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Super Pac-Man |
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Manufacturer:
Bally Midway Year: 1982 Class: Wide Release Genre: Labyrinth/Maze Type: Videogame Monitor:
Number of Simultaneous Players: 1 Maximum number of Players: 2 Gameplay: Alternating Control Panel Layout: Single Player Ambidextrous Controls:
Sound: Amplified Mono (one channel) |
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DescriptionIn this 1982 addition to the series, Pac-Man must eat keys to open doors which will allow him to eat fruits and prizes, not dots. Eating the Super Power Energizers increases Pac-Man's size and allows him to speed up. For the duration of this Super energizer, he can freely pass over ghosts, even if they are their original dangerous colors.Know anything more about this game? Cabinet InformationSide art shows Pac-Man wearing a cape. Marquee is in the same Pac-Man Font, with 'Super' written at the top-center of the marquee.Cheats, Tricks and BugsThe game, Super Pac-Man, turns over its' scoring function when a player scores 10,000,000 points or more on the game. I stopped my game at 10,106,040; after 14 hours and 22 minutes.Game PlayInstead of dots, Pac-Man eats fruits and prizes such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells and shamrocks. In order to gain access to the passages that contain these items, Pac-Man must eat keys to open specific doorways. As the levels increase, the keys open less convenient entryways.The maze layout is identical for each board, but the maze walls do change color from board to board. The "side door escape route" works just like Pac-Man; you can lose the ghosts easily. There are energizers that function like Pac-Man energizers, but there are also two "super" energizers that increase your size and give you a super speed option (accessed from the control panel). While at super size, pressing the super speed button will make you approximately twice as fast. Pac-Man can safely pass through ghosts when he is big. The ghosts will become longer and thinner when the super energizer is eaten. This is to give the effect of Super Pac-Man "flying" over the ghosts. If the ghosts are blue before the super energizer is eaten, they will remain regular size, and Pac-Man can eat them as a normally-energized Pac-Man would. In the middle of the maze, there is a flashing star between two boxes that display the bonus fruits or prizes: one box displays the current fruit or prize and the other displays a rotating selection of them. Pac-Man can eat the star to score points and if he eats the star when they match, there will be a large bonus score. Occasionally, there will be a bonus stage where Pac-Man will automatically be "Super" and will have to eat everything in the maze before time runs out. During this stage, there are no ghosts to pursue him. The familiar cartoon sequences also appear in this game and are perhaps some of the best of the Pac-Man series. Hacks
MiscellaneousLICENSOR: NamcoScarcity in collections (VAPS.org)Very Common - There are 96 known instances of this game owned by one of our 900 members. Of these, 56 of them are original dedicated machines, 4 of them are conversions in which game circuit boards have been placed in another game cabinet, and 36 of them are only circuit boards which a collector could put into a generic case if desired.Of the 42,694 video games (3,154 unique) tracked by the Video Game Preservation Society, this game ranks a 50 on a scale out of 100 (100 = most commonly seen, 1=least common) in popularity based on ownership records. Wanted - There are 5 VAPS members currently looking for this game. Rarity is NOT necessarily an indication of value. Some common games show up as very rare here because collectors don't want them (they are common because arcade operatos might be sitting on tons of them in warehouses), while some fairly scarce games are grabbed by collectors every time they show up. Additionally, some games made in the last 5 years are still making money for operators and are thus not yet affordable to the typical collector. For a clue to value, compare how many people have this game vs. how many people want this game and then click on the eBay links to help determine an accurate price range. TechnicalThe game uses two 6809 microprocessors and a Namco 8-channel PSG for sounds.eBay ListingsClick here to automatically search eBay's Arcade, Jukebox, and Pinball categories for the Super Pac-Man Videogame machine and items related to it.Click here to automatically search eBay's Arcade, Jukebox, and Pinball categories for machines and parts made by Bally Midway. Alternatively, check out the IAM/KLOV custom report of the hottest coin-op machines on eBay, powered by Ace.com (updated throughoutthe day).
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