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Hero: Liberty Lad


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Zul Rivers
Member
Join Date: May 2008
Old 06-02-2008 , 05:13   Hero: Liberty Lad
Reply With Quote #1

Liberty Lad
** Engine Module Required **

Image:


Descriptions:
Shoot Flares on Keydown.

Cvars:
Code:
//Liberty Lad
libertylad_level 2                //Level acquired to use this hero
libertylad_throwspeed 600        //The speed of the flare when being thrown
libertylad_duration 20.0        //Time in seconds for the flare to live (Min: 2.0)(Max: 60.0)
libertylad_radius 30            //Size of the light from the flare
libertylad_life 6                //Best to leave this cvar to default
libertylad_decay 3                //Best to leave this cvar to default
libertylad_red 255                //Red color of the flare light (0: None)(255: Brightest)
libertylad_green 255            //Green color of the flare light (0: None)(255: Brightest)
libertylad_blue 255                //Blue color of the flare light (0: None)(255: Brightest)
Updates:
Code:
VERSION 1.0
- RELEASE OF HERO
Screenshots: (Renewing For Changes)
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5

Comments:
Buggy Hero, Edit All You Want!
Attached Files
File Type: sma Get Plugin or Get Source (sh_libertylad.sma - 1867 views - 8.2 KB)
File Type: zip sh_libertylad_required_files.zip (10.1 KB, 554 views)
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Projects:
Superhero: Hydrogen [Completed]
Superhero: Liberty Lad [Incomplete]


No Longer AMX Scripting, I Suck At It.

Last edited by Zul Rivers; 09-14-2009 at 09:25.
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wiLd2k
Member
Join Date: Feb 2008
Location: Finland
Old 06-02-2008 , 06:49   Re: Hero: Liberty Lad
Reply With Quote #2

Very nice! But i think you should make instead of superhero, a good plugin, i believe, it get approved.. Or if im not mistaken, this plugin is already made so you have made of that superhero? I'll say, nice. But whats the idea in superhero mod? When someone uses Pitch Black hero?
Then its good. Actually im scripting a hero angaist Pitch Black.

4/5 Stars from me.. ^^
And +karma from me too.. ^^ lol
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Last edited by wiLd2k; 06-02-2008 at 06:59.
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Dr. Jan Itor
Veteran Member
Join Date: Mar 2008
Location: there.
Old 06-02-2008 , 07:57   Re: Hero: Liberty Lad
Reply With Quote #3

i havent seen a hero like this before in here nice idea to make this dosent seem like a rip
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wiLd2k
Member
Join Date: Feb 2008
Location: Finland
Old 06-02-2008 , 08:00   Re: Hero: Liberty Lad
Reply With Quote #4

Yea, gj
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After a long time, I am again interested in SuperHero Mod (08.2011 ->). Please PM me, if you have heroes by clan-sok!!! Very Important! Tnx.
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Zul Rivers
Member
Join Date: May 2008
Old 06-02-2008 , 08:54   Re: Hero: Liberty Lad
Reply With Quote #5

Thanks for your support guys, Fixing the entity was tough
This hero was suppose to be posted like a week ago..
If you spot bugs or something please tell me..
I'll be adding more screenshots..
__________________
Projects:
Superhero: Hydrogen [Completed]
Superhero: Liberty Lad [Incomplete]


No Longer AMX Scripting, I Suck At It.
Zul Rivers is offline
Zul Rivers
Member
Join Date: May 2008
Old 06-02-2008 , 09:16   Re: Hero: Liberty Lad
Reply With Quote #6

Most players have these files when they installed the game..
__________________
Projects:
Superhero: Hydrogen [Completed]
Superhero: Liberty Lad [Incomplete]


No Longer AMX Scripting, I Suck At It.
Zul Rivers is offline
G-Dog
Senior Member
Join Date: Dec 2005
Location: Thunderstorm Central
Old 06-02-2008 , 10:58   Re: Hero: Liberty Lad
Reply With Quote #7

w_flare is a default model found in valve folder, no reason to force people to download twice. Thats why he didn't need to include the file in a zip.
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Dr. Jan Itor
Veteran Member
Join Date: Mar 2008
Location: there.
Old 06-02-2008 , 11:10   Re: Hero: Liberty Lad
Reply With Quote #8

oh i thought it was a model u have to dl nvm then
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 06-02-2008 , 19:42   Re: Hero: Liberty Lad
Reply With Quote #9

Please be aware you do not take into account multiple people setting flares. This is leading to all kinds of bugs in your code.
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