Having barely been allowed to put a finger on the controller since GTA: SA entered the premises, I have noticed in my second-hand observations that in between the mindless catharsis of flying 4-Wheel Drives and samurai swords there is a level of morality that doesn't often enter into gangsta games. It seems strange that a vilified title like this one would preach anti-drug messages and extol the importance of community (not to mention addressing body image issues), but in amongst the bloodshed and epithets are some powerful thoughts that could slip un-noticed into an after-school special.
Anti-Drug Propaganda: Although protagonist Carl "CJ" Johnson is surrounded by vice and narcotics, he repeatedly turns down offers to do any drugs and rejects people who are blatantly on them. Sympathetic characters also are drug-free, whereas bad guys and turncoats are all on weed, crack (also known as "yay" and "base" in the game), and a new form of PCP called "wet" (did they get it from Target?). The only first-hand experience CJ has with drugs is through secondary smoke, which turns the visuals woozy and makes him feel nauseous. This isn't the first anti-drug game in the series; earlier iterations also denounced gangs who earned their keep by trafficking narcotics.
Pro-Community: Not quite the televised image of pep-rallies and cheerleaders, however GTA: SA does promote its own street version of community spirit. Chuck D, in his role as DJ of the Play Back classic hip hop station, calls out to the listeners to remember the importance of community, to recognise that not all messages need to be gangsta, and to band together in love and charity. I feel a group hug coming on. Drugs are spun as the cause for the ruination of the Black community, and those who do take the more serious narcotics are the perpetrators of dishonesty and disloyalty, which usually leads to theirs and others' ruin, and the degradation of the in-game society.
Treating your woman right: While the majority of the game is rather, shall we say, un-politically correct when it comes to female representations, CJ must still woo his girl with flowers and gifts while keeping up appearances. OK, the result isn't exactly on par with the "True Love Waits" mantra, but in keeping with the after school special motif, he appears to be monogamous...
Where else does the game stand on moral high ground?
Thanks to Max for his additions to earlier versions of this blog
In Vice City couldn't you go around selling drugs in an Ice Cream van?
Monogamous? Hardly. Aside from Denise (the original girlfriend) CJ also gets it on with Catalina. He also needs to woo a San Fiero casino employee to get her keycard.
And there are four other women that CJ can optionally date... not to mention the hookers.
My first game date went rather badly - I'd confused the button to present the flowers with "use flowers as a melee button". Oh well, nothing broken the gift of a doublue ended purple dildo won't fix.
hmm....moral high ground on drugs?
can you imagine the outcry if the main character used/abused drugs - this would be a whole level of controversy beyond that wanted for publicity. I doubt Rockstar would have wanted to go that far, and I doubt the distributors would have gone with it.
The only moral high ground I can see is that the in-game stats inform me that about 50% of my kills have been 'legitimate'.
Interesting, though, is the line the game takes in pointing out the stupidity of the war on drugs and rubbing out the dividing lines - see 'government agency' agent Mike Toreno stating that he is not a drug profiteer - he's winning a war in Columbia 'by any means necessary.'
Political, but not exactly moral.
The game has characters who use drugs and are, more or less, good guys. The Truth remains your friend until the end. Kent Paul is actually a more responsible character than he was in Vice City. Rosenberg is a twat but he never betrays the main character and his flakiness is presented as an element of his character and not because he snorts. Maccer is the same way; completely irresponsible but not a bad sort.
As for women, I wouldn't say the game is extremely sexist. The girls CJ dates often demand respect. I actually found it a touching how Denise constantly demanded to be considered worthwhile and not just some 'ho. Sure Catalina is completely psycho and untrustworthy, but so are many of the males. CJ's sister is shown as a woman who manages to improve her economic situation by hard work and brains and even rising to the point of being a partner with Woozie at the casino.
Another positive statement is one about racism. The game doesn't have much to say about race but it does have CJ confront his prejudices by introducing a hispanic character as his sister's boyfriend, who becomes one of his most faithful friends.
Race is actually treated very well in the game with the whole issue being mostly ignored. People of all races are good, bad, irresponsible, honest, corrupt, sober, or drunks. Beyond dialect and clothing, the game is nearly completely colorblind.
Treating your woman right?
After my first date with Denise in the game when she decided to do a drive by I've never been back to hers at all.
And if it's helena you get the keycard off in las venturas, every time I saw her I was wearing a gimp suit with the double headed purple dildo in my hand.
I also came across a woman shooting at bottles or something in a small town and she made some comment about my clothes or tattoos.. can't remember, shot her in the head with a silenced pistol.
cs - I totally agree with your thoughts about race. Very good point and an aspect of gaming that I hope continues in the future.
How about comments on the graptastic grpahics, Laurel & Hardy Physics Engine, or the Tedious Missions?
quote paul "I also came across a woman shooting at bottles or something in a small town and she made some comment about my clothes or tattoos.. can't remember, shot her in the head with a silenced pistol."
I nearly spat coffee over my screen when i read that. Hilarious!
man.....why are these games so violent...it should stop
Hey meatbleacher, glad I amused you in some way or other. If you own the game yourself, it's a good laugh to jump on the back of any 4x4 (otherwise known as a 'horse') and batter hell out of it with the dildo to get your horse up to speed.
Once you are going at a decent pace you can then crouch and disperse grenades and bullets around the place as you see fit.
The only rules are that any time your horse slows you must immediately start battering it again with the dildo, and any time the driver of the horse gets out he must be immediately executed or chased down until he runs into ongoing traffic.
>me - these games are so violent 'cause that's what appeals to the current game buying audience. This game has been numba 1 for weeks. Why are movies / rap lyics /etc violent? Same thing.
>>As for women, I wouldn't say the game is extremely sexist. The girls CJ dates often demand respect.<<
I've not had the chance to play this game yet, but I am webmaster of a girl gamer site.
I have to play devils advocate, based on the posts I've seen here.
I wonder if you all would consider the game non-sexist if the roles were reversed. What if a woman were the star of the game and had to present a male character with a double headed dildo.
Would you find it offensive? Would you still play? Just curious. :)
Feel free to send your hate male um- mail to my email address. G'night gents!
GXCori
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