... ----- Back upstairs! "You know how this went last time, your majesty." "Indeed. I hope you've learned from your mistake." "Yes. This time they'll be bronze." "Human caravan on the horizon!" "Prep the trade depot! Maybe I'll get to actually trade during my time as Overseer." And then something disturbing happened. Vox pulled his now-sleeping victim to the same chain... But this time, left for the main gates. While other dwarves were hauling things inside or to the depot, Vox had a very special piece of cargo in mind. A goblin maul. As the first humans pulled in... Vox began his work. Eight hammerstrikes later, he was done. His victim, battered and broken, went to 'sleep it off.' Brannock the broker was resting on the main floor of the fortress, not too far from the depot. Thad did not know why, but did know that Brannock was holding up the trading by not moving. Just as Thad went out to talk to the humans, fall arrived. Next time: Hopefully not goblins! Thadius fucked around with this message at 06:48 on Oct 4, 2012 |
# ? Oct 4, 2012 03:04 |
|
Is there any way to get victims to wear armor? Speaking of armor, are turkeys some sort of supernatural beings in this game? How else could the ogress's turkey leather clothes have deflected adamantine blades?
|
# ? Oct 4, 2012 12:58 |
|
|
# ? Apr 26, 2024 09:25 |
|
Arglebargle III posted:Is there any way to get victims to wear armor? Ogres have really, really thick skin in this mod. That's why spear users like Peas are so effective against them in comparison to sword-wielding dwarfs like Mr. Vile.
|
# ? Oct 4, 2012 15:12 |